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Simple NPC Shop Using PODS(Proof of Donation)


Question

Posted (edited)

Anyone can help me make some simple multiple npc shop using PODS (Proof of Donation)?

i've tried many script but it doesn't work . . .

Note(s): Not a dynamic NPC it just like n normal shop but it uses a PODS . . .

thanks in advance :o

Edited by sync master

6 answers to this question

Recommended Posts

Posted

What do you think a dynamic shop is?

By Definition a SHOP npc only works with zeny, you do not have an option to not use anything else, unless you use a dynamic shop...

You can however, NOT create a shop at all, and make a simplistic menu npc that will exchange items for PODs

Posted

you can try this

Dynamic Shop

TCG ID :

set .tcg_item,7227; 

Item , Price Lists :

setarray .TCG_ITEMS[0],4174,40,4047,40,4302,40,4263,30,4305,30,4121,40,4236,25,4168,40,4318,30,4276,40,4146,30,4131,30,4143,30,4135,40,5374,250,5375,200,5377,200,5373,200,5372,150,12906,2,12907,2,13592,4,12905,2,12903,2; 

Posted

http://rathena.org/board/files/file/2757-proof-of-donation-npc/

//=========================================
//By : louigui
//Ver : 2.40.99
//=========================================
-    shop    dyn_shop1    -1,501:50
//=========================================

poring_w02,99,101,5    script    Proof of Donation#1    955,{
   mes "Your["+getitemname(.Cost)+"]["+countitem(.Cost)+"]";
   mes "^E217171 Proof of Donation = $1 USD";
close2;
callshop "dyn_shop"+.a,1;
npcshopattach "dyn_shop"+.a;
end;
OnInit:
set .a,strnpcinfo(2);
//=========================================
set .Cost,7179;
//=========================================
setarray .buy_id[0],607;
setarray .buy_co[0],10;
//=========================================

npcshopitem "dyn_shop1",.buy_id[0],.buy_co[0];
for(set .ik,1;.ik<getarraysize(.buy_id);set .ik,.ik+1){
   npcshopadditem "dyn_shop"+.a,.buy_id[.ik],.buy_co[.ik];
}
end;

OnBuyItem:
   getinventorylist;
   if(@bought_quantity[@i] <= 0){
       goto OnEnrd;
       end;
   }
   for(set @i,0;@i<getarraysize(@bought_nameid);set @i,@i+1){
//KeyWorld
       set .@type, getiteminfo( @bought_nameid[.@i], 2 );
       if (  .@type == 4 || .@type == 5 || .@type == 7 || .@type == 8 )
           set .@count, .@count + 1;
       else {
           for( set .@j,0; .@j<@inventorylist_count; set .@j, .@j+1 )
               if ( @inventorylist_id[.@i] == @bought_nameid[.@i] )
                   break;
           if ( .@j == @inventorylist_count )
               set .@count, .@count+1 ;
       }
       for(set @i2,0;@i2<getarraysize(.buy_id);set @i2,@i2+1){
           if(@bought_nameid[@i]==.buy_id[@i2]){
               set @gh,@gh+.buy_co[@i2]*@bought_quantity[@i];
               set @wh,@wh+getiteminfo(@bought_nameid[@i],6)*@bought_quantity[@i];
           }
       }
   }
   if ( .@count + @inventorylist_count > 100 ) {
       announce "[D-Shop]: Can't hold more than 100 items.",bc_self;
       goto OnEnrd;
   }
   if(countitem(.Cost)<@gh){
       announce "[D-Shop]:["+getitemname(.Cost)+"] isn't enough",bc_self;
       goto OnEnrd;
       end;
   }else{
       if(@wh>(MaxWeight-Weight)){
           announce "[D-Shop]:Too heavy",bc_self;
           goto OnEnrd;
           end;
       }else{
           delitem .Cost,@gh;
           for(set @i,0;@i<getarraysize(@bought_nameid);set @i,@i+1){
               getitem @bought_nameid[@i],@bought_quantity[@i];
           }            
       }
   }
OnEnrd:
   set @gh,0;
   set @wh,0;
   set @i,0;
   set @i2,0;
   deletearray @bought_quantity,getarraysize(@bought_quantity);
   deletearray @bought_nameid,getarraysize(@bought_nameid);
end;
}

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