Brynner Posted June 20, 2013 Group: Members Topic Count: 119 Topics Per Day: 0.02 Content Count: 1950 Reputation: 201 Joined: 01/08/12 Last Seen: 30 minutes ago Share Posted June 20, 2013 (edited) Always specify your client version or provide the WDG error log. can you include the towninfo.lua and iteminfo.lua in your WDGLoadLUABeforeLUB.dll?since the client will force to load the lua files. but on the current version. you need to edit it manually. thanks in advance. and also an update for Ragexe Clients?to remove this. Edited June 20, 2013 by Brynner Quote Link to comment Share on other sites More sharing options...
Neo-Mind Posted July 4, 2013 Group: Members Topic Count: 22 Topics Per Day: 0.00 Content Count: 806 Reputation: 221 Joined: 03/13/12 Last Seen: September 17, 2024 Share Posted July 4, 2013 I converted my diff for removing weapon item id hardcoded limits into a WeeDIff Plugin. You can see it here. http://rathena.org/board/topic/84439-wdgremoveweaponidlimits-plugin/ BTW has the plugin for Langtype Korean Job Fix been made yet? Quote Link to comment Share on other sites More sharing options...
Brynner Posted July 4, 2013 Group: Members Topic Count: 119 Topics Per Day: 0.02 Content Count: 1950 Reputation: 201 Joined: 01/08/12 Last Seen: 30 minutes ago Share Posted July 4, 2013 I converted my diff for removing weapon item id hardcoded limits into a WeeDIff Plugin. You can see it here. http://rathena.org/board/topic/84439-wdgremoveweaponidlimits-plugin/ BTW has the plugin for Langtype Korean Job Fix been made yet? nope there is no in weediffgen plugins yet. Quote Link to comment Share on other sites More sharing options...
Neo-Mind Posted July 4, 2013 Group: Members Topic Count: 22 Topics Per Day: 0.00 Content Count: 806 Reputation: 221 Joined: 03/13/12 Last Seen: September 17, 2024 Share Posted July 4, 2013 alright ill start on that today when i get home from work. Quote Link to comment Share on other sites More sharing options...
Brynner Posted July 4, 2013 Group: Members Topic Count: 119 Topics Per Day: 0.02 Content Count: 1950 Reputation: 201 Joined: 01/08/12 Last Seen: 30 minutes ago Share Posted July 4, 2013 alright ill start on that today when i get home from work. and also can you figure out on how to enable flag emoticons on all langtype? Quote Link to comment Share on other sites More sharing options...
Neo-Mind Posted July 4, 2013 Group: Members Topic Count: 22 Topics Per Day: 0.00 Content Count: 806 Reputation: 221 Joined: 03/13/12 Last Seen: September 17, 2024 Share Posted July 4, 2013 brynner is this an issue on all langtypes? Quote Link to comment Share on other sites More sharing options...
Brynner Posted July 4, 2013 Group: Members Topic Count: 119 Topics Per Day: 0.02 Content Count: 1950 Reputation: 201 Joined: 01/08/12 Last Seen: 30 minutes ago Share Posted July 4, 2013 brynner is this an issue on all langtypes? yup.it only works on langtype 0. Quote Link to comment Share on other sites More sharing options...
Neo-Mind Posted July 5, 2013 Group: Members Topic Count: 22 Topics Per Day: 0.00 Content Count: 806 Reputation: 221 Joined: 03/13/12 Last Seen: September 17, 2024 Share Posted July 5, 2013 WDGRemoveKoreanJobName => http://www.mediafire.com/?dtwkcb39yxbd9nh Quote Link to comment Share on other sites More sharing options...
Diss Posted July 5, 2013 Group: Members Topic Count: 67 Topics Per Day: 0.02 Content Count: 207 Reputation: 1 Joined: 05/01/13 Last Seen: July 23, 2016 Share Posted July 5, 2013 is there any diff for custom weapon ? Quote Link to comment Share on other sites More sharing options...
Neo-Mind Posted July 5, 2013 Group: Members Topic Count: 22 Topics Per Day: 0.00 Content Count: 806 Reputation: 221 Joined: 03/13/12 Last Seen: September 17, 2024 Share Posted July 5, 2013 if i am not mistaken you can add custom weapons in new clients using iteminfo.lua directly using view id for classNum entry. If you are using txt tables then check http://rathena.org/board/topic/84439-wdgremoveweaponidlimits-plugin/ Quote Link to comment Share on other sites More sharing options...
sync Posted July 7, 2013 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 17 Reputation: 0 Joined: 01/12/13 Last Seen: June 29, 2014 Share Posted July 7, 2013 thanks Quote Link to comment Share on other sites More sharing options...
Neo-Mind Posted July 7, 2013 Group: Members Topic Count: 22 Topics Per Day: 0.00 Content Count: 806 Reputation: 221 Joined: 03/13/12 Last Seen: September 17, 2024 Share Posted July 7, 2013 As Requested by Brynner , Remove GM Sprite Display plugin. I also updated the plugins posted earlier (GUIDs have been changed to form a series) WDGRemoveGMSprite.dll => http://www.mediafire.com/?vxzjsu3ajzjwt8d Quote Link to comment Share on other sites More sharing options...
exneval Posted July 7, 2013 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 164 Reputation: 12 Joined: 01/03/12 Last Seen: November 18, 2019 Share Posted July 7, 2013 (edited) yup.it only works on langtype 0. nope mine worked with langtype 6, i think that a lua issue Edited July 7, 2013 by exneval Quote Link to comment Share on other sites More sharing options...
Brynner Posted July 7, 2013 Group: Members Topic Count: 119 Topics Per Day: 0.02 Content Count: 1950 Reputation: 201 Joined: 01/08/12 Last Seen: 30 minutes ago Share Posted July 7, 2013 yup.it only works on langtype 0. nope mine worked with langtype 6, i think that a lua issue not all flag works for langtype 6. on langtype 0 all flags are working. As Requested by Brynner , Remove GM Sprite Display plugin. I also updated the plugins posted earlier (GUIDs have been changed to form a series) WDGRemoveGMSprite.dll => http://www.mediafire.com/?vxzjsu3ajzjwt8d thanks Quote Link to comment Share on other sites More sharing options...
exneval Posted July 8, 2013 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 164 Reputation: 12 Joined: 01/03/12 Last Seen: November 18, 2019 Share Posted July 8, 2013 ok then... Quote Link to comment Share on other sites More sharing options...
Tande Posted January 7, 2014 Group: Members Topic Count: 7 Topics Per Day: 0.00 Content Count: 34 Reputation: 9 Joined: 12/20/11 Last Seen: May 11, 2018 Share Posted January 7, 2014 Having issues with a 2012-04-10 client and the enable64khairstyles patch. As soon as I hit 100 on hairstyles, it starts wigging out on me when I use palettes (locks client, force exit, no error window). Quote Link to comment Share on other sites More sharing options...
chris0513 Posted February 6, 2014 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 4 Reputation: 0 Joined: 02/01/14 Last Seen: February 6, 2014 Share Posted February 6, 2014 WeeDiffGen <no image available> Info: Plug-in for my diff patcher that allows you to generate diffs on the fly without the need of a diff file. Clients 2010-08-17bRagexeRE 'till 2011-04-05aRagexeRE parsed successfully. Features: Allows input boxes Inline descriptions Has an easy to use interface to create further diffs Plug-in based (you can just delete diff plug-ins which you never use) Supports 35+ diffs so far Probably some others that I forgot for now Downloads:WeeDiffGen SVN WeeDiffGen Plugins SVN WeeDiffGen Interface SVN Quick Usage 1. Grab the Diff Patcher here: http://www.eathena.w...howtopic=268538 2. Download WeeDiffGen.dll from SVN and place it inside the plug-ins folder of the patcher. 3. Create a folder named "WeeDiffGen" inside the plug-ins folder and paste your desired plug-ins there. 4. Start the patcher and select WeeDiffGen as patch engine. 5. Select an executable. 6. Select your diffs. 7. Select output file. 8. Patch it. Alternatively: Download the whole repository from here: https://subversion.assembla.com/svn/weetool...insDiffPatcher/ Notes: This release is not the final one. It is meant for developers to test and implement new stuff without taking care of hexing newer clients. Also, it may still contain some bugs. I won't give any support on how to implement server side code to get your server working with those clients. However, the generator itself creates a log file in case a diff should break. Should a diff not been listed in the patcher, then it probably failed to parse and added an entry inside of the file "Patcher/plugins/WeeDiffGen/WeeDiffGen.log". If you never used a specific diff, then just don't place it inside the plug-ins folder of WeeDiffGen. This way you have the possibility of only using those diffs that you have always used. Don't forget that this plug-in only works with my Diff Patcher above or equal to version 1.1a. So if you still use the old version then go and update it. It will also work only on clients that were compiled with VC9. Also, you can request a diff that has been already marked as obsolete. As long as there is enough interest in a diff, I don't mind to fix/create it. WeeDiffGen <no image available> Info: Plug-in for my diff patcher that allows you to generate diffs on the fly without the need of a diff file. Clients 2010-08-17bRagexeRE 'till 2011-04-05aRagexeRE parsed successfully. Features: Allows input boxes Inline descriptions Has an easy to use interface to create further diffs Plug-in based (you can just delete diff plug-ins which you never use) Supports 35+ diffs so far Probably some others that I forgot for now Downloads:WeeDiffGen SVN WeeDiffGen Plugins SVN WeeDiffGen Interface SVN Quick Usage 1. Grab the Diff Patcher here: http://www.eathena.w...howtopic=268538 2. Download WeeDiffGen.dll from SVN and place it inside the plug-ins folder of the patcher. 3. Create a folder named "WeeDiffGen" inside the plug-ins folder and paste your desired plug-ins there. 4. Start the patcher and select WeeDiffGen as patch engine. 5. Select an executable. 6. Select your diffs. 7. Select output file. 8. Patch it. Alternatively: Download the whole repository from here: https://subversion.assembla.com/svn/weetool...insDiffPatcher/ Notes: This release is not the final one. It is meant for developers to test and implement new stuff without taking care of hexing newer clients. Also, it may still contain some bugs. I won't give any support on how to implement server side code to get your server working with those clients. However, the generator itself creates a log file in case a diff should break. Should a diff not been listed in the patcher, then it probably failed to parse and added an entry inside of the file "Patcher/plugins/WeeDiffGen/WeeDiffGen.log". If you never used a specific diff, then just don't place it inside the plug-ins folder of WeeDiffGen. This way you have the possibility of only using those diffs that you have always used. Don't forget that this plug-in only works with my Diff Patcher above or equal to version 1.1a. So if you still use the old version then go and update it. It will also work only on clients that were compiled with VC9. Also, you can request a diff that has been already marked as obsolete. As long as there is enough interest in a diff, I don't mind to fix/create it. is this working on ragexe20130708?? Quote Link to comment Share on other sites More sharing options...
Ai4rei Posted February 6, 2014 Group: Members Topic Count: 8 Topics Per Day: 0.00 Content Count: 425 Reputation: 359 Joined: 11/11/11 Last Seen: 22 hours ago Share Posted February 6, 2014 (edited) Only kRO Main Server clients from around xmas work. Edit: A new plug-in, 7 years later. For the sake of completeness, without necro-posting. Added WDGAllowUnknownSlashCommands. Description: Quote Allow unknown /commands Instead of showing "Invalid command", unknown /commands are passed to the server as regular text, to allow server-side /commands. Edited March 6, 2021 by Ai4rei Quote Link to comment Share on other sites More sharing options...
Haziel Posted May 30, 2014 Group: Content Moderator Topic Count: 22 Topics Per Day: 0.00 Content Count: 639 Reputation: 609 Joined: 11/25/11 Last Seen: March 7 Share Posted May 30, 2014 Is possible a Diff for setting the number of Hairstyles and Hair Palettes on Character Creation? Let me quote and bump this request. Anyone have any clue about how to change/cap this? (No, it's not a setting about available Hairstyles/Colors in the game, but in Character Creation) Quote Link to comment Share on other sites More sharing options...
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