Hey there everyone! I can't seem to find any script regarding this request, but I know it exists for I've seen it in a couple servers that I've played recently.
I'm looking for a script that Limits a job class' specific count per guild inside WOE castles.
In example, Only 5 Knight class are allowed inside the castle per guild, If a guild has 6 online knights inside the castle from ECALL, OR a 6th knight enters the castle the whole guild will be warped out to their savepoint.
As long as they go pass the 5 limit for whatever job that has it, the whole guild should be warped out of the castle. Thank you! Any information will be helpful.
Edit:
Okay I found this piece of script in herc forums which is basically almost identical to what I need. But the script is incomplete, and I can't make it to work properly.
So far I've managed it to check for Knight Classes in a guild, when inside WOE castle. But the script is kicking out every one of them even before hitting the target limit. Can someone help me fix this script? Please.
Hey there everyone! I can't seem to find any script regarding this request, but I know it exists for I've seen it in a couple servers that I've played recently.
I'm looking for a script that Limits a job class' specific count per guild inside WOE castles.
In example, Only 5 Knight class are allowed inside the castle per guild, If a guild has 6 online knights inside the castle from ECALL, OR a 6th knight enters the castle the whole guild will be warped out to their savepoint.
As long as they go pass the 5 limit for whatever job that has it, the whole guild should be warped out of the castle. Thank you! Any information will be helpful.
Edit:
Okay I found this piece of script in herc forums which is basically almost identical to what I need. But the script is incomplete, and I can't make it to work properly.
So far I've managed it to check for Knight Classes in a guild, when inside WOE castle. But the script is kicking out every one of them even before hitting the target limit. Can someone help me fix this script? Please.
- script ckeckguildjob -1,{ { OnPCLoadMapEvent: getguildmember(getcharid(0),2); set [email protected][0],[email protected][0],[email protected]; set [email protected], [email protected]; for (set [email protected], 0; [email protected] < [email protected]; set [email protected], [email protected] + 1) attachrid [email protected][[email protected]]; set [email protected][[email protected]], 4008;// Check Job from other current jobs for (set [email protected], 0; [email protected] < getarraysize([email protected]); set [email protected], [email protected] + 1) if (Class == [email protected][[email protected]]) { set [email protected], [email protected] + 1; if ([email protected] > 1) // Too many knights made it limit of 1 for testing purposes but will be 8 dispbottom "There can only be 8 Knight per guild members inside a castle during woe."; warp "SavePoint",0,0; set [email protected], 0; } } OnInit: setarray .castles$[0], "prtg_cas01","prtg_cas02","prtg_cas03","prtg_cas04","prtg_cas05", "payg_cas01","payg_cas02","payg_cas03","payg_cas04","payg_cas05", "gefg_cas01","gefg_cas02","gefg_cas03","gefg_cas04","gefg_cas05", "aldeg_cas01","aldeg_cas02","aldeg_cas03","aldeg_cas04","aldeg_cas05", "arug_cas01","arug_cas02","arug_cas03","arug_cas04","arug_cas05", "schg_cas01","schg_cas02","schg_cas03","schg_cas04","schg_cas05"; for ( [email protected] = 0; [email protected] < 30; [email protected]++ ) setmapflag .castles$[[email protected]], mf_loadevent; end; }
Edited by YamiLink to comment
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