lShinel Posted February 21, 2020 Group: Members Topic Count: 4 Topics Per Day: 0.00 Content Count: 14 Reputation: 2 Joined: 02/18/20 Last Seen: November 14, 2021 Share Posted February 21, 2020 (edited) I want to specialeffect2 in party members off the player who kill the monster, example: OnNPCKillEvent: specialeffect2 xx; something like a loop i guess gettingpartymembers specialeffect2 xx; adding specialeffect to them Edited February 21, 2020 by lShinel Quote Link to comment Share on other sites More sharing options...
0 Emistry Posted March 12, 2020 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2369 Joined: 10/28/11 Last Seen: Sunday at 05:32 PM Share Posted March 12, 2020 OnNPCKillEvent: .@party_id = getcharid(1); if (.@party_id > 0) { addrid(2, 0, .@party_id); specialeffect EF_HEAL; } end; 1 Quote Link to comment Share on other sites More sharing options...
0 Start_ Posted February 22, 2020 Group: Members Topic Count: 26 Topics Per Day: 0.01 Content Count: 950 Reputation: 180 Joined: 04/05/13 Last Seen: Yesterday at 02:57 AM Share Posted February 22, 2020 yes sure just loop all party members. D:\rathena\doc\script_commands.txt line 9877 and use specialeffect to them. 1 Quote Link to comment Share on other sites More sharing options...
Question
lShinel
I want to specialeffect2 in party members off the player who kill the monster, example:
OnNPCKillEvent: specialeffect2 xx; something like a loop i guess gettingpartymembers specialeffect2 xx; adding specialeffect to them
Link to comment
Share on other sites
2 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.