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lShinel

Is there a way to specialeffect in party members?

Question

I want to specialeffect2 in party members off the player who kill the monster, example:

 


OnNPCKillEvent:
	specialeffect2 xx;
	something like a loop i guess gettingpartymembers
		specialeffect2 xx; adding specialeffect to them

 

Edited by lShinel

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