Gladius Posted April 30, 2019 Posted April 30, 2019 Hi guys! I'm having trouble with the skill ice wall. The wall is not being invoked, only one column, wtff I do not know how to categorize this problem, maybe it's in source? watch the video below: bug-ice-wall.mp4 Quote
0 Kakaroto Posted April 30, 2019 Posted April 30, 2019 Use /mineffect in game, maybe a client or folder bug, not emulator. 1 Quote
0 Gladius Posted April 30, 2019 Author Posted April 30, 2019 2 hours ago, Kakaroto said: Use /mineffect in game, maybe a client or folder bug, not emulator. Thanks for the answer! But, not work: / Quote
0 Kakaroto Posted April 30, 2019 Posted April 30, 2019 13 minutes ago, Gladius said: Thanks for the answer! But, not work: / What is your client version? Quote
0 Gladius Posted April 30, 2019 Author Posted April 30, 2019 perceive 6 minutes ago, Kakaroto said: What is your client version? 2015-11-04aRagexe_patched I perceive that in this version when applying the diff of "shake", also did not have an effect, is it a problem of this hexed? Quote
0 Kido Posted April 30, 2019 Posted April 30, 2019 I think that map is flagged "similar" as woe maps. Try to use Ice Wall in a norma field, try lou_fild01 180 180 and see if it works well there o: 1 Quote
0 Gladius Posted April 30, 2019 Author Posted April 30, 2019 14 minutes ago, Kido said: I think that map is flagged "similar" as woe maps. Try to use Ice Wall in a norma field, try lou_fild01 180 180 and see if it works well there o: I have tested elsewhere and the problem prevails: prt_fild08 lou_fild01 180 180 I looked for mapflags that could cause this problem but I did not find it. Quote
0 Kido Posted April 30, 2019 Posted April 30, 2019 Oh, that's a real problem/bug D:! I think it's in the src, try to post the issue here https://rathena.org/board/forum/35-source-support/ I'm not good at src stuff, so I won't be able to help you D:! sry Gud luk with that :d 1 Quote
0 Gladius Posted April 30, 2019 Author Posted April 30, 2019 (edited) 3 hours ago, Kido said: Oh, that's a real problem/bug D:! I think it's in the src, try to post the issue here https://rathena.org/board/forum/35-source-support/ I'm not good at src stuff, so I won't be able to help you D:! sry Gud luk with that :d No problems @Kido, tkss!! Other informations: skill_tree skill_db skill_unit_db Edited April 30, 2019 by Gladius Quote
0 Gladius Posted May 1, 2019 Author Posted May 1, 2019 @up I have no idea where to look If this problem is identified as a source, could any mod move it? Bump I thought it might be some problem related to gepard. but after the shield installation continues this problem Anyone have any idea what it can be? Quote
0 Playtester Posted May 21, 2019 Posted May 21, 2019 I assume the actual problem is that the health of the icewall is only set for the original cell and not for the others, so the others immediately time out. That's the impression I get when watching the video. I don't have a client anymore to test this on a fresh rAthena checkout, though, so I don't know if that's a bug in the emulator or if one of your changes (or a bad merge) are the cause. The setting of health happens in skill.cpp here: case WZ_ICEWALL: unit_val1 = 200 + 200*skill_lv; unit_val2 = map_getcell(src->m, ux, uy, CELL_GETTYPE); break; I'd try to start debugging there... Quote
Question
Gladius
Hi guys!
I'm having trouble with the skill ice wall.
The wall is not being invoked, only one column, wtff
I do not know how to categorize this problem, maybe it's in source?
watch the video below:
10 answers to this question
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