Sage Posted February 27, 2019 Group: Members Topic Count: 25 Topics Per Day: 0.01 Content Count: 113 Reputation: 153 Joined: 02/03/12 Last Seen: Thursday at 05:25 AM Share Posted February 27, 2019 (edited) Edited March 30, 2020 by Sage 6 6 2 Quote Link to comment Share on other sites More sharing options...
Akkarin Posted February 27, 2019 Group: Forum Manager Topic Count: 282 Topics Per Day: 0.06 Content Count: 3144 Reputation: 1630 Joined: 03/26/12 Last Seen: Tuesday at 10:17 AM Share Posted February 27, 2019 Gorgeous! Quote Link to comment Share on other sites More sharing options...
Deku Posted February 27, 2019 Group: Members Topic Count: 4 Topics Per Day: 0.00 Content Count: 19 Reputation: 1 Joined: 11/10/14 Last Seen: December 16, 2024 Share Posted February 27, 2019 Congratulations, it's cute Quote Link to comment Share on other sites More sharing options...
Cydh Posted February 27, 2019 Group: Developer Topic Count: 153 Topics Per Day: 0.03 Content Count: 2285 Reputation: 748 Joined: 06/16/12 Last Seen: February 21 Share Posted February 27, 2019 Imagining some crowds of players Quote Link to comment Share on other sites More sharing options...
Najara Posted February 27, 2019 Group: Members Topic Count: 36 Topics Per Day: 0.01 Content Count: 404 Reputation: 247 Joined: 12/17/11 Last Seen: Yesterday at 06:37 AM Share Posted February 27, 2019 Truly outstanding, Sage! Everything blends in so nicely, great job on the light and shadows as well (more specifically on giving the trees a realistic shading by having it cast branch-like shapes on the ground). Excellent work. The only thing I could offer additional feed-back upon - if you allow me - is the choice of leaf model on top of/into the water. I don't know how it would look in-game but in the BE screen-shots some of these are quite stretched and therefore appear a little pixelized in comparison to the rest of the map. But other than that, I have nothing to add. Quote Link to comment Share on other sites More sharing options...
Sage Posted February 27, 2019 Group: Members Topic Count: 25 Topics Per Day: 0.01 Content Count: 113 Reputation: 153 Joined: 02/03/12 Last Seen: Thursday at 05:25 AM Author Share Posted February 27, 2019 Thanks for the feedback so far. When it comes to the leaves on top of the water, I popped ingame to take a look, and this is what I got from some of the largest ones: It blurs a bit more than what you'd see in Browedit, but still slightly pixelly. It might bother some people more than others, but OK with this as is- It doesn't really stand out to me, and I don't think most players would mind that much either. At least, not to the point where I'd feel I should put the time into making a new, higher resolution texture... Quote Link to comment Share on other sites More sharing options...
Chemical Crush Posted April 2, 2019 Group: Members Topic Count: 36 Topics Per Day: 0.01 Content Count: 387 Reputation: 214 Joined: 11/01/11 Last Seen: January 25, 2023 Share Posted April 2, 2019 Oh this is so gorgeous and I was a huge fan of the first one you did! Sage your maps are always stunning! Quote Link to comment Share on other sites More sharing options...
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