dikapramantya Posted August 14, 2018 Group: Members Topic Count: 55 Topics Per Day: 0.01 Content Count: 216 Reputation: 9 Joined: 07/12/12 Last Seen: April 13 Share Posted August 14, 2018 This is a Original Emistry Script. mellina,52,79,3 script Vending Helper#1 757,{ for( set .@i,1; .@i <= .count; set .@i,.@i + 1 ){ getmapxy( .@map$,.@x,.@y,1,"#vend_slot"+.@i ); if( !getareausers( .map$,.@x,.@y,.@x,.@y ) && .@x > 1 && .@y > 1 ){ set .@available,.@available + 1; set .@menu$,.@menu$ + "Slot - "+.@i+":"; }else{ set .@menu$,.@menu$ + ":"; } } if( !.@available ){ mes "Dont have any available slot."; }else if( !getskilllv("MC_VENDING") ){ mes "You dont have ^0055FFVending Skill^000000."; }else{ mes "Available Slot : "+.@available; mes "Please select a slot to vending."; set .@i,select( .@menu$ ); getmapxy( .@map$,.@x,.@y,1,"#vend_slot"+.@i ); if( .@x == 1 || .@y == 1 ){ mes "This NPC at invalid location..."; }else{ warp .@map$,.@x,.@y; hideonnpc "#vend_slot"+.@i; } } close; OnInit: sleep 1000; // Map for vending set .map$,"mellina"; setcell .map$,0,0,300,300,cell_novending,1; // x and y horizone .. setarray .x_line,52,49,46,43,40; setarray .y_line,68,71,74,77,65,62; set .x_line_size,getarraysize( .x_line ); set .y_line_size,getarraysize( .y_line ); set .count,1; for( set .@x,0; .@x < .x_line_size; set .@x,.@x + 1 ) for( set .@y,0; .@y < .y_line_size; set .@y,.@y + 1 ) if( checkcell( .map$,.x_line[.@x],.y_line[.@y],cell_chkpass ) ){ movenpc "#vend_slot"+.count,.x_line[.@x],.y_line[.@y]; setcell .map$,.x_line[.@x],.y_line[.@y],.x_line[.@x],.y_line[.@y],cell_novending,0; set .count,.count + 1; } npctalk "Vending Spot : "+.count; donpcevent "::OnSetup"; end; } - script vend_slot -1,{ getmapxy( .@map$,.@x,.@y,1 ); if( !getskilllv("MC_VENDING") ){ mes "You dont have ^0055FFVending Skill^000000."; }else if( getareausers( .@map$,.@x,.@y,.@x,.@y ) ){ mes "Someone already selected this spot."; }else{ mes "Spot : ^777777Available^000000"; mes "^0055FF[ Vending Area Rules ]^000000"; mes "^FF0000 ~ Use proper Shop Name.^000000"; mes "^FF0000 ~ Never sell Junk/Gifts.^000000"; mes " "; mes "^777777Player will failed to follow these will be punished.^000000"; if( select( "Select this Spot","Cancel" ) == 1 ){ warp .@map$,.@x,.@y; hideonnpc strnpcinfo(0); } } close; OnSetup: getmapxy( .@map$,.@x,.@y,1 ); set .@npcname$,strnpcinfo(0); while( .@map$ != "" ){ if( getareausers( .@map$,.@x,.@y,.@x,.@y ) ){ hideonnpc .@npcname$; }else{ hideoffnpc .@npcname$; // specialeffect 313; } sleep 5000; } end; } // Add more if needed. mellina,1,1,4 duplicate(vend_slot) #vend_slot1 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot2 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot3 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot4 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot5 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot6 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot7 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot8 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot9 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot10 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot11 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot12 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot13 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot14 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot15 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot16 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot17 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot18 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot19 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot20 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot21 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot22 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot23 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot24 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot25 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot26 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot27 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot28 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot29 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot30 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot31 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot32 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot33 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot34 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot35 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot36 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot37 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot38 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot39 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot40 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot41 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot42 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot43 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot44 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot45 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot46 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot47 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot48 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot49 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot50 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot51 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot52 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot53 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot54 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot55 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot56 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot57 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot58 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot59 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot60 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot61 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot62 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot63 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot64 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot65 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot66 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot67 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot68 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot69 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot70 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot71 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot72 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot73 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot74 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot75 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot76 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot77 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot78 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot79 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot80 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot81 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot82 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot83 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot84 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot85 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot86 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot87 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot88 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot89 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot90 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot91 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot92 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot93 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot94 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot95 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot96 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot97 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot98 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot99 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot100 858 I got map crash because this command OnSetup: getmapxy( .@map$,.@x,.@y,1 ); when i change it to OnSetup: getmapxy( .@map$,.@x,.@y,UNITTYPE_PC ); its work perfectly, but in my console showing this error / debug. This is my script prontera,147,167,4 script Vending Helper 903,{ for( set .@i,1; .@i <= .count; set .@i,.@i + 1 ){ getmapxy( .@map$,.@x,.@y,UNITTYPE_NPC,"vend_slot"+.@i ); if( !getareausers( .map$,.@x,.@y,.@x,.@y ) && .@x > 1 && .@y > 1 ){ set .@available,.@available + 1; set .@menu$,.@menu$ + "Slot - "+.@i+":"; }else{ set .@menu$,.@menu$ + ":"; } } if( !.@available ){ mes "Dont have any available slot."; }else if( !getskilllv("MC_VENDING") ){ mes "You dont have ^0055FFVending Skill^000000."; }else{ mes "Available Slot : "+.@available; mes "Please select a slot to vending."; set .@i,select( .@menu$ ); getmapxy( .@map$,.@x,.@y,UNITTYPE_NPC,"vend_slot"+.@i ); if( .@x == 1 || .@y == 1 ){ mes "This NPC at invalid location..."; }else{ warp .@map$,.@x,.@y; hideonnpc "vend_slot"+.@i; } } close; OnInit: sleep 1000; // Map for vending set .map$,"prontera"; setcell .map$,1,1,275,359,cell_novending,1; // x and y horizone .. setarray .x_line,147,139; setarray .y_line,157,155,153,151,149,147,145,143,141,139,137,135,133,131,129,127,125,123,121,119,117,115,113,111,109,107,105,103,101,99,97,95,93,91; set .x_line_size,getarraysize( .x_line ); set .y_line_size,getarraysize( .y_line ); set .count,1; for( set .@x,0; .@x < .x_line_size; set .@x,.@x + 1 ) for( set .@y,0; .@y < .y_line_size; set .@y,.@y + 1 ) if( checkcell( .map$,.x_line[.@x],.y_line[.@y],cell_chkpass ) ){ movenpc "vend_slot"+.count,.x_line[.@x],.y_line[.@y]; setcell .map$,.x_line[.@x],.y_line[.@y],.x_line[.@x],.y_line[.@y],cell_novending,0; set .count,.count + 1; } npctalk "Vending Spot : "+.count; donpcevent "::OnSetup"; end; } - script vend_slot -1,{ getmapxy( .@map$,.@x,.@y,UNITTYPE_NPC ); if( !getskilllv("MC_VENDING") ){ mes "You dont have ^0055FFVending Skill^000000."; }else if( getareausers( .@map$,.@x,.@y,.@x,.@y ) ){ mes "Someone already selected this spot."; }else{ mes "Spot : ^777777Available^000000"; mes "^0055FF[ Vending Area Rules ]^000000"; mes "^FF0000 ~ Use proper Shop Name.^000000"; mes "^FF0000 ~ Never sell Junk/Gifts.^000000"; mes " "; mes "^777777Player will failed to follow these will be punished.^000000"; if( select( "Select this Spot","Cancel" ) == 1 ){ warp .@map$,.@x,.@y; hideonnpc strnpcinfo(0); } } close; OnSetup: getmapxy( .@map$,.@x,.@y,UNITTYPE_PC ); set .@npcname$,strnpcinfo(0); while( .@map$ == "prontera" ){ if( getareausers( .@map$,.@x,.@y,.@x,.@y ) ){ hideonnpc .@npcname$; }else{ hideoffnpc .@npcname$; // specialeffect 313; } sleep 5000; } end; } // Add more if needed. prontera,1,1,4 duplicate(vend_slot) vend_slot1 858 prontera,1,1,4 duplicate(vend_slot) vend_slot2 858 prontera,1,1,4 duplicate(vend_slot) vend_slot3 858 prontera,1,1,4 duplicate(vend_slot) vend_slot4 858 prontera,1,1,4 duplicate(vend_slot) vend_slot5 858 prontera,1,1,4 duplicate(vend_slot) vend_slot6 858 prontera,1,1,4 duplicate(vend_slot) vend_slot7 858 prontera,1,1,4 duplicate(vend_slot) vend_slot8 858 prontera,1,1,4 duplicate(vend_slot) vend_slot9 858 prontera,1,1,4 duplicate(vend_slot) vend_slot10 858 prontera,1,1,4 duplicate(vend_slot) vend_slot11 858 prontera,1,1,4 duplicate(vend_slot) vend_slot12 858 prontera,1,1,4 duplicate(vend_slot) vend_slot13 858 prontera,1,1,4 duplicate(vend_slot) vend_slot14 858 prontera,1,1,4 duplicate(vend_slot) vend_slot15 858 prontera,1,1,4 duplicate(vend_slot) vend_slot16 858 prontera,1,1,4 duplicate(vend_slot) vend_slot17 858 prontera,1,1,4 duplicate(vend_slot) vend_slot18 858 prontera,1,1,4 duplicate(vend_slot) vend_slot19 858 prontera,1,1,4 duplicate(vend_slot) vend_slot20 858 prontera,1,1,4 duplicate(vend_slot) vend_slot21 858 prontera,1,1,4 duplicate(vend_slot) vend_slot22 858 prontera,1,1,4 duplicate(vend_slot) vend_slot23 858 prontera,1,1,4 duplicate(vend_slot) vend_slot24 858 prontera,1,1,4 duplicate(vend_slot) vend_slot25 858 prontera,1,1,4 duplicate(vend_slot) vend_slot26 858 prontera,1,1,4 duplicate(vend_slot) vend_slot27 858 prontera,1,1,4 duplicate(vend_slot) vend_slot28 858 prontera,1,1,4 duplicate(vend_slot) vend_slot29 858 prontera,1,1,4 duplicate(vend_slot) vend_slot30 858 prontera,1,1,4 duplicate(vend_slot) vend_slot31 858 prontera,1,1,4 duplicate(vend_slot) vend_slot32 858 prontera,1,1,4 duplicate(vend_slot) vend_slot33 858 prontera,1,1,4 duplicate(vend_slot) vend_slot34 858 prontera,1,1,4 duplicate(vend_slot) vend_slot35 858 prontera,1,1,4 duplicate(vend_slot) vend_slot36 858 prontera,1,1,4 duplicate(vend_slot) vend_slot37 858 prontera,1,1,4 duplicate(vend_slot) vend_slot38 858 prontera,1,1,4 duplicate(vend_slot) vend_slot39 858 prontera,1,1,4 duplicate(vend_slot) vend_slot40 858 prontera,1,1,4 duplicate(vend_slot) vend_slot41 858 prontera,1,1,4 duplicate(vend_slot) vend_slot42 858 prontera,1,1,4 duplicate(vend_slot) vend_slot43 858 prontera,1,1,4 duplicate(vend_slot) vend_slot44 858 prontera,1,1,4 duplicate(vend_slot) vend_slot45 858 prontera,1,1,4 duplicate(vend_slot) vend_slot46 858 prontera,1,1,4 duplicate(vend_slot) vend_slot47 858 prontera,1,1,4 duplicate(vend_slot) vend_slot48 858 prontera,1,1,4 duplicate(vend_slot) vend_slot49 858 prontera,1,1,4 duplicate(vend_slot) vend_slot50 858 prontera,1,1,4 duplicate(vend_slot) vend_slot51 858 prontera,1,1,4 duplicate(vend_slot) vend_slot52 858 prontera,1,1,4 duplicate(vend_slot) vend_slot53 858 prontera,1,1,4 duplicate(vend_slot) vend_slot54 858 prontera,1,1,4 duplicate(vend_slot) vend_slot55 858 prontera,1,1,4 duplicate(vend_slot) vend_slot56 858 prontera,1,1,4 duplicate(vend_slot) vend_slot57 858 prontera,1,1,4 duplicate(vend_slot) vend_slot58 858 prontera,1,1,4 duplicate(vend_slot) vend_slot59 858 prontera,1,1,4 duplicate(vend_slot) vend_slot60 858 prontera,1,1,4 duplicate(vend_slot) vend_slot61 858 prontera,1,1,4 duplicate(vend_slot) vend_slot62 858 prontera,1,1,4 duplicate(vend_slot) vend_slot63 858 prontera,1,1,4 duplicate(vend_slot) vend_slot64 858 How to fix this debug? 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0 anacondaq Posted August 14, 2018 Group: Members Topic Count: 42 Topics Per Day: 0.01 Content Count: 1096 Reputation: 348 Joined: 02/26/12 Last Seen: May 30, 2023 Share Posted August 14, 2018 prontera,147,167,4 script Vending Helper 903,{ for( set .@i,1; .@i <= .count; set .@i,.@i + 1 ){ getmapxy( .@map$,.@x,.@y,UNITTYPE_NPC,"#vend_slot"+.@i ); if( !getareausers( .map$,.@x,.@y,.@x,.@y ) && .@x > 1 && .@y > 1 ){ set .@available,.@available + 1; set .@menu$,.@menu$ + "Slot - "+.@i+":"; }else{ set .@menu$,.@menu$ + ":"; } } if( !.@available ){ mes "Dont have any available slot."; }else if( !getskilllv("MC_VENDING") ){ mes "You dont have ^0055FFVending Skill^000000."; }else{ mes "Available Slot : "+.@available; mes "Please select a slot to vending."; set .@i,select( .@menu$ ); getmapxy( .@map$,.@x,.@y,UNITTYPE_NPC,"#vend_slot"+.@i ); if( .@x == 1 || .@y == 1 ){ mes "This NPC at invalid location..."; }else{ warp .@map$,.@x,.@y; hideonnpc "#vend_slot"+.@i; } } close; OnInit: sleep 1000; // Map for vending set .map$,"prontera"; setcell .map$,1,1,275,359,cell_novending,1; // x and y horizone .. setarray .x_line,147,139; setarray .y_line,157,155,153,151,149,147,145,143,141,139,137,135,133,131,129,127,125,123,121,119,117,115,113,111,109,107,105,103,101,99,97,95,93,91; set .x_line_size,getarraysize( .x_line ); set .y_line_size,getarraysize( .y_line ); set .count,1; for( set .@x,0; .@x < .x_line_size; set .@x,.@x + 1 ) for( set .@y,0; .@y < .y_line_size; set .@y,.@y + 1 ) if( checkcell( .map$,.x_line[.@x],.y_line[.@y],cell_chkpass ) ){ movenpc "#vend_slot"+.count,.x_line[.@x],.y_line[.@y]; setcell .map$,.x_line[.@x],.y_line[.@y],.x_line[.@x],.y_line[.@y],cell_novending,0; set .count,.count + 1; } npctalk "Vending Spot : "+.count; donpcevent "::OnSetup"; end; } - script vend_slot -1,{ getmapxy( .@map$,.@x,.@y,UNITTYPE_NPC ); if( !getskilllv("MC_VENDING") ){ mes "You dont have ^0055FFVending Skill^000000."; }else if( getareausers( .@map$,.@x,.@y,.@x,.@y ) ){ mes "Someone already selected this spot."; }else{ mes "Spot : ^777777Available^000000"; mes "^0055FF[ Vending Area Rules ]^000000"; mes "^FF0000 ~ Use proper Shop Name.^000000"; mes "^FF0000 ~ Never sell Junk/Gifts.^000000"; mes " "; mes "^777777Player will failed to follow these will be punished.^000000"; if( select( "Select this Spot","Cancel" ) == 1 ){ warp .@map$,.@x,.@y; hideonnpc strnpcinfo(0); } } close; OnSetup: getmapxy( .@map$,.@x,.@y,UNITTYPE_NPC ); set .@npcname$,strnpcinfo(0); while( .@map$ != "" ){ if( getareausers( .@map$,.@x,.@y,.@x,.@y ) ){ hideonnpc .@npcname$; }else{ hideoffnpc .@npcname$; // specialeffect 313; } sleep 5000; } end; } // Add more if needed. prontera,1,1,4 duplicate(vend_slot) #vend_slot1 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot2 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot3 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot4 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot5 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot6 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot7 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot8 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot9 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot10 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot11 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot12 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot13 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot14 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot15 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot16 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot17 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot18 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot19 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot20 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot21 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot22 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot23 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot24 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot25 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot26 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot27 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot28 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot29 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot30 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot31 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot32 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot33 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot34 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot35 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot36 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot37 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot38 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot39 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot40 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot41 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot42 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot43 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot44 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot45 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot46 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot47 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot48 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot49 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot50 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot51 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot52 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot53 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot54 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot55 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot56 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot57 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot58 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot59 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot60 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot61 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot62 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot63 858 prontera,1,1,4 duplicate(vend_slot) #vend_slot64 858 try something like that (not tested) Quote Link to comment Share on other sites More sharing options...
0 rongmauhong Posted August 14, 2018 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 81 Reputation: 14 Joined: 11/17/17 Last Seen: March 20 Share Posted August 14, 2018 (edited) Hi @Anacondaqq. It's still crash server. I change from donpcevent "::OnSetup"; to for (.@i = 1; .@i < .count; .@i++) { donpcevent "#vend_slot"+.@i+"::OnSetup"; } then it works fine. Maybe rA bug? Edited August 14, 2018 by rongmauhong 1 Quote Link to comment Share on other sites More sharing options...
0 anacondaq Posted August 14, 2018 Group: Members Topic Count: 42 Topics Per Day: 0.01 Content Count: 1096 Reputation: 348 Joined: 02/26/12 Last Seen: May 30, 2023 Share Posted August 14, 2018 Try to replace: OnSetup: getmapxy( .@map$,.@x,.@y,UNITTYPE_NPC ); to: OnSetup: getmapxy( .@map$,.@x,.@y,UNITTYPE_NPC, strnpcinfo(0) ); And yes, of course, it's a bug (if you have no source mods on your server), because the server MUST throw errors, instead of crashing. 1 Quote Link to comment Share on other sites More sharing options...
0 rongmauhong Posted August 14, 2018 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 81 Reputation: 14 Joined: 11/17/17 Last Seen: March 20 Share Posted August 14, 2018 6 minutes ago, Anacondaqq said: Try to replace: OnSetup: getmapxy( .@map$,.@x,.@y,UNITTYPE_NPC ); to: OnSetup: getmapxy( .@map$,.@x,.@y,UNITTYPE_NPC, strnpcinfo(0) ); And yes, of course, it's a bug (if you have no source mods on your server), because the server MUST throw errors, instead of crashing. Thanks, but it's still crash. Quote Link to comment Share on other sites More sharing options...
0 mrfizi Posted August 14, 2018 Group: Members Topic Count: 20 Topics Per Day: 0.00 Content Count: 383 Reputation: 78 Joined: 10/30/12 Last Seen: March 17 Share Posted August 14, 2018 Are you using custom prontera map? Quote Link to comment Share on other sites More sharing options...
0 dikapramantya Posted August 14, 2018 Group: Members Topic Count: 55 Topics Per Day: 0.01 Content Count: 216 Reputation: 9 Joined: 07/12/12 Last Seen: April 13 Author Share Posted August 14, 2018 Nope, i'm using prontera classic (pre renewal) map . but i got fix it now , change Quote OnSetup: getmapxy( .@map$,.@x,.@y,UNITTYPE_NPC ); To Quote OnSetup: getmapxy( .@map$,.@x,.@y,UNITTYPE_NPC,"vend_slot"+.@i ); now is working perfectly no error show. Quote Link to comment Share on other sites More sharing options...
0 dikapramantya Posted August 14, 2018 Group: Members Topic Count: 55 Topics Per Day: 0.01 Content Count: 216 Reputation: 9 Joined: 07/12/12 Last Seen: April 13 Author Share Posted August 14, 2018 1 hour ago, rongmauhong said: Hi @Anacondaqq. It's still crash server. I change from donpcevent "::OnSetup"; to for (.@i = 1; .@i < .count; .@i++) { donpcevent "#vend_slot"+.@i+"::OnSetup"; } then it works fine. Maybe rA bug? maybe any update from script.c of rAthena sir hahahha Quote Link to comment Share on other sites More sharing options...
0 rongmauhong Posted August 14, 2018 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 81 Reputation: 14 Joined: 11/17/17 Last Seen: March 20 Share Posted August 14, 2018 30 minutes ago, dikapramantya said: Nope, i'm using prontera classic (pre renewal) map . but i got fix it now , change To now is working perfectly no error show. It's not crash but the script does not work properly because the signboard will go away forever. Just try my fix and you will see the changes. Quote Link to comment Share on other sites More sharing options...
Question
dikapramantya
This is a Original Emistry Script.
mellina,52,79,3 script Vending Helper#1 757,{ for( set .@i,1; .@i <= .count; set .@i,.@i + 1 ){ getmapxy( .@map$,.@x,.@y,1,"#vend_slot"+.@i ); if( !getareausers( .map$,.@x,.@y,.@x,.@y ) && .@x > 1 && .@y > 1 ){ set .@available,.@available + 1; set .@menu$,.@menu$ + "Slot - "+.@i+":"; }else{ set .@menu$,.@menu$ + ":"; } } if( !.@available ){ mes "Dont have any available slot."; }else if( !getskilllv("MC_VENDING") ){ mes "You dont have ^0055FFVending Skill^000000."; }else{ mes "Available Slot : "+.@available; mes "Please select a slot to vending."; set .@i,select( .@menu$ ); getmapxy( .@map$,.@x,.@y,1,"#vend_slot"+.@i ); if( .@x == 1 || .@y == 1 ){ mes "This NPC at invalid location..."; }else{ warp .@map$,.@x,.@y; hideonnpc "#vend_slot"+.@i; } } close; OnInit: sleep 1000; // Map for vending set .map$,"mellina"; setcell .map$,0,0,300,300,cell_novending,1; // x and y horizone .. setarray .x_line,52,49,46,43,40; setarray .y_line,68,71,74,77,65,62; set .x_line_size,getarraysize( .x_line ); set .y_line_size,getarraysize( .y_line ); set .count,1; for( set .@x,0; .@x < .x_line_size; set .@x,.@x + 1 ) for( set .@y,0; .@y < .y_line_size; set .@y,.@y + 1 ) if( checkcell( .map$,.x_line[.@x],.y_line[.@y],cell_chkpass ) ){ movenpc "#vend_slot"+.count,.x_line[.@x],.y_line[.@y]; setcell .map$,.x_line[.@x],.y_line[.@y],.x_line[.@x],.y_line[.@y],cell_novending,0; set .count,.count + 1; } npctalk "Vending Spot : "+.count; donpcevent "::OnSetup"; end; } - script vend_slot -1,{ getmapxy( .@map$,.@x,.@y,1 ); if( !getskilllv("MC_VENDING") ){ mes "You dont have ^0055FFVending Skill^000000."; }else if( getareausers( .@map$,.@x,.@y,.@x,.@y ) ){ mes "Someone already selected this spot."; }else{ mes "Spot : ^777777Available^000000"; mes "^0055FF[ Vending Area Rules ]^000000"; mes "^FF0000 ~ Use proper Shop Name.^000000"; mes "^FF0000 ~ Never sell Junk/Gifts.^000000"; mes " "; mes "^777777Player will failed to follow these will be punished.^000000"; if( select( "Select this Spot","Cancel" ) == 1 ){ warp .@map$,.@x,.@y; hideonnpc strnpcinfo(0); } } close; OnSetup: getmapxy( .@map$,.@x,.@y,1 ); set .@npcname$,strnpcinfo(0); while( .@map$ != "" ){ if( getareausers( .@map$,.@x,.@y,.@x,.@y ) ){ hideonnpc .@npcname$; }else{ hideoffnpc .@npcname$; // specialeffect 313; } sleep 5000; } end; } // Add more if needed. mellina,1,1,4 duplicate(vend_slot) #vend_slot1 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot2 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot3 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot4 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot5 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot6 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot7 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot8 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot9 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot10 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot11 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot12 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot13 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot14 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot15 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot16 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot17 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot18 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot19 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot20 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot21 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot22 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot23 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot24 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot25 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot26 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot27 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot28 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot29 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot30 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot31 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot32 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot33 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot34 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot35 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot36 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot37 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot38 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot39 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot40 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot41 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot42 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot43 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot44 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot45 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot46 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot47 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot48 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot49 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot50 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot51 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot52 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot53 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot54 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot55 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot56 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot57 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot58 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot59 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot60 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot61 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot62 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot63 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot64 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot65 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot66 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot67 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot68 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot69 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot70 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot71 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot72 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot73 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot74 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot75 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot76 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot77 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot78 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot79 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot80 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot81 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot82 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot83 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot84 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot85 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot86 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot87 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot88 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot89 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot90 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot91 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot92 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot93 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot94 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot95 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot96 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot97 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot98 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot99 858 mellina,1,1,4 duplicate(vend_slot) #vend_slot100 858
I got map crash because this command
OnSetup:
getmapxy( .@map$,.@x,.@y,1 );
when i change it to
OnSetup:
getmapxy( .@map$,.@x,.@y,UNITTYPE_PC );
its work perfectly, but in my console showing this error / debug.
This is my script
prontera,147,167,4 script Vending Helper 903,{ for( set .@i,1; .@i <= .count; set .@i,.@i + 1 ){ getmapxy( .@map$,.@x,.@y,UNITTYPE_NPC,"vend_slot"+.@i ); if( !getareausers( .map$,.@x,.@y,.@x,.@y ) && .@x > 1 && .@y > 1 ){ set .@available,.@available + 1; set .@menu$,.@menu$ + "Slot - "+.@i+":"; }else{ set .@menu$,.@menu$ + ":"; } } if( !.@available ){ mes "Dont have any available slot."; }else if( !getskilllv("MC_VENDING") ){ mes "You dont have ^0055FFVending Skill^000000."; }else{ mes "Available Slot : "+.@available; mes "Please select a slot to vending."; set .@i,select( .@menu$ ); getmapxy( .@map$,.@x,.@y,UNITTYPE_NPC,"vend_slot"+.@i ); if( .@x == 1 || .@y == 1 ){ mes "This NPC at invalid location..."; }else{ warp .@map$,.@x,.@y; hideonnpc "vend_slot"+.@i; } } close; OnInit: sleep 1000; // Map for vending set .map$,"prontera"; setcell .map$,1,1,275,359,cell_novending,1; // x and y horizone .. setarray .x_line,147,139; setarray .y_line,157,155,153,151,149,147,145,143,141,139,137,135,133,131,129,127,125,123,121,119,117,115,113,111,109,107,105,103,101,99,97,95,93,91; set .x_line_size,getarraysize( .x_line ); set .y_line_size,getarraysize( .y_line ); set .count,1; for( set .@x,0; .@x < .x_line_size; set .@x,.@x + 1 ) for( set .@y,0; .@y < .y_line_size; set .@y,.@y + 1 ) if( checkcell( .map$,.x_line[.@x],.y_line[.@y],cell_chkpass ) ){ movenpc "vend_slot"+.count,.x_line[.@x],.y_line[.@y]; setcell .map$,.x_line[.@x],.y_line[.@y],.x_line[.@x],.y_line[.@y],cell_novending,0; set .count,.count + 1; } npctalk "Vending Spot : "+.count; donpcevent "::OnSetup"; end; } - script vend_slot -1,{ getmapxy( .@map$,.@x,.@y,UNITTYPE_NPC ); if( !getskilllv("MC_VENDING") ){ mes "You dont have ^0055FFVending Skill^000000."; }else if( getareausers( .@map$,.@x,.@y,.@x,.@y ) ){ mes "Someone already selected this spot."; }else{ mes "Spot : ^777777Available^000000"; mes "^0055FF[ Vending Area Rules ]^000000"; mes "^FF0000 ~ Use proper Shop Name.^000000"; mes "^FF0000 ~ Never sell Junk/Gifts.^000000"; mes " "; mes "^777777Player will failed to follow these will be punished.^000000"; if( select( "Select this Spot","Cancel" ) == 1 ){ warp .@map$,.@x,.@y; hideonnpc strnpcinfo(0); } } close; OnSetup: getmapxy( .@map$,.@x,.@y,UNITTYPE_PC ); set .@npcname$,strnpcinfo(0); while( .@map$ == "prontera" ){ if( getareausers( .@map$,.@x,.@y,.@x,.@y ) ){ hideonnpc .@npcname$; }else{ hideoffnpc .@npcname$; // specialeffect 313; } sleep 5000; } end; } // Add more if needed. prontera,1,1,4 duplicate(vend_slot) vend_slot1 858 prontera,1,1,4 duplicate(vend_slot) vend_slot2 858 prontera,1,1,4 duplicate(vend_slot) vend_slot3 858 prontera,1,1,4 duplicate(vend_slot) vend_slot4 858 prontera,1,1,4 duplicate(vend_slot) vend_slot5 858 prontera,1,1,4 duplicate(vend_slot) vend_slot6 858 prontera,1,1,4 duplicate(vend_slot) vend_slot7 858 prontera,1,1,4 duplicate(vend_slot) vend_slot8 858 prontera,1,1,4 duplicate(vend_slot) vend_slot9 858 prontera,1,1,4 duplicate(vend_slot) vend_slot10 858 prontera,1,1,4 duplicate(vend_slot) vend_slot11 858 prontera,1,1,4 duplicate(vend_slot) vend_slot12 858 prontera,1,1,4 duplicate(vend_slot) vend_slot13 858 prontera,1,1,4 duplicate(vend_slot) vend_slot14 858 prontera,1,1,4 duplicate(vend_slot) vend_slot15 858 prontera,1,1,4 duplicate(vend_slot) vend_slot16 858 prontera,1,1,4 duplicate(vend_slot) vend_slot17 858 prontera,1,1,4 duplicate(vend_slot) vend_slot18 858 prontera,1,1,4 duplicate(vend_slot) vend_slot19 858 prontera,1,1,4 duplicate(vend_slot) vend_slot20 858 prontera,1,1,4 duplicate(vend_slot) vend_slot21 858 prontera,1,1,4 duplicate(vend_slot) vend_slot22 858 prontera,1,1,4 duplicate(vend_slot) vend_slot23 858 prontera,1,1,4 duplicate(vend_slot) vend_slot24 858 prontera,1,1,4 duplicate(vend_slot) vend_slot25 858 prontera,1,1,4 duplicate(vend_slot) vend_slot26 858 prontera,1,1,4 duplicate(vend_slot) vend_slot27 858 prontera,1,1,4 duplicate(vend_slot) vend_slot28 858 prontera,1,1,4 duplicate(vend_slot) vend_slot29 858 prontera,1,1,4 duplicate(vend_slot) vend_slot30 858 prontera,1,1,4 duplicate(vend_slot) vend_slot31 858 prontera,1,1,4 duplicate(vend_slot) vend_slot32 858 prontera,1,1,4 duplicate(vend_slot) vend_slot33 858 prontera,1,1,4 duplicate(vend_slot) vend_slot34 858 prontera,1,1,4 duplicate(vend_slot) vend_slot35 858 prontera,1,1,4 duplicate(vend_slot) vend_slot36 858 prontera,1,1,4 duplicate(vend_slot) vend_slot37 858 prontera,1,1,4 duplicate(vend_slot) vend_slot38 858 prontera,1,1,4 duplicate(vend_slot) vend_slot39 858 prontera,1,1,4 duplicate(vend_slot) vend_slot40 858 prontera,1,1,4 duplicate(vend_slot) vend_slot41 858 prontera,1,1,4 duplicate(vend_slot) vend_slot42 858 prontera,1,1,4 duplicate(vend_slot) vend_slot43 858 prontera,1,1,4 duplicate(vend_slot) vend_slot44 858 prontera,1,1,4 duplicate(vend_slot) vend_slot45 858 prontera,1,1,4 duplicate(vend_slot) vend_slot46 858 prontera,1,1,4 duplicate(vend_slot) vend_slot47 858 prontera,1,1,4 duplicate(vend_slot) vend_slot48 858 prontera,1,1,4 duplicate(vend_slot) vend_slot49 858 prontera,1,1,4 duplicate(vend_slot) vend_slot50 858 prontera,1,1,4 duplicate(vend_slot) vend_slot51 858 prontera,1,1,4 duplicate(vend_slot) vend_slot52 858 prontera,1,1,4 duplicate(vend_slot) vend_slot53 858 prontera,1,1,4 duplicate(vend_slot) vend_slot54 858 prontera,1,1,4 duplicate(vend_slot) vend_slot55 858 prontera,1,1,4 duplicate(vend_slot) vend_slot56 858 prontera,1,1,4 duplicate(vend_slot) vend_slot57 858 prontera,1,1,4 duplicate(vend_slot) vend_slot58 858 prontera,1,1,4 duplicate(vend_slot) vend_slot59 858 prontera,1,1,4 duplicate(vend_slot) vend_slot60 858 prontera,1,1,4 duplicate(vend_slot) vend_slot61 858 prontera,1,1,4 duplicate(vend_slot) vend_slot62 858 prontera,1,1,4 duplicate(vend_slot) vend_slot63 858 prontera,1,1,4 duplicate(vend_slot) vend_slot64 858
How to fix this debug?
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