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PVP, WoE, GVG: Ragnarok Event - Battleground


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Ragnarok Event - Battleground


This is my first battleground script being release for free. Hope you Enjoy it,

Here is a FREE release of Rune War (Ragnarok Event v2) 

Quote

//===== rAthena Script =======================================
//= Ragnarok Event 
//===============  by: =============================
//= pajodex
//===== Current Version: =====================================
//= 1.1
//===== Compatible With: =====================================
//= rAthena Project (pajodex)
//===== Description: =========================================
/*
Ragnarok Event
        
    Battleground script that runs OnClockxxxx time on server.
An npc will appear at prontera for registration. After some time
RegistrationNPC will disappear. All registered players will
be divided into 2 teams.

    Players have to eliminate the enemy to gain points. Team
with the most points accumulated wins.

    * disclaimer * this runs like the War Over Rune but it is
my own version. Since this is free, i did not add any special
features. 

 
    Enjoy!

*/
//=====******** Note ********=================================
//= if you find bugs or problem, please do tell DM me at
//= Discord (pajodex#1328) or rAthena (pajodex) 
//= open for suggestions
//===== Additional Comments: =================================
/*     
    1.0 - Initial release
    1.1 - Optimized version    
          Free release of v2 (Rune War) 
         https://github.com/pajodex/ScriptCollections/blob/master/RuneWar.txt
*/
//=============================================================

You can edit this part:

OnInit:
	// Registration time
	.RegistrationTime = 5;
	
	// Duration of the event
	$@rWarDuration = 10;

Then load it on your server! Enjoy!

https://github.com/pajodex/ScriptCollections/blob/master/RagnaEvent.txt

Note:

I have a 2nd (Original) version of this which features the ff:

1. Added more flexible configurations such as:
		.RegistrationTime = 5;
        $@min_level = 80;
        $@rWarDuration = 10;
        $@re_map$ = "prt_are01";
        $@RedDye = 407;
        $@BlueDye = 380;
        $@Item_ID = 7773;
        setarray $@Amt, 10, 5; // <WIN>, <LOSE>
        $@bonus_max = 10; // Max additional reward receive to players who killed many enemies.
        $@resuDelay = 10; // delay on resurrection (in seconds)
        setarray $@redTeam_Spawn, 251, 149;
        setarray $@blueTeam_Spawn, 47, 149;
          
2. GM activation via "@startre"
3. Bonus rewards
          - calculated via enemy kill counts
4. Auto-change Team cloth color (Red) or (Blue)
5. Rune Spawn during match (Like DOTA2) - makes the game more fun and exciting!
          a. Invisibility Rune
          b. Haster Rune
          c. Double Damage Rune
          d. Illusion Rune
          e. Regenaration Rune

I can also incorporate this to my BG Queue System.

For those who are seriously interested with the v2, please do leave me a DM here of in Discord Thank you!

Here is a FREE release of Rune War (Ragnarok Event v2) 

https://github.com/pajodex/ScriptCollections/blob/master/RuneWar.txt

 

By downloading this file, you agree with my Terms of Service:

• You are not allowed remove my signature from any of the included files.
• You are not allowed sell, resell or in any form for money or rewards using my work.
• You are not allowed claim my work as yours.

• I have the rights to change all the terms above without prior notice. 

 


 

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tested this script it can only run once when the event ends the next event wont warp the players on the BG map, no errors appearing tho

Edited by iubantot
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7 hours ago, iubantot said:

tested this script it can only run once when the event ends the next event wont warp the players on the BG map, no errors appearing tho

I'll check on this once I get home. Thanks for reporting. 

EDIT:
Hi, I checked the script again. I cant seem to reproduce the problem. Did you somehow edit the script? If not, please do specify (step-by-step if possible) on how did the bug happened. @iubantot

Edited by pajodex
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can't go out of queue. you need to logout to make it go out of queue

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On ‎4‎/‎2‎/‎2018 at 11:20 PM, pajodex said:

Free release of Ragnarok v2..Because.. just because... /heh 

I still updated this file in-case someone prefers this version /heh 

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Hello. i got error on this line

.red = bg_create ( strnpcinfo(4), 251, 149, strnpcinfo(0)+"::OnRedQuit", strnpcinfo(0)+"::OnRedDie" );

.blue = bg_create ( strnpcinfo(4), 47, 149, strnpcinfo(0)+"::OnBlueQuit", strnpcinfo(0)+"::OnBlueDie" );

 

how to fix this thanks

 

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On ‎10‎/‎13‎/‎2018 at 6:29 PM, Rook1es said:

Hello. i got error on this line

.red = bg_create ( strnpcinfo(4), 251, 149, strnpcinfo(0)+"::OnRedQuit", strnpcinfo(0)+"::OnRedDie" );

.blue = bg_create ( strnpcinfo(4), 47, 149, strnpcinfo(0)+"::OnBlueQuit", strnpcinfo(0)+"::OnBlueDie" );

 

how to fix this thanks

 

not helpful, post your console error..

 

but im guessing you are using either an old or wrong emulator..

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Hi sir im using latest rathena revision. i try to use the battleground 3.0 . and no error. that's script only got error

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8 minutes ago, Rook1es said:

Hi sir im using latest rathena revision. i try to use the battleground 3.0 . and no error. that's script only got error

extended battleground? screenshot your console error.. 

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Here check 

logo - Copy.png

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it seems you are using extended battleground src mod... (as I have thought)

.red = bg_create ( strnpcinfo(4), 251, 149, 0, strnpcinfo(0)+"::OnRedQuit", strnpcinfo(0)+"::OnRedDie" ); 
.blue = bg_create ( strnpcinfo(4), 47, 149, 1, strnpcinfo(0)+"::OnBlueQuit", strnpcinfo(0)+"::OnBlueDie" ); 

 

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Yes sir im using  extended battleground .

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Thank you sir @pajodex its working now. more power

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