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Rune War - Battleground 1.2.0


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//===== rAthena Script =======================================
//= Rune War - (from Ragnarok Event v2)
//===============  by: =============================
//= pajodex
//===== Current Version: =====================================
//= 1.0
//===== Compatible With: =====================================
//= rAthena Project (pajodex)
//===== Description: =========================================
/*
Rune War (from Ragnarok Event v2)
        
    Battleground script that runs OnClockxxxx time on server.
An npc will appear at prontera for registration. After some time
RegistrationNPC will disappear. All registered players will
be divided into 2 teams.

    Players have to eliminate the enemy to gain points. Team
with the most points accumulated wins.

    A rune will be spawned at the center of the map. Runes similar
to Dota 2.

    * disclaimer * this runs like the War Over Rune but it is
my own version. Since this is free, i did not add any special
features. 

 
    Enjoy!

*/
//=====******** Note ********=================================
//= if you find bugs or problem, please do tell DM me at
//= Discord (pajodex#1328) or rAthena (pajodex) 
//= open for suggestions
//===== Additional Comments: =================================
/*     
    1.0 - Initial release
*/
//=============================================================

Rune Config:

	// =============
	// Rune Settings
	// =============
	
	// Rune names (in-order)
	setarray .Rune$[1], 
		"Invisibility", 
		"Haste",
		"Double Damage",
		"Illusion",
		"Regeneration";
	
	// NPC View ID if server in renewal mode
	setarray .npc_view_re[1], 
		2450, 
		2696,
		2697,
		2702,
		2703;
	
	// NPC View ID if server in pre-renewal mode	
	setarray .npc_view_pre[1], 
		1120, 
		1096,
		1582,
		1388,
		1031;
		
	// Rune effect duration (seconds)
	.duration = 20; 
	
	// Respawn time of rune after being pick-ed up (minutes)
	.respawn_time = 1; 

Main Config:

	// =============
	// Game Settings
	// =============
	
	// How many players to start?
	// default = 4 (2v2)
	.minplayers = 4;

	// How long, in mins, for players to register_time
	// default = 3 mins
	.register_time = 3;
	
	// How many mins before rune is spawned
	// default : 1 min
	.runespawn = 1;
	
	// Event duration in minutes..
	// default : 10 mins
	.duration = 10; 
	
	// Reward settings
	setarray .rwd[0],
		501, 10,	// win team reward
		501, 5;		// lose team reward

 

Hi guys, This is originally my Ragnarok Event v2 which was supposed to be a paid script.. but... I changed my mind.. I renamed it to Rune War.. Enjoy! 


What's New in Version 1.2.0   See changelog

Released

- Fixed an extra line issue

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