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Description:

Character Voice System is a custom feature that allows player to make voices when using skills or when dying.

Features:

  • Three voice types
  • Easy to add new voice types
  • @vlisten command for turn ON/OFF listening to players voices.
  • Works through permanent player variable
  • Configurable delay for not spamming voices
  • Enable/Disable voice system through Battle Config.
 
How it work?
 
This system work through a permanent player variable called "VTYPE", so you must set this variable for change voices.
 
VTYPE: 0 | Voice Type 1 (Default)
VTYPE: 1 | Voice Type 2
VTYPE: 2 | Voice Type 3
etc...
 
Note: this system only include 3 voice types, if you want more voices, add by yourself.
 
Adding new voices:
 
For adding new voices you must to follow a structure in your .wav files.
 
<M/F>_skill_<VTYPE>_1.wav
<M/F>_skill_<VTYPE>_2.wav
<M/F>_skill_<VTYPE>_3.wav
<M/F>_nodamage_<VTYPE>.wav
<M/F>_die_<VTYPE>.wav

Example:

Adding voice type 5.
 
// For Male
M_skill_5_1.wav
M_skill_5_2.wav
M_skill_5_3.wav
M_nodamage_5.wav
M_die_5.wav

 

// For Female
F_skill_5_1.wav
F_skill_5_2.wav
F_skill_5_3.wav
F_nodamage_5.wav
F_die_5.wav
 
 
If you're interested in this, feel free to contact me by PM or Discord: Easycore#3412
 
  • Upvote 1
  • Like 1
Posted
19 minutes ago, TheDerpySupport said:

Seems extremely nice but how hard would it be to add new voice options? such as alternate skill use

Not so hard to add exceptions :)

  • 2 weeks later...
  • 2 months later...

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