Alayne Posted November 26, 2017 Group: Members Topic Count: 54 Topics Per Day: 0.01 Content Count: 342 Reputation: 170 Joined: 02/25/12 Last Seen: January 24, 2022 Share Posted November 26, 2017 View File Morse Cave Hello peoples, I've been asked recently to create official instances that aren't release on rathena yet. So here's my version of Morse Cave instance, based over infos took here and there, videos and divine-pride database. In the rar, you'll find all you need, including Instance file, mob, item and quest db. You'll still need up to date client (I personnaly use 20160201) to ensure the mobs are created client side. Have fun. Please, leave the credits and do not claim my work as yours. Submitter Alayne Submitted 11/12/2017 Category Games, Events, Quests Video Content Author Alayne 1 Quote Link to comment Share on other sites More sharing options...
rakuzas Posted February 19, 2018 Group: Members Topic Count: 152 Topics Per Day: 0.03 Content Count: 459 Reputation: 7 Joined: 06/29/12 Last Seen: April 25, 2019 Share Posted February 19, 2018 Hello, I want to make bug report. 1. Is it normal sometime the round keep restart if solo enter? 2. If enter solo, sometime script stuck.. Not usually.. About 1 every 10 entry? Maybe team separation bug? Because my player reported they don't have any issue when the played with party.. Thank You! Quote Link to comment Share on other sites More sharing options...
eug2b Posted March 11, 2018 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 9 Reputation: 0 Joined: 01/11/15 Last Seen: May 30, 2020 Share Posted March 11, 2018 (edited) Hello, in your mob_db file have 13 lines and I do not have a place for the last one with id 3010, i tried to solve this trouble but instanse freez on second or third scene. Here is piece of my mob_db without your lines : 2995,XM_TEDDY_BEAR,Abandoned Teddy Bear,Abandoned Teddy Bear,148,180000,1,6666,7332,1,1347,1924,106,44,44,166,44,44,166,44,10,12,0,6,69,0x2003295,150,512,780,504,0,0,0,0,0,0,0,7317,1900,615,150,12074,100,12734,1000,12738,100,0,0,0,0,0,0,0,0,31022,1 2996,XM_CELINE_KIMI,Celine Kimi,Celine Kimi,160,66666666,1,4444444,4033332,2,5636,8303,479,444,144,166,44,444,166,166,10,12,2,1,28,0x6283695,100,768,1056,480,444444,616,10000,617,10000,22534,10000,22534,4000,18549,4000,7642,4000,19701,100,13442,100,712,10000,0,0,0,0,0,0,0,0 2997,G_XM_CELINE_KIMI,Kimi's Phantom,Kimi's Phantom,160,66666666,1,0,0,2,6666,13332,479,444,144,166,44,444,166,166,10,12,2,1,28,0x6203695,100,768,1056,480,0,0,0,0,0,0,0,6683,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //2998,EP14_MORS_EVENT //2999,EP14_MORS_BOSSA //3000,EP14_MORS_BOSSB //3001,EP14_MORS_MOB1 //3002,EP14_MORS_MOB2 //3003,EP14_MORS_MOB3 //3004,EP14_MORS_MOB4 //3005,EP14_MORS_MOB5 //3006,EP14_MORS_MOB6 //3007,EP14_MORS_DUMMY //3008,EP14_MORS_HIDDEN //3009,EP14_3_DEATH_BOSS 3010,EP14_3_DEATH_A_MOB1,Corrupt Orc Baby,Corrupt Orc Baby,158,250000,1,12390,14640,1,948,215,240,50,120,85,80,60,88,50,10,12,0,7,42,14469,150,672,864,288,0,0,0,0,0,0,0,522,1,603,1,604,1,607,1,715,1,716,1,717,1,0,0,0,0,0,0 3011,EP14_3_DEATH_A_MOB2,Corrupt Desert Wolf Baby,Corrupt Baby Desert Wolf,158,232890,1,12390,14640,1,948,215,240,45,100,85,100,88,120,50,10,12,0,2,43,14469,150,1600,900,240,0,0,0,0,0,0,0,522,1,603,1,604,1,607,1,715,1,716,1,717,1,0,0,0,0,0,0 3012,EP14_3_DEATH_A_MOB3,Corrupt Familiar,Corrupt Familiar,158,222550,1,12390,14640,1,948,215,240,70,86,85,75,53,100,50,10,12,0,5,41,14469,120,1276,576,384,0,0,0,0,0,0,0,522,1,603,1,604,1,607,1,715,1,716,1,717,1,0,0,0,0,0,0 3013,EP14_3_DEATH_B_MOB1,Corrupt Orc Warrior,Corrupt Orc Warrior,158,300000,1,12390,14640,1,948,215,240,60,150,85,150,40,122,70,10,12,1,7,42,14469,150,1864,864,288,0,0,0,0,0,0,0,522,1,603,1,604,1,607,1,715,1,716,1,717,1,0,0,0,0,0,0 Another thing that scares me is the movement speed of mobs in the first part. There is no spawn sequence of monsters in the parts of scenes. It's not like what I saw on videos on the iRO but thank you. Edited March 11, 2018 by eug2b Quote Link to comment Share on other sites More sharing options...
llchrisll Posted March 26, 2018 Group: Members Topic Count: 12 Topics Per Day: 0.00 Content Count: 626 Reputation: 189 Joined: 11/19/11 Last Seen: March 25 Share Posted March 26, 2018 (edited) @eug2b Be sure to add the mob_db entries in db/import/mob_db.txt not the db/re/mob_db.txt, that way when rAthena makes changed to re/mob_db.txt it it won't get overwritten. Also look below for the corrected entries. @rakuzas I only encounted the script stuck when I was testing the stuff below, by @reloadscript. By creating and destroying the instance, no issue happened. Edit: So I took a look at it and the last two mobs 3009 and 3010 are a different instance > Bio Island Also the 2999 and 3000 had wrong sprite names, which didn't affect much but still. I also edited the movement speeds of all mobs: See this part: 0x6203695,300 The 300 is the speed, previously was 100 which is "normal" according to doc/mob_db.txt. Higher values means slower. I also changed the stats of 3008 which were a bit wrong, it's not used in the Morse Cave itself anyway. These should be the correct or rather mostly correct entries: // Morse Cave 2998,EP14_MORS_EVENT,Weakened Morocc,Weakened Morocc,158,1771440,1,5874,6618,1,1872,2272,113,45,87,51,45,88,106,50,10,12,2,0,20,0x6203695,300,1500,500,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2999,EP14_MORS_BOSSA,Morocc Necromancer,Morocc Necromancer,158,4000000,1,5874,6618,1,700,701,215,555,165,190,142,146,299,93,10,12,1,0,20,0x6203695,300,1500,500,1000,0,0,0,0,0,0,0,607,2000,603,200,604,200,522,200,0,0,0,0,0,0,0,0,0,0,0,0 3000,EP14_MORS_BOSSB,Morocc Necromancer,Morocc Necromancer,101,80000000,1,5874,6618,12,700,701,1,1,1,1,1,180,1,1,12,14,1,0,20,0x6203695,300,1500,500,1000,0,0,0,0,0,0,0,607,2000,603,200,604,200,22537,10000,22537,10000,522,200,0,0,0,0,0,0,0,0 3001,EP14_MORS_MOB1,Morocc Ghoul,Morocc Ghoul,158,295240,1,5874,6618,1,1872,2772,113,45,87,51,45,88,106,50,10,12,2,0,20,0x6203695,300,1500,500,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 3002,EP14_MORS_MOB2,Morocc Osiris,Morocc Osiris,158,442860,1,5874,6618,1,1872,2772,113,45,87,51,45,88,106,50,10,12,2,0,20,0x6203695,300,1500,500,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 3003,EP14_MORS_MOB3,Morocc Archer Skeleton,Morocc Archer Skeleton,158,295240,1,5874,6618,3,1872,2772,113,45,87,51,45,88,106,50,10,12,2,0,20,0x6203695,300,1500,500,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 3004,EP14_MORS_MOB4,Morocc Wraith,Morocc Wraith,158,100000,1,5874,6618,1,90,180,113,45,87,51,45,88,106,50,10,12,2,0,20,0x6203695,300,1500,500,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 3005,EP14_MORS_MOB5,Morocc Verit,Morocc Verit,158,442860,1,5874,6618,1,1872,2772,113,45,87,51,45,88,106,50,10,12,2,0,20,0x6203695,300,1500,500,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 3006,EP14_MORS_MOB6,Morocc Lude,Morocc Lude,158,885720,1,5874,6618,1,113,226,113,45,87,51,45,88,299,50,10,12,2,0,20,0x6203695,300,1500,500,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 3007,EP14_MORS_DUMMY,Morocc Shadow,Morocc Shadow,158,99999999,1,5874,6618,1,1872,2772,113,45,87,51,45,88,106,50,10,12,2,0,20,0x6203695,300,1500,500,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 3008,EP14_MORS_HIDDEN,Morocc Plankton,Morocc Plankton,158,295240,1,0,0,1,159,413,113,45,1,51,45,255,106,50,10,12,0,6,60,0x6203695,300,1500,500,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 As for the Script, I noticed a few attachrid errors and made some changes to it: First of all I removed the instance_destroy commands itself, it makes the warp NPC useless. Second: Near line 564, at this part: sleep2 15000; getpartymember getcharid(1),2; There is also an attachrid error, because of the missing attachrid 'mocTalking; To complete it: sleep2 15000; attachrid 'mocTalking; getpartymember getcharid(1),2; Third: According to iRo Wiki you get an Token of Hero after the Instance for each Party Member. Looked up also an Nova Ro Video about Morse Cave. Fourth: The Yanko NPC is missing at the end. Fifth: The item "Prize of Hero" gives random items not spawn random monsters: https://irowiki.org/wiki/Morse's_Cave I'm not gonna add Third, Fourth and Fifght myself, that's up to Alayne. Regards, Chris Edited March 26, 2018 by llchrisll 1 Quote Link to comment Share on other sites More sharing options...
sprdosat Posted March 30, 2018 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 75 Reputation: 5 Joined: 08/28/13 Last Seen: February 14, 2024 Share Posted March 30, 2018 @llchrisllCould you help me how to fix the script? Thx Quote Link to comment Share on other sites More sharing options...
llchrisll Posted March 30, 2018 Group: Members Topic Count: 12 Topics Per Day: 0.00 Content Count: 626 Reputation: 189 Joined: 11/19/11 Last Seen: March 25 Share Posted March 30, 2018 It's quite easy tho, I described every problem. But I will send you the corrected files after I'm done with work. 1 Quote Link to comment Share on other sites More sharing options...
Inquisitor Posted May 25, 2018 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 10 Reputation: 3 Joined: 04/11/15 Last Seen: August 1, 2018 Share Posted May 25, 2018 On 3/30/2018 at 12:52 PM, llchrisll said: It's quite easy tho, I described every problem. But I will send you the corrected files after I'm done with work. im sorry, i tried to correct this script but im not able to fix it yet ,always stuck in the same part and get same errors, plz @||chris|| or @Alayne help me to fix it Quote Link to comment Share on other sites More sharing options...
llchrisll Posted October 19, 2018 Group: Members Topic Count: 12 Topics Per Day: 0.00 Content Count: 626 Reputation: 189 Joined: 11/19/11 Last Seen: March 25 Share Posted October 19, 2018 I uploaded the files to my GitHub. Regards, Chris Quote Link to comment Share on other sites More sharing options...
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