Alayne Posted November 25, 2017 Group: Members Topic Count: 54 Topics Per Day: 0.01 Content Count: 342 Reputation: 170 Joined: 02/25/12 Last Seen: January 24, 2022 Author Share Posted November 25, 2017 Hi rye. No need for me I'm just providing the instance you can access it without prerequesite Quote Link to comment Share on other sites More sharing options...
Hayato Posted November 26, 2017 Group: Members Topic Count: 14 Topics Per Day: 0.01 Content Count: 66 Reputation: 10 Joined: 11/15/17 Last Seen: November 12, 2024 Share Posted November 26, 2017 (edited) Alright alright alright.. im using 2015-11-04aRagexe + latest kRO_FullClient_2017-10-09 let me break this instance pack down: 1. Sky fortress: Spoiler 2.AirshipAssault: cant attack monsters / talk to npcs after talking to the deer Spoiler 3. Infinite Space: works almost perfectly but i got this Spoiler 4. Morse Cave: you can teleport on the map and so can the monsters/bosses inside. they tp from map to map and u have to chase them.. other than that -> Spoiler 5. Temple of Demon God: expedition prize doesnt exist / npcs dont give it / monsters dont give it + with @item and you open the box = nothing inside. bosses and mini bosses have VERY low movement speed and -> Spoiler 6. Devils Tower: Boss teleports all over the map 7. Last Room: You see all texts in this instance twice. monsters have very low movement speed. " Rewards are available at Fruit verus01 151/173 in exchange for 10 Weird Parts , which drops from T_W_O inside the instance." -> fruit doesnt exist = no rewards + no weird parts + TWO has very low movement speed. 8.charleston crisis cant continue quest charleston keeps saying "thank you for your efforts to discover the laboratory problem." after killing all 4 viruses (in the beginning of the instance) 9.overlook water dungeon maps missing 10. Endless Cellar maps missing EDIT: NO INSTANCE QUESTS WORK Edited November 26, 2017 by rye305 Quote Link to comment Share on other sites More sharing options...
Alayne Posted November 26, 2017 Group: Members Topic Count: 54 Topics Per Day: 0.01 Content Count: 342 Reputation: 170 Joined: 02/25/12 Last Seen: January 24, 2022 Author Share Posted November 26, 2017 (edited) Okay so: 1- Never had it. Gonna see if I can reproduce it. 2- You're not supposed to hunt or speak with those, just to take the warp on map's right side 3- When does this happens? Never encountered this either 4- Currently working on morse cave 5- I gave almost all items, but yeah, as some aren't official and still not existing on rathena, some might get missing. Add them by yourself. 6- Why wouldn't he? If it really bothers you, add a mapflag nomobteleport to prevent that. 7- Same answer as 5 8- Never encountered, I'll re-give it a shot 9- Forgot the resnametable, but that's copy of iz_dun. I bet you can do it! 10- They're available on Client dir on Common directory of instances And finally, stop using CAPS, it doesn't change anything. Which one doesn't work? And just so I can replace everything where it belongs to be, those are customs release, I'm no pro dev from gravity. If it doesn't suits you, leave it where it is. I tried to debug it as much as possible, but yes, things might change from your way of dealing with it, the client, the emu...There's a LOT of reason why sthg might not work properly for you. You're unhappy? Bad luck. Do it by yourself if it's not good enough for you. Edited November 26, 2017 by Alayne Quote Link to comment Share on other sites More sharing options...
Hayato Posted November 26, 2017 Group: Members Topic Count: 14 Topics Per Day: 0.01 Content Count: 66 Reputation: 10 Joined: 11/15/17 Last Seen: November 12, 2024 Share Posted November 26, 2017 (edited) 28 minutes ago, Alayne said: Okay so: 1- Never had it. Gonna see if I can reproduce it. 2- You're not supposed to hunt or speak with those, just to take the warp on map's right side 3- When does this happens? Never encountered this either 4- Currently working on morse cave 5- I gave almost all items, but yeah, as some aren't official and still not existing on rathena, some might get missing. Add them by yourself. 6- Why wouldn't he? If it really bothers you, add a mapflag nomobteleport to prevent that. 7- Same answer as 5 8- Never encountered, I'll re-give it a shot 9- Forgot the resnametable, but that's copy of iz_dun. I bet you can do it! 10- They're available on Client dir on Common directory of instances And finally, stop using CAPS, it doesn't change anything. Which one doesn't work? And just so I can replace everything where it belongs to be, those are customs release, I'm no pro dev from gravity. If it doesn't suits you, leave it where it is. I tried to debug it as much as possible, but yes, things might change from your way of dealing with it, the client, the emu...There's a LOT of reason why sthg might not work properly for you. You're unhappy? Bad luck. Do it by yourself if it's not good enough for you. WTF LOL.. 1. im more than happy about this pack. 2. since no one else was saying anything, i thought i would so you can see what issues others including me are dealing with. 3. anyway thanks for this release and please dont involve me in your depressions like .. what kind of answer is this? edit: btw the mobs/bosses are not just teleporting on 1 single map of the instance they TP to all maps within the instance. why wouldn't they? good question Edited November 26, 2017 by rye305 Quote Link to comment Share on other sites More sharing options...
Alayne Posted November 26, 2017 Group: Members Topic Count: 54 Topics Per Day: 0.01 Content Count: 342 Reputation: 170 Joined: 02/25/12 Last Seen: January 24, 2022 Author Share Posted November 26, 2017 Well honestly, maybe that's because I'm not an english user as mother tongue, but I found your post aggressive, mostly cause of the "let me break it" and the "NO QUEST WORKING AT ALL". A bit like "this is trash, here's a list of crap there is". If it wasn't the case and wasn't the goal, then my apologies for my answer. I'm changing the things I can right now but, still have some issues I can't reproduce (Sky Fortress and Infinite Space at this moment). If there's specific scenario you can find, please do tell them to me so I can see if I can reproduce. For Charleston either, can't reproduce. If I'm not mistaken, you're not supposed to talk to her, but to go next to the Professor first, so it'll trigger a new dialog (if I understand well where you are) Quote Link to comment Share on other sites More sharing options...
Hayato Posted November 26, 2017 Group: Members Topic Count: 14 Topics Per Day: 0.01 Content Count: 66 Reputation: 10 Joined: 11/15/17 Last Seen: November 12, 2024 Share Posted November 26, 2017 (edited) 48 minutes ago, Alayne said: Well honestly, maybe that's because I'm not an english user as mother tongue, but I found your post aggressive, mostly cause of the "let me break it" and the "NO QUEST WORKING AT ALL". A bit like "this is trash, here's a list of crap there is". If it wasn't the case and wasn't the goal, then my apologies for my answer. I'm changing the things I can right now but, still have some issues I can't reproduce (Sky Fortress and Infinite Space at this moment). If there's specific scenario you can find, please do tell them to me so I can see if I can reproduce. rofl.. apology accepted. anyway - heres a fully working Temple of the demon god. i changed a few things in your release. 1. Removed the Commander Hiva & Abidal (which give you Expedition Box for essences of evil) They did not work at all. Instead you will get 1 Reward box at every end of each stage at the npc -> Brinaranea = 1 / Muspelskoll = 1 / Despair God Morroc = 1 = 3 random Essences of evil (goes for all party members) 2. HP / Dmg / Movement speed of monsters is working 3. Instead of destructing the instance the last npc will give you your last reward and teleport you to prontera (so all party members can get the reward). you cant enter the instance after completion. 4. fixed drops. the box now gives essences ( all of them) at an even chance ExpeditionAward.txt Settings.txt Templeofdemongod.txt edit: 37 minutes ago, Alayne said: For Charleston either, can't reproduce. If I'm not mistaken, you're not supposed to talk to her, but to go next to the Professor first, so it'll trigger a new dialog (if I understand well where you are) alright im gonna test everything again. i was very tired so i probably did some mistakes. gonna post it here EDIT: sky fortress is working !!! i forgot to edit instancedb Edited November 26, 2017 by rye305 Quote Link to comment Share on other sites More sharing options...
Alayne Posted November 26, 2017 Group: Members Topic Count: 54 Topics Per Day: 0.01 Content Count: 342 Reputation: 170 Joined: 02/25/12 Last Seen: January 24, 2022 Author Share Posted November 26, 2017 Instances updated peoples. Quote Link to comment Share on other sites More sharing options...
Quesooo Posted November 26, 2017 Group: Members Topic Count: 197 Topics Per Day: 0.07 Content Count: 883 Reputation: 28 Joined: 02/13/17 Last Seen: November 10, 2022 Share Posted November 26, 2017 @Alayne can request mob db for endless cellar and mob skill db? because on my test all monster at the last floor after killing mvp the slave's reamining on map and also considered as a mvp On 11/25/2017 at 8:28 PM, Alayne said: Client side is in...Client dir x) That's normal sprite, no custom. I'm gonna look at the word event, and add the maps for yggdrasil system. ohw is it O.o why i got sprite error ! i missed that thing? Quote Link to comment Share on other sites More sharing options...
Alayne Posted November 26, 2017 Group: Members Topic Count: 54 Topics Per Day: 0.01 Content Count: 342 Reputation: 170 Joined: 02/25/12 Last Seen: January 24, 2022 Author Share Posted November 26, 2017 Novice pill (and up to third grade ones) use the same sprite as item 12274. Try to get this one, if it works, check your itemInfo.lub see if it has the same way of writing (can be an encoding issue). Sorry for the endless cellar, didn't understand. As I said, that "normal" mobs, last level mobs are poring, bio labs mobs and Pori Pori. Quote Link to comment Share on other sites More sharing options...
sprdosat Posted November 26, 2017 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 75 Reputation: 5 Joined: 08/28/13 Last Seen: February 14, 2024 Share Posted November 26, 2017 Thanks for making the scripts available, if you have problems I report here. Quote Link to comment Share on other sites More sharing options...
lzm Posted November 27, 2017 Group: Members Topic Count: 6 Topics Per Day: 0.00 Content Count: 21 Reputation: 0 Joined: 08/12/17 Last Seen: 7 hours ago Share Posted November 27, 2017 Hi, I tried the new Morse Cave, and I can't create instance.. I'm stuck at Senior Tracker NPC When I used the script before this new update, I'm able to create the instance. When two party go inside, one of the party get stuck in first room (after Ghoul) with Satan Morroc inside. And, for Infinite Space, after I defeat the last boss, after notice "Dimension will collapse in a few moments", nothing happen and I stuck inside the instance. Quote Link to comment Share on other sites More sharing options...
Hayato Posted November 27, 2017 Group: Members Topic Count: 14 Topics Per Day: 0.01 Content Count: 66 Reputation: 10 Joined: 11/15/17 Last Seen: November 12, 2024 Share Posted November 27, 2017 (edited) last Stefan (Boss) in sky fortress do not drop items (only in the instance) Room of conciousnes too. Bijou no drop and amdareis no drop @monster + kill = drops edit: bloody murderer does not spawn after talking to the "strange device" in the room that u have to open with the key (tried 5 times) it keeps saying "nothing happened" (sky fortress) Edited November 27, 2017 by rye305 Quote Link to comment Share on other sites More sharing options...
Alayne Posted November 27, 2017 Group: Members Topic Count: 54 Topics Per Day: 0.01 Content Count: 342 Reputation: 170 Joined: 02/25/12 Last Seen: January 24, 2022 Author Share Posted November 27, 2017 (edited) @Izm, you used the last version from the github, right? For IS, there's a delay of 15 to 30s. I guess you've wait enough. The message on map serv happens after the message right? @rye305, gonna check that. Others mob did drop? For the sky fortress, it only says that if you allready poped the monster. None came out? Should be a mob looking like Wind Ghost. Edited November 27, 2017 by Alayne Quote Link to comment Share on other sites More sharing options...
Wickedknight2 Posted November 27, 2017 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 39 Reputation: 5 Joined: 06/09/17 Last Seen: 7 hours ago Share Posted November 27, 2017 23 minutes ago, rye305 said: First Stefan (boss) and second Stefan (Boss) in sky fortress do not drop items (only in the instance) Room of conciousnes too. Bijou no drop and amdareis no drop @monster + kill = drops There is a Mapflag at the top of the script for nomobloot or something like that. Btw, really thanks for the scripts @Alayne! I have been messing around with them some, and haven't faced any major problem yet xD Quote Link to comment Share on other sites More sharing options...
Alayne Posted November 27, 2017 Group: Members Topic Count: 54 Topics Per Day: 0.01 Content Count: 342 Reputation: 170 Joined: 02/25/12 Last Seen: January 24, 2022 Author Share Posted November 27, 2017 Your welcome, good to hear ^^ (as you can see, there is some issue, but nothing major at this moment, so...) Quote Link to comment Share on other sites More sharing options...
Hayato Posted November 27, 2017 Group: Members Topic Count: 14 Topics Per Day: 0.01 Content Count: 66 Reputation: 10 Joined: 11/15/17 Last Seen: November 12, 2024 Share Posted November 27, 2017 5 minutes ago, Alayne said: @Izm, you used the last version from the github, right? For IS, there's a delay of 15 to 30s. I guess you've wait enough. The message on map serv happens after the message right? @rye305, gonna check that. Others mob did drop? For the sky fortress, it only says that if you allready poped the monster. None came out? Should be a mob looking like Wind Ghost. yes all monsters drop except stefan #2 (last boss of the instance) did not drop. in room of conciousness amdareis + bijou no drop wind ghost comes out. bloody knight not (bloody knight drops julliet de rachel / sunflower boy) etc Quote Link to comment Share on other sites More sharing options...
Wickedknight2 Posted November 27, 2017 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 39 Reputation: 5 Joined: 06/09/17 Last Seen: 7 hours ago Share Posted November 27, 2017 1 minute ago, rye305 said: yes all monsters drop except stefan #2 (last boss of the instance) did not drop. in room of conciousness amdareis + bijou no drop wind ghost comes out. bloody knight not (bloody knight drops julliet de rachel / sunflower boy) etc Look for //apply mapflags setmapflag .@map$,mf_nomobloot; setmapflag .@map$,mf_nomvploot; Quote Link to comment Share on other sites More sharing options...
Hayato Posted November 27, 2017 Group: Members Topic Count: 14 Topics Per Day: 0.01 Content Count: 66 Reputation: 10 Joined: 11/15/17 Last Seen: November 12, 2024 Share Posted November 27, 2017 1 minute ago, Wickedknight2 said: Look for //apply mapflags setmapflag .@map$,mf_nomobloot; setmapflag .@map$,mf_nomvploot; i just remove the 2 lines? Quote Link to comment Share on other sites More sharing options...
Wickedknight2 Posted November 27, 2017 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 39 Reputation: 5 Joined: 06/09/17 Last Seen: 7 hours ago Share Posted November 27, 2017 1 minute ago, rye305 said: i just remove the 2 lines? Yup, or comment them, so they will drop normally for the instances maps aswell. Quote Link to comment Share on other sites More sharing options...
Hayato Posted November 27, 2017 Group: Members Topic Count: 14 Topics Per Day: 0.01 Content Count: 66 Reputation: 10 Joined: 11/15/17 Last Seen: November 12, 2024 Share Posted November 27, 2017 1 minute ago, Wickedknight2 said: Yup, or comment them, so they will drop normally for the instances maps aswell. tyvm buddy. @Alayne drop is fixed Quote Link to comment Share on other sites More sharing options...
Wickedknight2 Posted November 27, 2017 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 39 Reputation: 5 Joined: 06/09/17 Last Seen: 7 hours ago Share Posted November 27, 2017 1 minute ago, rye305 said: tyvm buddy. @Alayne drop is fixed Np :D. Thanks for the Award on Temple of Demon God too, i was kinda stuck on this xD Quote Link to comment Share on other sites More sharing options...
Alayne Posted November 27, 2017 Group: Members Topic Count: 54 Topics Per Day: 0.01 Content Count: 342 Reputation: 170 Joined: 02/25/12 Last Seen: January 24, 2022 Author Share Posted November 27, 2017 (edited) @rye305, just updated the Sky Fortress, but as I said, once poped, you can't activate the device again. There's only 2 on all hidden room, and only 1/2 chance (that's the random on DevicePoped function) to pop out the Immortal Knight. Also so you know, even thought you've changed it on your version, I fixed the temple of demon god and quests bound (mixed 50500 and 60500, that's why it didn't worked). Edited November 27, 2017 by Alayne Quote Link to comment Share on other sites More sharing options...
Hayato Posted November 27, 2017 Group: Members Topic Count: 14 Topics Per Day: 0.01 Content Count: 66 Reputation: 10 Joined: 11/15/17 Last Seen: November 12, 2024 Share Posted November 27, 2017 (edited) 18 minutes ago, Alayne said: @rye305, just updated the Sky Fortress, but as I said, once poped, you can't activate the device again. There's only 2 on all hidden room, and only 1/2 chance (that's the random on DevicePoped function) to pop out the Immortal Knight. yeah everything is working flawlessly now. love it. just one more question. if you accept instance quests from the ones you released. they show normally in your questlog? like in chareslton crisis when i accept quests i dont see them in my log. when i kill monsters it dont show [1/50 robot killed] Edited November 27, 2017 by rye305 Quote Link to comment Share on other sites More sharing options...
Alayne Posted November 27, 2017 Group: Members Topic Count: 54 Topics Per Day: 0.01 Content Count: 342 Reputation: 170 Joined: 02/25/12 Last Seen: January 24, 2022 Author Share Posted November 27, 2017 No i must recognize that no (didn't check for charleston though, but ToDG didn't). But they are handled correctly, as the pop up shows on mobs dead. Dunno where it's failing client side... Quote Link to comment Share on other sites More sharing options...
Hayato Posted November 27, 2017 Group: Members Topic Count: 14 Topics Per Day: 0.01 Content Count: 66 Reputation: 10 Joined: 11/15/17 Last Seen: November 12, 2024 Share Posted November 27, 2017 7 minutes ago, Alayne said: No i must recognize that no (didn't check for charleston though, but ToDG didn't). But they are handled correctly, as the pop up shows on mobs dead. Dunno where it's failing client side... which client ragexe are you using? Quote Link to comment Share on other sites More sharing options...
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