lzm

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About lzm

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  1. Hi, I just update my rathena to latest version... On my own test it's working okay... But when start make it available, I receive this crash Here is the result from gdb. Who understand about this error please help me fix it... Many thanks [Error]: WFIFOSET: Maximum write buffer size for client connection 25 exceeded, most likely caused by packet 0x01d0 (len=8, ip=x.x.x.x). [Error]: WFIFOSET: Maximum write buffer size for client connection 17 exceeded, most likely caused by packet 0x01d0 (len=8, ip=x.x.x.x). [Error]: WFIFOSET: Maximum write buffer size for client connection 28 exceeded, most likely caused by packet 0x01d0 (len=8, ip=x.x.x.x). Program received signal SIGINT, Interrupt. 0x00007ffff5e2c410 in __memcpy_ssse3 () from /lib64/libc.so.6 (gdb) bt full #0 0x00007ffff5e2c410 in __memcpy_ssse3 () from /lib64/libc.so.6 No symbol table info available. #1 0x000000000063a907 in _mrealloc(void*, unsigned long, char const*, int, char const*) () No symbol table info available. #2 0x000000000063ac13 in acquire_timer() () No symbol table info available. #3 0x000000000063b3b9 in add_timer(long, int (*)(int, long, int, long), int, long) () No symbol table info available. #4 0x000000000058c7cd in script_attach_state ([email protected]=0x7fffee19f3dc) at script.cpp:4280 sd = 0x7712b90 #5 0x000000000058c8e6 in run_script_main (st=0x7fffee19f3dc) at script.cpp:4296 cmdcount = 655360 gotocount = 2048 sd = <optimized out> stack = 0x7fffe8f501b4 #6 0x000000000058ce95 in run_script (rootscript=<optimized out>, pos=<optimized out>, rid=<optimized out>, oid=<optimized out>) at script.cpp:4115 st = <optimized out> #7 0x000000000058ceab in run_script (rootscript=<optimized out>, pos=<optimized out>, rid=<optimized out>, oid=<optimized out>) at script.cpp:4108 No locals. #8 0x000000000060001d in status_calc_pc_sub ([email protected]=0x7712b90, [email protected]=SCO_NONE) at status.cpp:3718 r = <optimized out> calculating = 1 base_status = 0x771308c sc = 0x7713160 b_skill = {{id = 0, lv = 0 '\000', flag = 0 '\000'}, {id = 1, lv = 9 '\t', flag = 0 '\000'}, {id = 0, lv = 0 '\000', flag = 0 '\000'} <repeats 139 times>, {id = 142, lv = 1 '\001', flag = 0 '\000'}, { id = 0, lv = 0 '\000', flag = 0 '\000'} <repeats 253 times>, {id = 405, lv = 1 '\001', flag = 1 '\001'}, {id = 0, lv = 0 '\000', flag = 0 '\000'}, {id = 0, lv = 0 '\000', flag = 0 '\000'}, { id = 0, lv = 0 '\000', flag = 0 '\000'}, {id = 0, lv = 0 '\000', flag = 0 '\000'}, {id = 0, lv = 0 '\000', flag = 0 '\000'}, {id = 411, lv = 10 '\n', flag = 0 '\000'}, {id = 0, lv = 0 '\000', flag = 0 '\000'}, {id = 413, lv = 0 '\000', flag = 0 '\000'}, {id = 0, lv = 0 '\000', flag = 0 '\000'}, {id = 415, lv = 0 '\000', flag = 0 '\000'}, {id = 0, lv = 0 '\000', flag = 0 '\000'}, {id = 417, lv = 0 '\000', flag = 0 '\000'}, {id = 0, lv = 0 '\000', flag = 0 '\000'}, {id = 419, lv = 0 '\000', flag = 0 '\000'}, {id = 420, lv = 1 '\001', flag = 0 '\000'}, {id = 421, lv = 7 '\a', flag = 0 '\000'}, {id = 422, lv = 5 '\005', flag = 0 '\000'}, {id = 423, lv = 9 '\t', flag = 0 '\000'}, {id = 424, lv = 5 '\005', flag = 0 '\000'}, {id = 425, lv = 7 '\a', flag = 0 '\000'}, {id = 426, lv = 5 '\005', flag = 0 '\000'}, {id = 0, lv = 0 '\000', flag = 0 '\000'} <repeats 19 times>, {id = 445, lv = 0 '\000', flag = 0 '\000'}, {id = 447, lv = 1 '\001', flag = 0 '\000'}, {id = 448, lv = 0 '\000', flag = 0 '\000'}, {id = 449, lv = 1 '\001', flag = 0 '\000'}, {id = 450, lv = 1 '\001', flag = 0 '\000'}, {id = 451, lv = 0 '\000', flag = 0 '\000'}, {id = 452, lv = 0 '\000', flag = 0 '\000'}, {id = 453, lv = 1 '\001', flag = 0 '\000'}, {id = 454, lv = 1 '\001', flag = 0 '\000'}, {id = 455, lv = 0 '\000', flag = 0 '\000'}, {id = 456, lv = 1 '\001', flag = 0 '\000'}, {id = 457, lv = 1 '\001', flag = 0 '\000'}, {id = 0, lv = 0 '\000', flag = 0 '\000'}, {id = 0, lv = 0 '\000', flag = 0 '\000'}, {id = 0, lv = 0 '\000', flag = 0 '\000'}, {id = 0, lv = 0 '\000', flag = 0 '\000'}, {id = 462, lv = 7 '\a', flag = 0 '\000'}, {id = 463, lv = 7 '\a', flag = 0 '\000'}, {id = 464, lv = 3 '\003', flag = 0 '\000'}, {id = 465, lv = 1 '\001', flag = 0 '\000'}, {id = 466, lv = 0 '\000', flag = 0 '\000'}, {id = 467, lv = 7 '\a', flag = 0 '\000'}, {id = 468, lv = 7 '\a', flag = 0 '\000'}, {id = 469, lv = 10 '\n', flag = 0 '\000'}, {id = 470, lv = 0 '\000', flag = 0 '\000'}, {id = 0, lv = 0 '\000', flag = 0 '\000'}, {id = 472, lv = 0 '\000', flag = 0 '\000'}, {id = 0, lv = 0 '\000', flag = 0 '\000'} <repeats 20 times>, {id = 493, lv = 0 '\000', flag = 0 '\000'}, {id = 0, lv = 0 '\000', flag = 0 '\000'} <repeats 470 times>, { id = 2596, lv = 5 '\005', flag = 0 '\000'}, {id = 2597, lv = 5 '\005', flag = 0 '\000'}, {id = 2598, lv = 0 '\000', flag = 0 '\000'}, {id = 2599, lv = 5 '\005', flag = 0 '\000'}, {id = 0, lv = 0 '\000', flag = 0 '\000'}, {id = 2601, lv = 0 '\000', flag = 0 '\000'}, {id = 2602, lv = 5 '\005', flag = 0 '\000'}, {id = 2603, lv = 5 '\005', flag = 0 '\000'}, {id = 2604, lv = 7 '\a', flag = 0 '\000'}, {id = 2605, lv = 7 '\a', flag = 0 '\000'}, {id = 2606, lv = 0 '\000', flag = 0 '\000'}, {id = 2607, lv = 5 '\005', flag = 0 '\000'}, {id = 2608, lv = 3 '\003', flag = 0 '\000'}, {id = 2609, lv = 5 '\005', flag = 0 '\000'}, {id = 0, lv = 0 '\000', flag = 0 '\000'}, {id = 2611, lv = 5 '\005', flag = 0 '\000'}, {id = 2612, lv = 5 '\005', flag = 0 '\000'}, {id = 0, lv = 0 '\000', flag = 0 '\000'} <repeats 279 times>} i = 15 skill = <optimized out> refinedef = 7500 index = 43 previous_st = <optimized out> #9 0x0000000000601891 in status_calc_pc_ ([email protected]=0x7712b90, [email protected]=SCO_NONE) at status.cpp:4370 previous_st = 0x0 ret = <optimized out> #10 0x00000000006028a9 in status_calc_bl_ (bl=0x7712b90, flag=SCB_ALL, opt=SCO_NONE) at status.cpp:5415 b_status = {hp = 30320, sp = 4813, max_hp = 30320, max_sp = 4813, str = 36, agi = 110, vit = 95, int_ = 146, dex = 150, luk = 2, eatk = 65, batk = 111, watk = 163, watk2 = 0, matk_min = 1147, matk_max = 1467, speed = 112, amotion = 260, adelay = 520, dmotion = 400, mode = (MD_CANMOVE | MD_LOOTER | MD_AGGRESSIVE | MD_ASSIST | MD_CASTSENSOR_IDLE | MD_NORANDOM_WALK | MD_NOCAST_SKILL | MD_CANATTACK | MD_CASTSENSOR_CHASE | MD_CHANGECHASE | MD_CHANGETARGET_MELEE | MD_CHANGETARGET_CHASE | MD_RANDOMTARGET | unknown: 256), hit = 506, flee = 391, cri = 16, flee2 = 12, def2 = 182, mdef2 = 240, aspd_rate2 = 24, aspd_rate = 1000, def = 647, mdef = 15, def_ele = 0 '\000', ele_lv = 1 '\001', size = 1 '\001', race = 10 '\n', class_ = 0 '\000', rhw = {atk = 70, atk2 = 84, range = 1, ele = 1 '\001', matk = 244, wlv = 4 '\004'}, lhw = {atk = 0, atk2 = 0, range = 1, ele = 1 '\001', matk = 0, wlv = 0 '\000'}} status = 0x77130f4 #11 0x00000000005f7fe2 in status_change_start ([email protected]=0x7712b90, [email protected]=0x7712b90, [email protected]=SC_SOULBALL, [email protected]=10000, val1=<optimized out>, val2=<optimized out>, [email protected]=0, val3=<optimized out>, val4=0, duration=1, flag=0 '\000') at status.cpp:11963 sd = 0x7712b90 sce = 0x5e2bb04 status = 0x77130f4 vd = 0x7713070 opt_flag = <optimized out> calc_flag = 0 undead_flag = <optimized out> val_flag = <optimized out> tick_time = <optimized out> sc_isnew = false tick = -1 #12 0x000000000050a53f in pc_addsoulball ([email protected]=0x7712b90, interval=<optimized out>, max=20, [email protected]=35) at pc.cpp:11384 tid = <optimized out> i = <optimized out> #13 0x0000000000605f2b in status_change_timer (tid=3121909, tick=1120565472, id=<optimized out>, data=<optimized out>) at status.cpp:13926 type = SC_SOULCOLLECT bl = 0x7712b90 sd = 0x7712b90 interval = 0 dounlock = false status = 0x77130f4 sce = 0x5e2ac08 sc_timer_next = {<std::_Maybe_unary_or_binary_function<void, long>> = {<std::unary_function<long, void>> = {<No data fields>}, <No data fields>}, <std::_Function_base> = {static _M_max_size = 16, static _M_max_align = 8, _M_functor = {_M_unused = {_M_object = 0x5dc5300, _M_const_object = 0x5dc5300, _M_function_pointer = 0x5dc5300, _M_member_pointer = (void (std::_Undefined_class::*)(std::_Undefined_class * const)) 0x5dc5300, this adjustment 6540746}, _M_pod_data = "\000S\334\005\000\000\000\000\312\315c\000\000\000\000"}, _M_manager = 0x5e2710 <std::_Function_base::_Base_manager<status_change_timer(int, t_tick, int, intptr_t)::<lambda(t_tick)> >::_M_manager(std::_Any_data &, const std::_Any_data &, std::_Manager_operation)>}, _M_invoker = 0x5e14e0 <std::_Function_handler<void(long int), status_change_timer(int, t_tick, int, intptr_t)::<lambda(t_tick)> >::_M_invoke(const std::_Any_data &, <unknown type in /root/OMGRO/map-server, CU 0x95ea36, DIE 0x9b0057>)>} __FUNCTION__ = "status_change_timer" #14 0x000000000040ca48 in main () No symbol table info available.
  2. found out that the problem are on my end... I must make mistakes when merge.. thanks
  3. it gives this error [Error]: buildin_getmapxy: Player with map id '0' is not found.
  4. Hi, I need help to update the script no longer work on latest rAthena // usage : // [npc:Sample]map#512#10 // [npc:Sample]all#512#123 - script Sample -1,{ OnWhisperGlobal: if( getgmlevel() >= 99 ){ // check map if( @whispervar0$ == "all" ) set [email protected]$,""; else if( @whispervar0$ == "map" ) set [email protected]$,strcharinfo(3); else { dispbottom "Error, pick 'map' or 'all' "; end; } // check item set [email protected],atoi( @whispervar1$ ); set [email protected],atoi( @whispervar2$ ); if( getitemname( [email protected] ) == "null" || [email protected] < 1 ){ dispbottom "Enter valid item id and amount."; } set [email protected]_id,getcharid(3); query_sql( "SELECT COUNT(`account_id`) FROM `char` WHERE `online` = 1 ", [email protected] ); while( [email protected] < [email protected] ){ query_sql( "SELECT `account_id`,`name` FROM `char` WHERE `online` = 1 ORDER BY `account_id` LIMIT 128 OFFSET "[email protected], [email protected],[email protected]$ ); set [email protected],0; set [email protected],getarraysize( [email protected] ); while( [email protected] < [email protected] ){ if( [email protected][[email protected]] != [email protected]_id ){ if( [email protected]$ != "" ){ getmapxy( [email protected]$,[email protected],[email protected],0,[email protected]$[[email protected]] ); if( [email protected]$ == [email protected]$ ){ getitem [email protected],[email protected],[email protected][[email protected]]; set [email protected],[email protected] + 1; } }else{ getitem [email protected],[email protected],[email protected][[email protected]]; set [email protected],[email protected] + 1; } } set [email protected],[email protected] + 1; set [email protected],[email protected] + 1; } set [email protected],[email protected] + [email protected]; deletearray [email protected],[email protected]; deletearray [email protected]$,[email protected]; } dispbottom "Gave "[email protected]+" x "+getitemname( [email protected] )+" to "[email protected]+" Player(s)."; } end; } It gives this error: [Warning]: script: buildin_getmapxy: Invalid type 0. [Debug]: Source (NPC): Sample (invisible/not on a map) Thank you...
  5. Hi, how to make player that from different Guild but in the same Party, can kill each other & ignore any party buff when at WOE map?
  6. Greetings all... This script is working as intended, but this will make player that play from internet cafe with thin client got kicked from the map because have same uniqueid. Need to make it like this: if last_unique_id is the same, but the IP is different, player will not get kicked out from the map. if last_unique_i is the same, and the IP is the same, player will get kicked out from the map. quiz_00,0,0,0 script dck#quiz00 111,{ OnPCLoadMapEvent: set [email protected]$, strcharinfo(3); if([email protected]$!=.npcmap$) end; set [email protected], query_sql("SELECT DISTINCT `account_id` FROM `char` WHERE `account_id` IN (SELECT `account_id` FROM `login` WHERE `last_unique_id` = (SELECT `last_unique_id` FROM `login` WHERE `account_id`="+getcharid(3)+")) AND `online` <> 0;",[email protected]); if([email protected]) { for(set([email protected],0);[email protected]<[email protected];set([email protected],[email protected]+1)) { getmapxy([email protected]$,[email protected],[email protected],0,rid2name([email protected][[email protected]])); if([email protected][email protected]$&&rid2name([email protected][[email protected]])!=strcharinfo(0)) { dispbottom "No dual in this area."; warp "SavePoint",0,0; } } } end; OnInit: set .npcmap$, strnpcinfo(4); setmapflag .npcmap$, mf_loadevent ; } Thank you for helping me.
  7. hi, the script works for me. I have question, how to make the MVP Ladder count killing MVP at instance too? Because the script works for normal spawn mvp / GM summon thank you
  8. lzm

    whosell

    I got the same result "Nobody is selling it now."
  9. Hi, I tried the new Morse Cave, and I can't create instance.. I'm stuck at Senior Tracker NPC When I used the script before this new update, I'm able to create the instance. When two party go inside, one of the party get stuck in first room (after Ghoul) with Satan Morroc inside. And, for Infinite Space, after I defeat the last boss, after notice "Dimension will collapse in a few moments", nothing happen and I stuck inside the instance.
  10. Hi, I have weird problem, after selecting the char, the screen will go black and leave small square at the top left windows, and the char can move & interact with npc although user can't see it . It only happen on 2 player, and we all have the same game files. How to fix this?