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Sunset

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Hello!

I'm kinda going to be mad. I've spent 10+ hours on 2 days, on figouring out what the problem could be, but i still dont get it.. I think everything is fine?

Im gonna show you, what i did in screenshots.

I've downloaded this: 

There were all the neccessary files already, i was so happy. I just merged them into my grf, to their location, the idnum2 txt files, and lua files, ive just as continue to my original txt's. I've added only one item to the idnum2 files, with a free ID, it was 30000, just to test it if it works. I've saved my grf. Went to server, added with id 30000 an item ( which id i used before in the idnum2 files), and got a nice apple. and an error text, when im launching my ro.

Where did i make mistake?

Thanks in advice. 
 

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you added item description in system/iteminfo.lua?

is your sprite id's match with orginal sprite as lub files?

 

the erro message box says you probably put a wrong information on the accessoryid you should check it.

 

Edited by Cyro
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55 minutes ago, Cyro said:
  1. you added item description in system/iteminfo.lua?
  2. is your sprite id's match with orginal sprite as lub files?
  3. the erro message box says you probably put a wrong information on the accessoryid you should check it.

 

  1. ew... where can i find this? 
  2. i completly dont understand your sentence, im sorry. what you mean by original? lub files? i got only .bmp .str and .act -_-
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2 hours ago, Sunset said:
  1. ew... where can i find this? 
  2. i completly dont understand your sentence, im sorry. what you mean by original? lub files? i got only .bmp .str and .act -_-

1. You're using a 2015 Client that means you're client is using iteminfo.lub/lua You can find this one in the system folder :))
2. The input you're gonna add in iteminfo.lua/lub must be correct and match the sprite that you want to add so that it wont display an apple or no sprite item :))
Example.

    [33001] = {
        unidentifiedDisplayName = "Custom Aura",
        unidentifiedResourceName = "custom_aura", (sprite name)
        unidentifiedDescriptionName = { "Unknown Item, can be identified by using a ^6666CCMagnifier^000000." },
        identifiedDisplayName = "Custom Aura Blue", (Display Name in game)
        identifiedResourceName = "custom_aura", (sprite name)
        identifiedDescriptionName = {
            "A custom blue aura.", (Description in game)
            "Defense:^0000FF 0^000000",
            "Weight:^006600 10^000000", (Weight Display)
            "Minimum Level:^006600 1^000000",
            "Maximum Level:^006600 99^000000",
            "Jobs:^6666CC All classes^000000"
        },
        slotCount = 1,  (Slot Display)
        ClassNum = 3500  (The View ID in AccessorryID.lub)
    },

and you probably have a wrong input in the accessorryid.lub :)) just find the line where is the error :))

Edited by crazyarashi
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Lua Files/DataInfo/Accname.lua line 1560
it may be a missing " , " or  the id in line 1560 not exist in accesoryid.lua
 

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13 hours ago, Sunset said:

Hello!

I'm kinda going to be mad. I've spent 10+ hours on 2 days, on figouring out what the problem could be, but i still dont get it.. I think everything is fine?

Im gonna show you, what i did in screenshots.

I've downloaded this: 

There were all the neccessary files already, i was so happy. I just merged them into my grf, to their location, the idnum2 txt files, and lua files, ive just as continue to my original txt's. I've added only one item to the idnum2 files, with a free ID, it was 30000, just to test it if it works. I've saved my grf. Went to server, added with id 30000 an item ( which id i used before in the idnum2 files), and got a nice apple. and an error text, when im launching my ro.

Where did i make mistake?

Thanks in advice. 
 

c7.PNG

well.. please refer this link how to fix table index is nill

 

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Thank you guys for the nice support, im gonna remake everything today! ^_^

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