Tio Akima Posted April 18, 2017 Group: Members Topic Count: 94 Topics Per Day: 0.02 Content Count: 191 Reputation: 138 Joined: 09/24/12 Last Seen: Monday at 12:22 PM Share Posted April 18, 2017 My dark version of the endless tower 6 Quote Link to comment Share on other sites More sharing options...
Sage Posted April 18, 2017 Group: Members Topic Count: 25 Topics Per Day: 0.01 Content Count: 113 Reputation: 153 Joined: 02/03/12 Last Seen: Thursday at 05:25 AM Share Posted April 18, 2017 That's pretty rad. My only suggestion would be to replace the model with the mummy head/hands sticking out of the wall because it looks a bit out of place. It'd be a lot of work to change now, but I have another suggestion for the future: When making custom textures for a very dark, spooky sort of area, it's a good idea to use a very dark blue (or violet, or red, or whatever you prefer) color instead of pure greyscale colors. I won't go into a big, long, boring art school explanation of why you shopuld do this, but I'll give a visual example: The top row is a dark blue palette, with some variation in color saturation. At its darkest, it's still not pure black. The bottom row is the same palette, but in grayscale. It lacks any variation in color saturation, and comes off looking more bland. Unless you're doing any graphic work that is purely, 100% black and white, you should retain some slight color to get the best looking results. Quote Link to comment Share on other sites More sharing options...
Tio Akima Posted April 18, 2017 Group: Members Topic Count: 94 Topics Per Day: 0.02 Content Count: 191 Reputation: 138 Joined: 09/24/12 Last Seen: Monday at 12:22 PM Author Share Posted April 18, 2017 6 minutes ago, Sage said: That's pretty rad. My only suggestion would be to replace the model with the mummy head/hands sticking out of the wall because it looks a bit out of place. It'd be a lot of work to change now, but I have another suggestion for the future: When making custom textures for a very dark, spooky sort of area, it's a good idea to use a very dark blue (or violet, or red, or whatever you prefer) color instead of pure greyscale colors. I won't go into a big, long, boring art school explanation of why you shopuld do this, but I'll give a visual example: The top row is a dark blue palette, with some variation in color saturation. At its darkest, it's still not pure black. The bottom row is the same palette, but in grayscale. It lacks any variation in color saturation, and comes off looking more bland. Unless you're doing any graphic work that is purely, 100% black and white, you should retain some slight color to get the best looking results. Thanks for the message, but I like the colors I used. And I'll leave it like this. Quote Link to comment Share on other sites More sharing options...
Najara Posted April 20, 2017 Group: Members Topic Count: 36 Topics Per Day: 0.01 Content Count: 404 Reputation: 247 Joined: 12/17/11 Last Seen: Wednesday at 06:17 AM Share Posted April 20, 2017 Woah, this looks a lot like the EC map I made a while ago. Good job nevertheless. Quote Link to comment Share on other sites More sharing options...
Olrox Posted May 14, 2017 Group: Members Topic Count: 87 Topics Per Day: 0.02 Content Count: 1335 Reputation: 933 Joined: 10/26/11 Last Seen: November 19, 2023 Share Posted May 14, 2017 On 4/20/2017 at 0:16 PM, Najara said: Woah, this looks a lot like the EC map I made a while ago. Good job nevertheless. I had the exact same feeling. Thought I was the only one lol Quote Link to comment Share on other sites More sharing options...
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