Peopleperson49 Posted August 21, 2016 Group: Members Topic Count: 219 Topics Per Day: 0.05 Content Count: 1181 Reputation: 141 Joined: 01/27/12 Last Seen: April 15 Share Posted August 21, 2016 I was once again asked if and how it was possible to make custom guardians for castles. So I took this screenshot as a bit of proof, but I'm not sure this is the correct section to post it. This is more of a showcase of what can be done. Peopleperson49 Quote Link to comment Share on other sites More sharing options...
0 Yonko Posted August 21, 2016 Group: Members Topic Count: 166 Topics Per Day: 0.03 Content Count: 789 Reputation: 50 Joined: 04/16/12 Last Seen: July 8, 2022 Share Posted August 21, 2016 i think you can just replaced the guardian with a sprite of your type on the agit_mainI've seen this on the agit_main.txtmonster strnpcinfo(2),.@emproom[0],.@emproom[1],"Guardian Master",1251,1; Quote Link to comment Share on other sites More sharing options...
0 Lelouch vi Britannia Posted September 18, 2016 Group: Members Topic Count: 45 Topics Per Day: 0.01 Content Count: 715 Reputation: 84 Joined: 01/05/12 Last Seen: April 10, 2023 Share Posted September 18, 2016 Just add them up on db/import/mob_avail.txt if you need to change their looks into character class sprite. // Mob Availability and Alias Database // // Structure of Database: // MobID,SpriteID{,Equipment} // // 01. MobID Mob ID to change. // 02. SpriteID Mob ID which will be sent to the client instead of MobID. // If 0, the mob becomes unavailable for use. // 03. Equipment Item ID of pet equipment (must be available for pet counterpart, or this will cause problems). // // To disguise a mob as a player: // MobID,SpriteID,Sex,Hair_Style,Hair_Color,Weapon,Shield,Head_Top,Head_Middle,Head_Bottom,Option,Dye_Color // // SpriteID is a job class value. // Weapon and Shield uses Item ID, while Head uses View ID. P.S. Yea you're right about the wrong section becuase this should be on Script Support. Quote Link to comment Share on other sites More sharing options...
0 Peopleperson49 Posted September 19, 2016 Group: Members Topic Count: 219 Topics Per Day: 0.05 Content Count: 1181 Reputation: 141 Joined: 01/27/12 Last Seen: April 15 Author Share Posted September 19, 2016 (edited) Lelouch this is not how mine are actually done. I used to use that method, but a couple years ago it quit working so I figure they changed some stuff and it quit working. I would be willing for you to give it a try and tell me if it works. If its working that way again it would be easier than my method. Thanks. Peopleperson49 Edited September 19, 2016 by Peopleperson49 Quote Link to comment Share on other sites More sharing options...
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I was once again asked if and how it was possible to make custom guardians for castles. So I took this screenshot as a bit of proof, but I'm not sure this is the correct section to post it. This is more of a showcase of what can be done.
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