Nero Posted May 23, 2016 Group: Members Topic Count: 74 Topics Per Day: 0.02 Content Count: 194 Reputation: 2 Joined: 12/18/11 Last Seen: April 8, 2020 Share Posted May 23, 2016 How to make Thanatos card random damage Quote Link to comment Share on other sites More sharing options...
0 Promise Posted May 23, 2016 Group: Members Topic Count: 34 Topics Per Day: 0.01 Content Count: 386 Reputation: 38 Joined: 04/28/13 Last Seen: March 22, 2024 Share Posted May 23, 2016 What u mean with random damage? What kind of damage? Deals more damage depending on the target's defense. Drain 1 SP from its owner on each attack. DEF - 30, Flee Rate - 30 Quote Link to comment Share on other sites More sharing options...
0 Nero Posted May 24, 2016 Group: Members Topic Count: 74 Topics Per Day: 0.02 Content Count: 194 Reputation: 2 Joined: 12/18/11 Last Seen: April 8, 2020 Author Share Posted May 24, 2016 What u mean with random damage? What kind of damage? Deals more damage depending on the target's defense. Drain 1 SP from its owner on each attack. DEF - 30, Flee Rate - 30 Hello i mean the effect of thanatos damage will be in random. Example 10% damage 30% damage 50% damage and 100% damage random on that up Quote Link to comment Share on other sites More sharing options...
0 Playtester Posted May 24, 2016 Group: Developer Topic Count: 37 Topics Per Day: 0.01 Content Count: 894 Reputation: 248 Joined: 01/30/13 Last Seen: 7 hours ago Share Posted May 24, 2016 Will have to code your own bonus for that if you don't want to influence other skills that pierce DEF. Don't think there's a "random" damage bonus yet. Even though you could use random in the item script it would not proc for every attack. Quote Link to comment Share on other sites More sharing options...
0 Stolao Posted May 24, 2016 Group: Developer Topic Count: 48 Topics Per Day: 0.01 Content Count: 1443 Reputation: 344 Joined: 10/17/12 Last Seen: Yesterday at 09:49 PM Share Posted May 24, 2016 Will have to code your own bonus for that if you don't want to influence other skills that pierce DEF. Don't think there's a "random" damage bonus yet. Even though you could use random in the item script it would not proc for every attack. to expand on this you could use an autobonus with a rand() pierce defense that works for x seconds at a chance with a flat of 10% already on gear, this will give a semi random damage effect. Quote Link to comment Share on other sites More sharing options...
0 Nero Posted May 24, 2016 Group: Members Topic Count: 74 Topics Per Day: 0.02 Content Count: 194 Reputation: 2 Joined: 12/18/11 Last Seen: April 8, 2020 Author Share Posted May 24, 2016 Thanks everyone for the help i decided to go to the paid service section and to have it done. Quote Link to comment Share on other sites More sharing options...
0 Yonko Posted May 26, 2016 Group: Members Topic Count: 166 Topics Per Day: 0.04 Content Count: 789 Reputation: 50 Joined: 04/16/12 Last Seen: July 8, 2022 Share Posted May 26, 2016 Will have to code your own bonus for that if you don't want to influence other skills that pierce DEF. Don't think there's a "random" damage bonus yet. Even though you could use random in the item script it would not proc for every attack. hi Playtester somehow i'm also about the damage dealt by thanatos card it wont stick on the damage example def is 120 so it has been hitted by a user with thana causing damage about 40k for example the next damage are randomly increase/decreases like 39k 42k i hope you get me Quote Link to comment Share on other sites More sharing options...
0 Playtester Posted May 27, 2016 Group: Developer Topic Count: 37 Topics Per Day: 0.01 Content Count: 894 Reputation: 248 Joined: 01/30/13 Last Seen: 7 hours ago Share Posted May 27, 2016 Sorry, no idea what you mean. Piercing bonus makes you ignore DEF and then the damage is multiplied by 0.01*(DEF+vitDEF). Quote Link to comment Share on other sites More sharing options...
0 Yonko Posted May 28, 2016 Group: Members Topic Count: 166 Topics Per Day: 0.04 Content Count: 789 Reputation: 50 Joined: 04/16/12 Last Seen: July 8, 2022 Share Posted May 28, 2016 Sorry, no idea what you mean. Piercing bonus makes you ignore DEF and then the damage is multiplied by 0.01*(DEF+vitDEF). the damage occured using thanatos card is not fix on a certain damage example you dealth 15k as damage using the thanatos card but sometimes it dealth 12k, 14k, 17k on next series of attack Quote Link to comment Share on other sites More sharing options...
0 Playtester Posted May 30, 2016 Group: Developer Topic Count: 37 Topics Per Day: 0.01 Content Count: 894 Reputation: 248 Joined: 01/30/13 Last Seen: 7 hours ago Share Posted May 30, 2016 That's the normal damage randomness that comes from weapon damage, no? Quote Link to comment Share on other sites More sharing options...
Question
Nero
How to make Thanatos card random damage
Link to comment
Share on other sites
9 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.