Can anyone tell me a much more broad explanations about the conditions in mobs ?
The texts at are highlighted as red are the ones i'm somewhat confused about..
CONDITION:
//alwaysUnconditional (no condition value).
//onspawnWhen mob spawns/respawns (no condition value).
//myhpltmaxrateWhen mob's HP drops to the specified %.
//myhpinrateWhen mob's HP is in a certain % range (condition value = lower bound, val1 = upper bound).
//mystatusonIf mob has the specified abnormality in status.
//mystatusoffIf mob has ended the specified abnormality in status.
//friendhpltmaxrateWhen mob's friend's HP drops to the specified %.
//friendhpinrateWhen mob's friend's HP is in a certain % range (condition value = lower bound, val1 = upper bound).
//friendstatusonIf friend has the specified abnormality in status.
//friendstatusoffIf friend has ended the specified abnormality in status.
//attackpcgtWhen attack PCs become greater than specified number.
//attackpcgeWhen attack PCs become greater than or equal to the specified number.
//slaveltWhen number of slaves is less than the original specified number.
//slaveleWhen number of slaves is less than or equal to the original specified number.
//closedattackedWhen close range melee attacked (no condition value).
//longrangeattackedWhen long range attacked, ex. bows, guns, ranged skills (no condition value).
//skillusedWhen the specified skill is used on the mob.
//afterskillAfter mob casts the specified skill.
//casttargetedWhen a target is in cast range (no condition value).
//rudeattackedWhen mob is rude attacked (no condition value).
The thing here is that, i'm not sure what to put on the condition values cause its not specifically detailed.
Thank you and Godbless in advance to whom that might reply to this topic ^,^
[Edit]
I've viewed the mob_skill_db.txt and majority of the row processes doesn't use the state:" any ". is it because the scripts on the mobs need to be direct to what every row processes should be ? Please answer. Thanks =)
Question
Promeister
Can anyone tell me a much more broad explanations about the conditions in mobs ?
The texts at are highlighted as red are the ones i'm somewhat confused about..
Thank you and Godbless in advance to whom that might reply to this topic ^,^
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