Echoes Posted February 27, 2016 Posted February 27, 2016 Hello, I created a mob in mob_avail.txt that simulates a Knight riding a Peco Peco (was looking for the movement) 50000,7,1,23,8,0,0,40,100,0,32,0 But when I use that ID on the NPC, it won't ride anything (though has the same outfit). How do I make this NPC to ride that Peco Peco? Quote
0 Akbare Posted February 27, 2016 Posted February 27, 2016 (edited) Hello, I created a mob in mob_avail.txt that simulates a Knight riding a Peco Peco (was looking for the movement) 50000,7,1,23,8,0,0,40,100,0,32,0 But when I use that ID on the NPC, it won't ride anything (though has the same outfit). How do I make this NPC to ride that Peco Peco? npc and sprite job is not same Edited February 27, 2016 by Akbare Quote
0 Echoes Posted February 27, 2016 Author Posted February 27, 2016 npc and sprite job is not same I know, but according to my custom mob, the NPC should be mounted :C Quote
0 Akbare Posted February 29, 2016 Posted February 29, 2016 npc and sprite job is not same I know, but according to my custom mob, the NPC should be mounted :C because the mob have a mount sprite ex: you use sprite from knight job knight have a peco Quote
0 Echoes Posted February 29, 2016 Author Posted February 29, 2016 because the mob have a mount sprite ex: you use sprite from knight job knight have a peco Well, according to my custom mob in mob_avail.txt, the NPC would be. Also, when I @disguise with the custom mob, I'm not mounted either. Quote
0 FXFreitas Posted March 1, 2016 Posted March 1, 2016 With me @spawn / @summon Worked, But @disguise not. Looking the files, now @disguise cannot be used while mounted, so mounts do not shown in disguise anymore? Quote
0 Echoes Posted March 1, 2016 Author Posted March 1, 2016 With me @spawn / @summon Worked, But @disguise not. Looking the files, now @disguise cannot be used while mounted, so mounts do not shown in disguise anymore? With @monster it also works, showing the sprite of a knight riding a peco. @disguise nor using the mob ID to use it's sprite in the npc won't work, it doesn't show the peco, just the knight sprite standing. Using @disguise while mounted or not don't affect the sprite of the disguise you will use, but here it should show the peco :c Quote
Question
Echoes
Hello,
I created a mob in mob_avail.txt that simulates a Knight riding a Peco Peco (was looking for the movement)
But when I use that ID on the NPC, it won't ride anything (though has the same outfit).
How do I make this NPC to ride that Peco Peco?
6 answers to this question
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