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Littlefoot

Rotational Woe

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Can anyone help me make a Rotational Woe Every day? I tried to use Toasty's But its already a dead link now.

Monday = prtg_cas01

Tues = payg_cas01

Wed = gefg_cas01

Thurs = aldeg_cas01

Friday = prtg_cas01

Sat = payg_cas01

Sunday = gefg_cas01

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//===== rAthena Script =======================================
//= Euphy's WOE Controller
//===== By: ==================================================
//= Euphy
//===== Current Version: =====================================
//= 1.5
//===== Compatible With: =====================================
//= rAthena Project
//===== Description: =========================================
//= A controller for War of Emperium designed for
//= simplicity and ease of use.
//= Many concepts taken from ToastOfDoom's script,
//= and "rewards" function originally by Goddameit.
//===== Additional Comments: =================================
//= Be sure to disable the default agit controllers!
//== npc\guild\agit_controller.txt
//== npc\guild2\agit_start_se.txt
//============================================================

// Information NPC
//============================================================
prontera,147,163,4 script WOE Information 835,{
doevent "WOE_CONTROL::OnMenu";
end;
OnAgitStart:
while(agitcheck()) {
specialeffect EF_BEGINSPELL6;
sleep 4250;
}
end;
}

// Script Core
//============================================================
- script WOE_CONTROL -1,{
function Disp_Owner; function Add_Zero;

OnInit:

// -----------------------------------------------------------
//  Configuration settings.
// -----------------------------------------------------------

set .CastleWarp,0; // 1: Always enable all castle warps. | 0: Warp only to active castles.
set .AutoKick,1; // Automatically kick players from inactive castles during WOE? (1:yes / 0:no)
set .NoOwner,0;  // Automatically kick players from unconquered castles outside of WOE? (1:yes / 0:no)
set .ExitWarp,0; // Warp all players from castles when WOE ends? (1:yes / 0:no)
set .GMAccess,60; // GM level required to access Session Manager.

// -----------------------------------------------------------
//  Reward options.
// -----------------------------------------------------------
//  [1] Enable rewards.
//  [2] Mail all rewards.
//      - If not set, players receive items in their inventory.
//      - Only ONE item can be sent via mail, plus Zeny.
//      - Note that offline players do NOT receive rewards.
//  [4] Only reward Guild Masters.
//      - If not set, all guild members are rewarded.
//      - If mailing is enabled (option 2), offline Guild Masters WILL receive rewards.
//  [8] Duplicate IP check.
//      - Members in a guild with the same IP address are not rewarded.
//      - If Guild Masters is enabled (option 4), this feature is not used.
// -----------------------------------------------------------

// Combine values as needed (e.g. 1|8 = 1+8 = 9).
set .Options, 1|8;

// Rewards per castle.
// -- when given directly: <itemID>,<amount>{,<itemID>,<amount>,...}
// -- via mail (option 2): <itemID>,<amount>,<Zeny>
setarray .Reward[0],14001,1;

// -----------------------------------------------------------
//  Constants (leave this section alone).
// -----------------------------------------------------------

setarray .Castles$[0],
"prtg_cas01","prtg_cas02","prtg_cas03","prtg_cas04","prtg_cas05",
"payg_cas01","payg_cas02","payg_cas03","payg_cas04","payg_cas05",
"gefg_cas01","gefg_cas02","gefg_cas03","gefg_cas04","gefg_cas05",
"aldeg_cas01","aldeg_cas02","aldeg_cas03","aldeg_cas04","aldeg_cas05",
"arug_cas01","arug_cas02","arug_cas03","arug_cas04","arug_cas05",
"schg_cas01","schg_cas02","schg_cas03","schg_cas04","schg_cas05";
setarray .EndLabel$[0],"ar01","ar02","ar03","ar04","ar05","sc01","sc02","sc03","sc04","sc05";
setarray .Days$[0],"Sunday","Monday","Tuesday","Wednesday","Thursday","Friday","Saturday";
setarray .Regions$[0],"Prontera","Payon","Geffen","Aldebaran","Arunafeltz","Schwaltzvalt";
setarray .Map$[0],"prt_gld","pay_gld","gef_fild13","alde_gld","aru_gld","sch_gld";
setarray .MapX[0],134,240,153,111,208,121,295,317,140,204,214,308,143,193,305,48, 95,142,239,264,158,83, 68,299,292,293,288, 97,137, 71;
setarray .MapY[0], 65,128,137,240,240,233,116,293,160,266, 75,240,240,278, 87,83,249, 85,242, 90,272,47,155,345,107,100,252,196, 90,315;

// -----------------------------------------------------------

set .Size, getarraysize($WOE_CONTROL);
if (.AutoKick || .NoOwner)
for(set [email protected],0; [email protected]<30; set [email protected],[email protected]+1) {
setmapflag .Castles$[[email protected]], mf_loadevent;
setd "."+.Castles$[[email protected]], [email protected];
}
if (!agitcheck() && !agitcheck2()) sleep 4000;
set .Init,1;

OnMinute00:
freeloop(1);
if (agitcheck() || agitcheck2()) {
for(set [email protected],0; [email protected]<.Size; set [email protected],[email protected]+4)
if (gettime(4) == $WOE_CONTROL[[email protected]] && gettime(3) == $WOE_CONTROL[[email protected]+2]) {
OnWOEEnd:
announce "The War Of Emperium is over!",bc_all|bc_woe;
AgitEnd; AgitEnd2;
sleep 1000;
for(set [email protected],0; [email protected]<30; set [email protected],[email protected]+1) {
if (.Active[0]&(1<<[email protected])) Disp_Owner(.Castles$[[email protected]],1);
if (.ExitWarp) maprespawnguildid .Castles$[[email protected]],0,3;
}
if (.Options&1 && .Active[0] && .ForceEnd != 2) callsub OnReward, .Active[0];
deletearray .Active[0],2;
if (.ForceEnd) { set .ForceEnd,0; end; }
break;
}
}
if ((!agitcheck() && !agitcheck2()) || .Init) {
if (!agitcheck() && !agitcheck2()) set .Init,0;
for(set [email protected],0; [email protected]<.Size; set [email protected],[email protected]+4)
if (gettime(4) == $WOE_CONTROL[[email protected]] && gettime(3) >= $WOE_CONTROL[[email protected]+1] && gettime(3) < $WOE_CONTROL[[email protected]+2]) {
deletearray .Active[0],2;
set .Active[0], $WOE_CONTROL[[email protected]+3];
if (.Init) { AgitEnd; AgitEnd2; }
else announce "The War Of Emperium has begun!",bc_all|bc_woe;
sleep 1000;
AgitStart; AgitStart2;
for(set [email protected],0; [email protected]<30; set [email protected],[email protected]+1) {
if (.Active[0]&(1<<[email protected])) {
if (!.Init) Disp_Owner(.Castles$[[email protected]],0);
set .Active[1], .Active[1] | (1<<(([email protected]/5)+1));
} else {
if ([email protected]<20) {
donpcevent "Agit#"+.Castles$[[email protected]]+"::OnAgitEnd";
killmonster .Castles$[[email protected]], "Agit#"+.Castles$[[email protected]]+"::OnAgitBreak";
} else {
donpcevent "Manager#"+.Castles$[[email protected]]+"::OnAgitEnd2";
killmonster .Castles$[[email protected]], "Steward#"+.EndLabel$[[email protected]]+"::OnStartArena";
}
}
}
break;
}
}
set .Init,0;
end;

function Disp_Owner {
set [email protected], getcastledata(getarg(0),1);
if ([email protected]) announce "The ["+getcastlename(getarg(0))+"] castle "+((getarg(1))?"has been conquered":"is currently held")+" by the ["+getguildname([email protected])+"] guild.",bc_all|bc_woe;
else announce "The ["+getcastlename(getarg(0))+"] castle is currently unoccupied.",bc_all|bc_woe;
return;
}
function Add_Zero {
return ((getarg(0)<10)?"0":"")+getarg(0)+(getarg(1,0)?".":":")+"00";
}

OnReward:
set [email protected]$, ((.Options&4)?"position = 0":"online = 1");
if (.Options&2) set [email protected]$,gettimestr("%B %d, %Y",21);
freeloop(1);
for(set [email protected],0; [email protected]<30; set [email protected],[email protected]+1)
if (getarg(0)&(1<<[email protected])) {
set [email protected], getcastledata(.Castles$[[email protected]],1);
if ([email protected]) continue;
set [email protected], query_sql("SELECT account_id,char_id FROM `guild_member` WHERE guild_id = '"[email protected]+"' AND "[email protected]$,[email protected],[email protected]);
for(set [email protected],0; [email protected]<[email protected]; set [email protected],[email protected]+1) {
if (.Options&8 && !(.Options&4)) {
set [email protected]$, replacestr(getcharip([email protected][[email protected]]),".","a");
if (getd("[email protected]_"[email protected]+"_"[email protected]$)) continue;
setd "[email protected]_"[email protected]+"_"[email protected]$,1;
}
if (.Options&2) {
query_sql("INSERT INTO `mail` (send_name,dest_id,title,message,nameid,amount,identify,zeny,time) VALUES ("+
         "'no-reply',"[email protected][[email protected]]+",'** Siege Reward: "+getcastlename(.Castles$[[email protected]])+" **',"+
         "'Brave one,% % Congratulations!% Your guild has successfully occupied% territory in the War of Emperium on% "[email protected]$+".% % % % % [ Your reward is attached. ]',"+
         .Reward[0]+","+.Reward[1]+",0,"+.Reward[2]+",UNIX_TIMESTAMP(NOW()))");
if (!getd("[email protected]_"[email protected][[email protected]]) && isloggedin([email protected][[email protected]],[email protected][[email protected]])) {
setd "[email protected]_"[email protected][[email protected]],1;
message rid2name([email protected][[email protected]]),"You've got mail! Please re-login to update your mailing list.";
}
} else if (isloggedin([email protected][[email protected]])) {
for(set [email protected],0; [email protected]<getarraysize(.Reward); set [email protected],[email protected]+2)
getitem .Reward[[email protected]], .Reward[[email protected]+1], [email protected][[email protected]];
message rid2name([email protected][[email protected]]),"You have been rewarded for conquering "+getcastlename(.Castles$[[email protected]])+".";
}
}
}
if (.Options&2) query_sql("UPDATE `mail` SET message = REPLACE(message,'%',CHAR(13)) WHERE send_name = 'no-reply'");
return;

OnPCLoadMapEvent:
if (!compare(strcharinfo(3),"g_cas")) end;
if (((.AutoKick && .Active[0]) || (.NoOwner && !getcastledata(strcharinfo(3),1))) && !(.Active[0]&(1<<getd("."+strcharinfo(3))))) {
if (getcharid(2) && getcastledata(strcharinfo(3),1) == getcharid(2)) end;
sleep2 1000;
message strcharinfo(0), getcastlename(strcharinfo(3))+" is currently inactive.";
sleep2 5000;
if (compare(strcharinfo(3),"g_cas")) warp "SavePoint",0,0;
}
end;

OnMenu:
while(1) {
mes "[WOE Information]";
if (agitcheck() || agitcheck2()) {
if (.Active[0]) {
for(set [email protected],0; [email protected]<.Size; set [email protected],[email protected]+4)
if (gettime(4) == $WOE_CONTROL[[email protected]] && gettime(3) >= $WOE_CONTROL[[email protected]+1] && gettime(3) < $WOE_CONTROL[[email protected]+2]) {
set [email protected], $WOE_CONTROL[[email protected]+2];
break;
}
mes "The War of Emperium is ^0055FFactive^000000 until ^FF0000"+Add_Zero([email protected])+"^000000 in the following regions:";
mes " ";
for(set [email protected],0; [email protected]<6; set [email protected],[email protected]+1)
if (.Active[1]&(1<<([email protected]+1))) mes " > ^777777"+.Regions$[[email protected]]+"^000000";
} else
mes "The War of Emperium is ^0055FFactive^000000.";
} else {
for(set [email protected],0; [email protected]<.Size; set [email protected],[email protected]+4)
if ((gettime(4) == $WOE_CONTROL[[email protected]] && gettime(3) <= $WOE_CONTROL[[email protected]+1]) || gettime(4) < $WOE_CONTROL[[email protected]]) {
setarray [email protected][0],$WOE_CONTROL[[email protected]],$WOE_CONTROL[[email protected]+1];
break;
}
if (!getarraysize([email protected]))
setarray [email protected][0],$WOE_CONTROL[0],$WOE_CONTROL[1];
mes "The War of Emperium is ^777777inactive^000000.";
if (.Size) {
mes " ";
mes "The next session will begin";
mes "on ^0055FF"+.Days$[[email protected][0]]+"^000000 at "+Add_Zero([email protected][1])+"^000000.";
}
}
next;
switch(select(""+((.CastleWarp || .Active[1])?" ~ Warp to castles...":"")+": ~ Check schedule...: ~ View castle owners...:"+((getgmlevel()<.GMAccess || !getgmlevel())?"":" ~ Manage sessions...")+": ~ ^777777Cancel^000000")) {
case 1:
if (.CastleWarp) set [email protected]$,"^0055FF";
set [email protected]$,"";
for(set [email protected],0; [email protected]<6; set [email protected],[email protected]+1) {
if (.CastleWarp || .Active[1]&(1<<([email protected]+1)))
set [email protected]$, [email protected]$+" ~ "+((.Active[1]&(1<<([email protected]+1)))[email protected]$:"^777777")+.Regions$[[email protected]]+" Castles^000000";
set [email protected]$, [email protected]$+":";
}
set [email protected], select([email protected]$)-1;
set [email protected]$,"";
for(set [email protected],[email protected]*5; [email protected]<([email protected]*5)+5; set [email protected],[email protected]+1) {
if (.CastleWarp || .Active[0]&(1<<[email protected]))
set [email protected]$, [email protected]$+" ~ "+((.Active[0]&(1<<[email protected]))[email protected]$:"^777777")+getcastlename(.Castles$[[email protected]])+"^000000";
set [email protected]$, [email protected]$+":";
}
set [email protected], select([email protected]$)-1;
warp .Map$[[email protected]],.MapX[([email protected]*5)[email protected]],.MapY[([email protected]*5)[email protected]];
close;
case 2:
mes "[Schedule]";
if (.Size) {
freeloop(1);
for(set [email protected],0; [email protected]<.Size; set [email protected],[email protected]+4) {
mes "> ^FF0000"+.Days$[$WOE_CONTROL[[email protected]]]+" ("+Add_Zero($WOE_CONTROL[[email protected]+1])+"-"+Add_Zero($WOE_CONTROL[[email protected]+2])+")^000000";
for(set [email protected],0; [email protected]<30; set [email protected],[email protected]+1)
if ($WOE_CONTROL[[email protected]+3]&(1<<[email protected])) mes "  ~ "+getcastlename(.Castles$[[email protected]])+" ^777777("+.Castles$[[email protected]]+")^000000";
if ([email protected]+4 < .Size) mes " ";
}
freeloop(0);
} else
mes "No times are configured.";
next;
break;
case 3:
mes "[Castle Ownership]";
for(set [email protected],0; [email protected]<6; set [email protected],[email protected]+1) {
set [email protected], [email protected]*5;
mes "> ^FF0000"+.Regions$[[email protected]]+"^000000";
for(set [email protected],[email protected]; [email protected]<([email protected]+5); set [email protected],[email protected]+1) { 
set [email protected], getcastledata(.Castles$[[email protected]],1);
mes "  ~ "+getcastlename(.Castles$[[email protected]])+": "+(([email protected])?"^0055FF"+getguildname([email protected]):"^777777unoccupied")+"^000000";
}
if ([email protected] < 5) mes " ";
}
next;
break;
case 4:
while(1) {
mes "[Session Manager]";
mes "There are ^0055FF"+(.Size/4)+" session(s)^000000 configured.";
mes "What would you like to do?";
next;
switch(select(" ~ Add a session...: ~ Delete a session...: ~ Reload settings...:"+((agitcheck() || agitcheck2())?" ~ End WOE session...":"")+": ~ ^777777Go back^000000")) {
case 1:
mes "[New Session]";
if (.Size > 127) {
mes "You have already reached the maximum of 32 sessions.";
next;
break;
}
mes "Select a day.";
next;
set [email protected], select(" ~ "+implode(.Days$,": ~ "))-1;
mes "[New Session]";
mes "Select a start time for ^0055FF"+.Days$[[email protected]]+"^000000.";
next;
set [email protected]$,"";
for(set [email protected],0; [email protected]<23; set [email protected],[email protected]+1)
set [email protected]$, [email protected]$+" ~ "+Add_Zero([email protected],1)+":";
set [email protected], select([email protected]$)-1;
mes "[New Session]";
mes "Select an end time for ^0055FF"+.Days$[[email protected]]+"^000000.";
next;
set [email protected]$,"";
for(set [email protected],[email protected]+1; [email protected]<24; [email protected],[email protected]+1)
set [email protected]$, [email protected]$+" ~ "+Add_Zero([email protected],1)+":";
set [email protected], select([email protected]$)[email protected];
for(set [email protected],0; [email protected]<.Size; set [email protected],[email protected]+4)
if ([email protected] == $WOE_CONTROL[[email protected]] &&
  (([email protected] >= $WOE_CONTROL[[email protected]+1] && [email protected] < $WOE_CONTROL[[email protected]+2]) ||
   ([email protected] > $WOE_CONTROL[[email protected]+1] && [email protected] <= $WOE_CONTROL[[email protected]+2]) ||
   ([email protected] <= $WOE_CONTROL[[email protected]+1] && [email protected] >= $WOE_CONTROL[[email protected]+2]))) {
mes "[New Session]";
mes "The chosen times overlap with an existing session.";
next;
set [email protected],1;
break;
}
if ([email protected]) { set [email protected],0; break; }
set [email protected],0;
while(1) {
mes "[New Session]";
mes "^0055FF"+.Days$[[email protected]]+" ("+Add_Zero([email protected])+"-"+Add_Zero([email protected])+")^000000";
mes " > Castles:";
if ([email protected])
mes "   ~ ^777777(none selected)^000000";
else for(set [email protected],0; [email protected]<30; set [email protected],[email protected]+1)
if ([email protected]&(1<<[email protected])) mes "   ~ "+getcastlename(.Castles$[[email protected]])+" ("+.Castles$[[email protected]]+")";
next;
set [email protected]$,(([email protected])?" ~ ^FF0000Finished...^000000":"")+":";
for(set [email protected],0; [email protected]<30; set [email protected],[email protected]+1)
set [email protected]$, [email protected]$+" ~ "+(([email protected]&(1<<[email protected]))?"^0055FF":"")+getcastlename(.Castles$[[email protected]])+" ("+.Castles$[[email protected]]+")^000000:";
set [email protected], select([email protected]$)-1;
if ([email protected])
set [email protected], [email protected]^(1<<([email protected]));
else {
mes "[New Session]";
mes "Are you sure?";
next;
switch(select(" ~ ^0055FFAdd session...^000000: ~ Continue selecting castles...: ~ ^777777Cancel^000000")) {
case 1:
for(set [email protected],0; [email protected]<.Size; set [email protected],[email protected]+4)
if (([email protected] == $WOE_CONTROL[[email protected]] && [email protected] <= $WOE_CONTROL[[email protected]+1]) || [email protected] < $WOE_CONTROL[[email protected]]) {
set [email protected],1;
break;
}
if ([email protected]) { set [email protected],1; set [email protected],.Size; }
copyarray $WOE_CONTROL[[email protected]+4], $WOE_CONTROL[[email protected]], [email protected];
setarray $WOE_CONTROL[[email protected]], [email protected], [email protected], [email protected], [email protected];
set .Size, getarraysize($WOE_CONTROL);
case 3:
mes "[New Session]";
mes (([email protected])?"Session added.":"Cancelled.");
next;
set [email protected],1;
case 2:
break;
}
if ([email protected]) { set [email protected],0; break; }
}
}
break;
case 2:
mes "[Remove Session]";
if (!.Size) {
mes "There are no sessions configured.";
next;
break;
}
mes "Select a session to remove.";
next;
set [email protected]$,"";
for(set [email protected],0; [email protected]<.Size; set [email protected],[email protected]+4)
set [email protected]$, [email protected]$+" ~ "+.Days$[$WOE_CONTROL[[email protected]]]+" ("+Add_Zero($WOE_CONTROL[[email protected]+1],1)+"-"+Add_Zero($WOE_CONTROL[[email protected]+2],1)+"):";
set [email protected]$, [email protected]$+" ~ ^777777Cancel^000000";
set [email protected], select([email protected]$)-1;
if ([email protected] == (.Size/4)) break;
mes "[Remove Session]";
mes "Delete ^0055FF"+.Days$[$WOE_CONTROL[[email protected]*4]]+"'s^000000 session?";
mes "This action cannot be undone.";
next;
set [email protected], select(" ~ ^FF0000Delete session...^000000: ~ ^777777Cancel^000000");
mes "[Remove Session]";
if ([email protected] == 2)
mes "Cancelled.";
else {
deletearray $WOE_CONTROL[[email protected]*4],4;
set .Size, getarraysize($WOE_CONTROL);
mes "Session deleted.";
}
next;
break;
case 3:
mes "[Reload Settings]";
mes "This will trigger all events related to new session configurations, if any.";
if (agitcheck() || agitcheck2()) {
mes " ";
mes "Be aware that this will disrupt the current WOE session.";
}
next;
set [email protected], select(" ~ ^0055FFReload settings...^000000: ~ ^777777Cancel^000000");
mes "[Reload Settings]";
if ([email protected] == 2) mes "Cancelled.";
else {
set .Init,1;
donpcevent "WOE_CONTROL::OnMinute00";
mes "Variables have been re-initialized.";
}
next;
break;
case 4:
mes "[Force Agit End]";
if (!agitcheck() && !agitcheck2())  {
mes "WOE has already ended.";
next;
break;
}
mes "This command will safely execute all AgitEnd events.";
mes " ";
mes "Kill the current WOE session?";
next;
set [email protected], select(" ~ ^FF0000End session...^000000:"+((.Options&1)?" ~ ^FF0000End session without rewards...^000000":"")+": ~ ^777777Cancel^000000");
mes "[Force Agit End]";
if ([email protected] == 3)
mes "Cancelled.";
else {
set .ForceEnd, [email protected];
donpcevent "WOE_CONTROL::OnWOEEnd";
mes "WOE session terminated.";
}
next;
break;
case 5:
set [email protected],1; break;
}
if ([email protected]) { set [email protected],0; break; }
} break;
case 5:
close;
} }
}

Make sure u change the owner of the castle in database as your GuildID first

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//===== rAthena Script =======================================
//= Euphy's WOE Controller
//===== By: ==================================================
//= Euphy
//===== Current Version: =====================================
//= 1.5
//===== Compatible With: =====================================
//= rAthena Project
//===== Description: =========================================
//= A controller for War of Emperium designed for
//= simplicity and ease of use.
//= Many concepts taken from ToastOfDoom's script,
//= and "rewards" function originally by Goddameit.
//===== Additional Comments: =================================
//= Be sure to disable the default agit controllers!
//== npc\guild\agit_controller.txt
//== npc\guild2\agit_start_se.txt
//============================================================

// Information NPC
//============================================================
prontera,147,163,4 script WOE Information 835,{
doevent "WOE_CONTROL::OnMenu";
end;
OnAgitStart:
while(agitcheck()) {
specialeffect EF_BEGINSPELL6;
sleep 4250;
}
end;
}

// Script Core
//============================================================
- script WOE_CONTROL -1,{
function Disp_Owner; function Add_Zero;

OnInit:

// -----------------------------------------------------------
//  Configuration settings.
// -----------------------------------------------------------

set .CastleWarp,0; // 1: Always enable all castle warps. | 0: Warp only to active castles.
set .AutoKick,1; // Automatically kick players from inactive castles during WOE? (1:yes / 0:no)
set .NoOwner,0;  // Automatically kick players from unconquered castles outside of WOE? (1:yes / 0:no)
set .ExitWarp,0; // Warp all players from castles when WOE ends? (1:yes / 0:no)
set .GMAccess,60; // GM level required to access Session Manager.

// -----------------------------------------------------------
//  Reward options.
// -----------------------------------------------------------
//  [1] Enable rewards.
//  [2] Mail all rewards.
//      - If not set, players receive items in their inventory.
//      - Only ONE item can be sent via mail, plus Zeny.
//      - Note that offline players do NOT receive rewards.
//  [4] Only reward Guild Masters.
//      - If not set, all guild members are rewarded.
//      - If mailing is enabled (option 2), offline Guild Masters WILL receive rewards.
//  [8] Duplicate IP check.
//      - Members in a guild with the same IP address are not rewarded.
//      - If Guild Masters is enabled (option 4), this feature is not used.
// -----------------------------------------------------------

// Combine values as needed (e.g. 1|8 = 1+8 = 9).
set .Options, 1|8;

// Rewards per castle.
// -- when given directly: <itemID>,<amount>{,<itemID>,<amount>,...}
// -- via mail (option 2): <itemID>,<amount>,<Zeny>
setarray .Reward[0],14001,1;

// -----------------------------------------------------------
//  Constants (leave this section alone).
// -----------------------------------------------------------

setarray .Castles$[0],
"prtg_cas01","prtg_cas02","prtg_cas03","prtg_cas04","prtg_cas05",
"payg_cas01","payg_cas02","payg_cas03","payg_cas04","payg_cas05",
"gefg_cas01","gefg_cas02","gefg_cas03","gefg_cas04","gefg_cas05",
"aldeg_cas01","aldeg_cas02","aldeg_cas03","aldeg_cas04","aldeg_cas05",
"arug_cas01","arug_cas02","arug_cas03","arug_cas04","arug_cas05",
"schg_cas01","schg_cas02","schg_cas03","schg_cas04","schg_cas05";
setarray .EndLabel$[0],"ar01","ar02","ar03","ar04","ar05","sc01","sc02","sc03","sc04","sc05";
setarray .Days$[0],"Sunday","Monday","Tuesday","Wednesday","Thursday","Friday","Saturday";
setarray .Regions$[0],"Prontera","Payon","Geffen","Aldebaran","Arunafeltz","Schwaltzvalt";
setarray .Map$[0],"prt_gld","pay_gld","gef_fild13","alde_gld","aru_gld","sch_gld";
setarray .MapX[0],134,240,153,111,208,121,295,317,140,204,214,308,143,193,305,48, 95,142,239,264,158,83, 68,299,292,293,288, 97,137, 71;
setarray .MapY[0], 65,128,137,240,240,233,116,293,160,266, 75,240,240,278, 87,83,249, 85,242, 90,272,47,155,345,107,100,252,196, 90,315;

// -----------------------------------------------------------

set .Size, getarraysize($WOE_CONTROL);
if (.AutoKick || .NoOwner)
for(set [email protected],0; [email protected]<30; set [email protected],[email protected]+1) {
setmapflag .Castles$[[email protected]], mf_loadevent;
setd "."+.Castles$[[email protected]], [email protected];
}
if (!agitcheck() && !agitcheck2()) sleep 4000;
set .Init,1;

OnMinute00:
freeloop(1);
if (agitcheck() || agitcheck2()) {
for(set [email protected],0; [email protected]<.Size; set [email protected],[email protected]+4)
if (gettime(4) == $WOE_CONTROL[[email protected]] && gettime(3) == $WOE_CONTROL[[email protected]+2]) {
OnWOEEnd:
announce "The War Of Emperium is over!",bc_all|bc_woe;
AgitEnd; AgitEnd2;
sleep 1000;
for(set [email protected],0; [email protected]<30; set [email protected],[email protected]+1) {
if (.Active[0]&(1<<[email protected])) Disp_Owner(.Castles$[[email protected]],1);
if (.ExitWarp) maprespawnguildid .Castles$[[email protected]],0,3;
}
if (.Options&1 && .Active[0] && .ForceEnd != 2) callsub OnReward, .Active[0];
deletearray .Active[0],2;
if (.ForceEnd) { set .ForceEnd,0; end; }
break;
}
}
if ((!agitcheck() && !agitcheck2()) || .Init) {
if (!agitcheck() && !agitcheck2()) set .Init,0;
for(set [email protected],0; [email protected]<.Size; set [email protected],[email protected]+4)
if (gettime(4) == $WOE_CONTROL[[email protected]] && gettime(3) >= $WOE_CONTROL[[email protected]+1] && gettime(3) < $WOE_CONTROL[[email protected]+2]) {
deletearray .Active[0],2;
set .Active[0], $WOE_CONTROL[[email protected]+3];
if (.Init) { AgitEnd; AgitEnd2; }
else announce "The War Of Emperium has begun!",bc_all|bc_woe;
sleep 1000;
AgitStart; AgitStart2;
for(set [email protected],0; [email protected]<30; set [email protected],[email protected]+1) {
if (.Active[0]&(1<<[email protected])) {
if (!.Init) Disp_Owner(.Castles$[[email protected]],0);
set .Active[1], .Active[1] | (1<<(([email protected]/5)+1));
} else {
if ([email protected]<20) {
donpcevent "Agit#"+.Castles$[[email protected]]+"::OnAgitEnd";
killmonster .Castles$[[email protected]], "Agit#"+.Castles$[[email protected]]+"::OnAgitBreak";
} else {
donpcevent "Manager#"+.Castles$[[email protected]]+"::OnAgitEnd2";
killmonster .Castles$[[email protected]], "Steward#"+.EndLabel$[[email protected]]+"::OnStartArena";
}
}
}
break;
}
}
set .Init,0;
end;

function Disp_Owner {
set [email protected], getcastledata(getarg(0),1);
if ([email protected]) announce "The ["+getcastlename(getarg(0))+"] castle "+((getarg(1))?"has been conquered":"is currently held")+" by the ["+getguildname([email protected])+"] guild.",bc_all|bc_woe;
else announce "The ["+getcastlename(getarg(0))+"] castle is currently unoccupied.",bc_all|bc_woe;
return;
}
function Add_Zero {
return ((getarg(0)<10)?"0":"")+getarg(0)+(getarg(1,0)?".":":")+"00";
}

OnReward:
set [email protected]$, ((.Options&4)?"position = 0":"online = 1");
if (.Options&2) set [email protected]$,gettimestr("%B %d, %Y",21);
freeloop(1);
for(set [email protected],0; [email protected]<30; set [email protected],[email protected]+1)
if (getarg(0)&(1<<[email protected])) {
set [email protected], getcastledata(.Castles$[[email protected]],1);
if ([email protected]) continue;
set [email protected], query_sql("SELECT account_id,char_id FROM `guild_member` WHERE guild_id = '"[email protected]+"' AND "[email protected]$,[email protected],[email protected]);
for(set [email protected],0; [email protected]<[email protected]; set [email protected],[email protected]+1) {
if (.Options&8 && !(.Options&4)) {
set [email protected]$, replacestr(getcharip([email protected][[email protected]]),".","a");
if (getd("[email protected]_"[email protected]+"_"[email protected]$)) continue;
setd "[email protected]_"[email protected]+"_"[email protected]$,1;
}
if (.Options&2) {
query_sql("INSERT INTO `mail` (send_name,dest_id,title,message,nameid,amount,identify,zeny,time) VALUES ("+
         "'no-reply',"[email protected][[email protected]]+",'** Siege Reward: "+getcastlename(.Castles$[[email protected]])+" **',"+
         "'Brave one,% % Congratulations!% Your guild has successfully occupied% territory in the War of Emperium on% "[email protected]$+".% % % % % [ Your reward is attached. ]',"+
         .Reward[0]+","+.Reward[1]+",0,"+.Reward[2]+",UNIX_TIMESTAMP(NOW()))");
if (!getd("[email protected]_"[email protected][[email protected]]) && isloggedin([email protected][[email protected]],[email protected][[email protected]])) {
setd "[email protected]_"[email protected][[email protected]],1;
message rid2name([email protected][[email protected]]),"You've got mail! Please re-login to update your mailing list.";
}
} else if (isloggedin([email protected][[email protected]])) {
for(set [email protected],0; [email protected]<getarraysize(.Reward); set [email protected],[email protected]+2)
getitem .Reward[[email protected]], .Reward[[email protected]+1], [email protected][[email protected]];
message rid2name([email protected][[email protected]]),"You have been rewarded for conquering "+getcastlename(.Castles$[[email protected]])+".";
}
}
}
if (.Options&2) query_sql("UPDATE `mail` SET message = REPLACE(message,'%',CHAR(13)) WHERE send_name = 'no-reply'");
return;

OnPCLoadMapEvent:
if (!compare(strcharinfo(3),"g_cas")) end;
if (((.AutoKick && .Active[0]) || (.NoOwner && !getcastledata(strcharinfo(3),1))) && !(.Active[0]&(1<<getd("."+strcharinfo(3))))) {
if (getcharid(2) && getcastledata(strcharinfo(3),1) == getcharid(2)) end;
sleep2 1000;
message strcharinfo(0), getcastlename(strcharinfo(3))+" is currently inactive.";
sleep2 5000;
if (compare(strcharinfo(3),"g_cas")) warp "SavePoint",0,0;
}
end;

OnMenu:
while(1) {
mes "[WOE Information]";
if (agitcheck() || agitcheck2()) {
if (.Active[0]) {
for(set [email protected],0; [email protected]<.Size; set [email protected],[email protected]+4)
if (gettime(4) == $WOE_CONTROL[[email protected]] && gettime(3) >= $WOE_CONTROL[[email protected]+1] && gettime(3) < $WOE_CONTROL[[email protected]+2]) {
set [email protected], $WOE_CONTROL[[email protected]+2];
break;
}
mes "The War of Emperium is ^0055FFactive^000000 until ^FF0000"+Add_Zero([email protected])+"^000000 in the following regions:";
mes " ";
for(set [email protected],0; [email protected]<6; set [email protected],[email protected]+1)
if (.Active[1]&(1<<([email protected]+1))) mes " > ^777777"+.Regions$[[email protected]]+"^000000";
} else
mes "The War of Emperium is ^0055FFactive^000000.";
} else {
for(set [email protected],0; [email protected]<.Size; set [email protected],[email protected]+4)
if ((gettime(4) == $WOE_CONTROL[[email protected]] && gettime(3) <= $WOE_CONTROL[[email protected]+1]) || gettime(4) < $WOE_CONTROL[[email protected]]) {
setarray [email protected][0],$WOE_CONTROL[[email protected]],$WOE_CONTROL[[email protected]+1];
break;
}
if (!getarraysize([email protected]))
setarray [email protected][0],$WOE_CONTROL[0],$WOE_CONTROL[1];
mes "The War of Emperium is ^777777inactive^000000.";
if (.Size) {
mes " ";
mes "The next session will begin";
mes "on ^0055FF"+.Days$[[email protected][0]]+"^000000 at "+Add_Zero([email protected][1])+"^000000.";
}
}
next;
switch(select(""+((.CastleWarp || .Active[1])?" ~ Warp to castles...":"")+": ~ Check schedule...: ~ View castle owners...:"+((getgmlevel()<.GMAccess || !getgmlevel())?"":" ~ Manage sessions...")+": ~ ^777777Cancel^000000")) {
case 1:
if (.CastleWarp) set [email protected]$,"^0055FF";
set [email protected]$,"";
for(set [email protected],0; [email protected]<6; set [email protected],[email protected]+1) {
if (.CastleWarp || .Active[1]&(1<<([email protected]+1)))
set [email protected]$, [email protected]$+" ~ "+((.Active[1]&(1<<([email protected]+1)))[email protected]$:"^777777")+.Regions$[[email protected]]+" Castles^000000";
set [email protected]$, [email protected]$+":";
}
set [email protected], select([email protected]$)-1;
set [email protected]$,"";
for(set [email protected],[email protected]*5; [email protected]<([email protected]*5)+5; set [email protected],[email protected]+1) {
if (.CastleWarp || .Active[0]&(1<<[email protected]))
set [email protected]$, [email protected]$+" ~ "+((.Active[0]&(1<<[email protected]))[email protected]$:"^777777")+getcastlename(.Castles$[[email protected]])+"^000000";
set [email protected]$, [email protected]$+":";
}
set [email protected], select([email protected]$)-1;
warp .Map$[[email protected]],.MapX[([email protected]*5)[email protected]],.MapY[([email protected]*5)[email protected]];
close;
case 2:
mes "[Schedule]";
if (.Size) {
freeloop(1);
for(set [email protected],0; [email protected]<.Size; set [email protected],[email protected]+4) {
mes "> ^FF0000"+.Days$[$WOE_CONTROL[[email protected]]]+" ("+Add_Zero($WOE_CONTROL[[email protected]+1])+"-"+Add_Zero($WOE_CONTROL[[email protected]+2])+")^000000";
for(set [email protected],0; [email protected]<30; set [email protected],[email protected]+1)
if ($WOE_CONTROL[[email protected]+3]&(1<<[email protected])) mes "  ~ "+getcastlename(.Castles$[[email protected]])+" ^777777("+.Castles$[[email protected]]+")^000000";
if ([email protected]+4 < .Size) mes " ";
}
freeloop(0);
} else
mes "No times are configured.";
next;
break;
case 3:
mes "[Castle Ownership]";
for(set [email protected],0; [email protected]<6; set [email protected],[email protected]+1) {
set [email protected], [email protected]*5;
mes "> ^FF0000"+.Regions$[[email protected]]+"^000000";
for(set [email protected],[email protected]; [email protected]<([email protected]+5); set [email protected],[email protected]+1) { 
set [email protected], getcastledata(.Castles$[[email protected]],1);
mes "  ~ "+getcastlename(.Castles$[[email protected]])+": "+(([email protected])?"^0055FF"+getguildname([email protected]):"^777777unoccupied")+"^000000";
}
if ([email protected] < 5) mes " ";
}
next;
break;
case 4:
while(1) {
mes "[Session Manager]";
mes "There are ^0055FF"+(.Size/4)+" session(s)^000000 configured.";
mes "What would you like to do?";
next;
switch(select(" ~ Add a session...: ~ Delete a session...: ~ Reload settings...:"+((agitcheck() || agitcheck2())?" ~ End WOE session...":"")+": ~ ^777777Go back^000000")) {
case 1:
mes "[New Session]";
if (.Size > 127) {
mes "You have already reached the maximum of 32 sessions.";
next;
break;
}
mes "Select a day.";
next;
set [email protected], select(" ~ "+implode(.Days$,": ~ "))-1;
mes "[New Session]";
mes "Select a start time for ^0055FF"+.Days$[[email protected]]+"^000000.";
next;
set [email protected]$,"";
for(set [email protected],0; [email protected]<23; set [email protected],[email protected]+1)
set [email protected]$, [email protected]$+" ~ "+Add_Zero([email protected],1)+":";
set [email protected], select([email protected]$)-1;
mes "[New Session]";
mes "Select an end time for ^0055FF"+.Days$[[email protected]]+"^000000.";
next;
set [email protected]$,"";
for(set [email protected],[email protected]+1; [email protected]<24; [email protected],[email protected]+1)
set [email protected]$, [email protected]$+" ~ "+Add_Zero([email protected],1)+":";
set [email protected], select([email protected]$)[email protected];
for(set [email protected],0; [email protected]<.Size; set [email protected],[email protected]+4)
if ([email protected] == $WOE_CONTROL[[email protected]] &&
  (([email protected] >= $WOE_CONTROL[[email protected]+1] && [email protected] < $WOE_CONTROL[[email protected]+2]) ||
   ([email protected] > $WOE_CONTROL[[email protected]+1] && [email protected] <= $WOE_CONTROL[[email protected]+2]) ||
   ([email protected] <= $WOE_CONTROL[[email protected]+1] && [email protected] >= $WOE_CONTROL[[email protected]+2]))) {
mes "[New Session]";
mes "The chosen times overlap with an existing session.";
next;
set [email protected],1;
break;
}
if ([email protected]) { set [email protected],0; break; }
set [email protected],0;
while(1) {
mes "[New Session]";
mes "^0055FF"+.Days$[[email protected]]+" ("+Add_Zero([email protected])+"-"+Add_Zero([email protected])+")^000000";
mes " > Castles:";
if ([email protected])
mes "   ~ ^777777(none selected)^000000";
else for(set [email protected],0; [email protected]<30; set [email protected],[email protected]+1)
if ([email protected]&(1<<[email protected])) mes "   ~ "+getcastlename(.Castles$[[email protected]])+" ("+.Castles$[[email protected]]+")";
next;
set [email protected]$,(([email protected])?" ~ ^FF0000Finished...^000000":"")+":";
for(set [email protected],0; [email protected]<30; set [email protected],[email protected]+1)
set [email protected]$, [email protected]$+" ~ "+(([email protected]&(1<<[email protected]))?"^0055FF":"")+getcastlename(.Castles$[[email protected]])+" ("+.Castles$[[email protected]]+")^000000:";
set [email protected], select([email protected]$)-1;
if ([email protected])
set [email protected], [email protected]^(1<<([email protected]));
else {
mes "[New Session]";
mes "Are you sure?";
next;
switch(select(" ~ ^0055FFAdd session...^000000: ~ Continue selecting castles...: ~ ^777777Cancel^000000")) {
case 1:
for(set [email protected],0; [email protected]<.Size; set [email protected],[email protected]+4)
if (([email protected] == $WOE_CONTROL[[email protected]] && [email protected] <= $WOE_CONTROL[[email protected]+1]) || [email protected] < $WOE_CONTROL[[email protected]]) {
set [email protected],1;
break;
}
if ([email protected]) { set [email protected],1; set [email protected],.Size; }
copyarray $WOE_CONTROL[[email protected]+4], $WOE_CONTROL[[email protected]], [email protected];
setarray $WOE_CONTROL[[email protected]], [email protected], [email protected], [email protected], [email protected];
set .Size, getarraysize($WOE_CONTROL);
case 3:
mes "[New Session]";
mes (([email protected]d)?"Session added.":"Cancelled.");
next;
set [email protected],1;
case 2:
break;
}
if ([email protected]) { set [email protected],0; break; }
}
}
break;
case 2:
mes "[Remove Session]";
if (!.Size) {
mes "There are no sessions configured.";
next;
break;
}
mes "Select a session to remove.";
next;
set [email protected]$,"";
for(set [email protected],0; [email protected]<.Size; set [email protected],[email protected]+4)
set [email protected]$, [email protected]$+" ~ "+.Days$[$WOE_CONTROL[[email protected]]]+" ("+Add_Zero($WOE_CONTROL[[email protected]+1],1)+"-"+Add_Zero($WOE_CONTROL[[email protected]+2],1)+"):";
set [email protected]$, [email protected]$+" ~ ^777777Cancel^000000";
set [email protected], select([email protected]$)-1;
if ([email protected] == (.Size/4)) break;
mes "[Remove Session]";
mes "Delete ^0055FF"+.Days$[$WOE_CONTROL[[email protected]*4]]+"'s^000000 session?";
mes "This action cannot be undone.";
next;
set [email protected], select(" ~ ^FF0000Delete session...^000000: ~ ^777777Cancel^000000");
mes "[Remove Session]";
if ([email protected] == 2)
mes "Cancelled.";
else {
deletearray $WOE_CONTROL[[email protected]*4],4;
set .Size, getarraysize($WOE_CONTROL);
mes "Session deleted.";
}
next;
break;
case 3:
mes "[Reload Settings]";
mes "This will trigger all events related to new session configurations, if any.";
if (agitcheck() || agitcheck2()) {
mes " ";
mes "Be aware that this will disrupt the current WOE session.";
}
next;
set [email protected], select(" ~ ^0055FFReload settings...^000000: ~ ^777777Cancel^000000");
mes "[Reload Settings]";
if ([email protected] == 2) mes "Cancelled.";
else {
set .Init,1;
donpcevent "WOE_CONTROL::OnMinute00";
mes "Variables have been re-initialized.";
}
next;
break;
case 4:
mes "[Force Agit End]";
if (!agitcheck() && !agitcheck2())  {
mes "WOE has already ended.";
next;
break;
}
mes "This command will safely execute all AgitEnd events.";
mes " ";
mes "Kill the current WOE session?";
next;
set [email protected], select(" ~ ^FF0000End session...^000000:"+((.Options&1)?" ~ ^FF0000End session without rewards...^000000":"")+": ~ ^777777Cancel^000000");
mes "[Force Agit End]";
if ([email protected] == 3)
mes "Cancelled.";
else {
set .ForceEnd, [email protected];
donpcevent "WOE_CONTROL::OnWOEEnd";
mes "WOE session terminated.";
}
next;
break;
case 5:
set [email protected],1; break;
}
if ([email protected]) { set [email protected],0; break; }
} break;
case 5:
close;
} }
}

Make sure u change the owner of the castle in database as your GuildID first

 

This script is not working on my server. I set the woe for tuesday thursday and saturday but the woe controller has no announcement that we have woe and it wont open a portal.

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u need to disable those scripts, in intro :

//= Be sure to disable the default agit controllers!
//== npc\guild\agit_controller.txt
//== npc\guild2\agit_start_se.txt

then u can use this script

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