zaruramen Posted January 7, 2016 Group: Members Topic Count: 14 Topics Per Day: 0.00 Content Count: 41 Reputation: 0 Joined: 08/27/15 Last Seen: October 22, 2016 Share Posted January 7, 2016 hello I would like to set *2 or more EXP and HP of monster only in dungeon (or specify map) I found mapflag bexp but don't know how to do about HP please advise me. Quote Link to comment Share on other sites More sharing options...
0 Emistry Posted January 8, 2016 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2369 Joined: 10/28/11 Last Seen: 10 hours ago Share Posted January 8, 2016 if your monsters spawn is only limited inside the dungeons, then you should just edit the MaxHP of your monster through the db/re/mob_db.txt. 1 Quote Link to comment Share on other sites More sharing options...
0 benching Posted January 7, 2016 Group: Members Topic Count: 26 Topics Per Day: 0.01 Content Count: 350 Reputation: 43 Joined: 09/07/12 Last Seen: August 30, 2019 Share Posted January 7, 2016 normally, you should manually change the HP value in the `mob_db.txt` for each monster in the dungeon. the other way is a source code edit, but the easiest way of using this will cause all monsters hp to double (*2). 1 1 Quote Link to comment Share on other sites More sharing options...
0 zaruramen Posted January 7, 2016 Group: Members Topic Count: 14 Topics Per Day: 0.00 Content Count: 41 Reputation: 0 Joined: 08/27/15 Last Seen: October 22, 2016 Author Share Posted January 7, 2016 some monster is in dungeon and on the field that I don't know how to control. Quote Link to comment Share on other sites More sharing options...
0 joelolopez Posted January 7, 2016 Group: Members Topic Count: 154 Topics Per Day: 0.03 Content Count: 493 Reputation: 46 Joined: 01/24/12 Last Seen: August 25, 2022 Share Posted January 7, 2016 use this setbattleflag("monster_hp_rate",100); change this to 200 to make monsters x2 hp setbattleflag("mvp_hp_rate",100); dont forget to +1 if this helps <3 Quote Link to comment Share on other sites More sharing options...
0 benching Posted January 7, 2016 Group: Members Topic Count: 26 Topics Per Day: 0.01 Content Count: 350 Reputation: 43 Joined: 09/07/12 Last Seen: August 30, 2019 Share Posted January 7, 2016 (edited) Edited: thats new to me joelolopez Edited January 7, 2016 by benching Quote Link to comment Share on other sites More sharing options...
0 Emistry Posted January 7, 2016 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2369 Joined: 10/28/11 Last Seen: 10 hours ago Share Posted January 7, 2016 use this setbattleflag("monster_hp_rate",100); change this to 200 to make monsters x2 hp setbattleflag("mvp_hp_rate",100); dont forget to +1 if this helps <3 it affect world wide mob. all monster will have 2x HP. 1 Quote Link to comment Share on other sites More sharing options...
0 zaruramen Posted January 7, 2016 Group: Members Topic Count: 14 Topics Per Day: 0.00 Content Count: 41 Reputation: 0 Joined: 08/27/15 Last Seen: October 22, 2016 Author Share Posted January 7, 2016 use this setbattleflag("monster_hp_rate",100); change this to 200 to make monsters x2 hp setbattleflag("mvp_hp_rate",100); dont forget to +1 if this helps <3 I'm sorry I'm newbie where I need to paste it? or I need to write a new script? Quote Link to comment Share on other sites More sharing options...
0 benching Posted January 7, 2016 Group: Members Topic Count: 26 Topics Per Day: 0.01 Content Count: 350 Reputation: 43 Joined: 09/07/12 Last Seen: August 30, 2019 Share Posted January 7, 2016 use this setbattleflag("monster_hp_rate",100); change this to 200 to make monsters x2 hp setbattleflag("mvp_hp_rate",100); dont forget to +1 if this helps <3 I'm sorry I'm newbie where I need to paste it? or I need to write a new script? are you sure about using that? as emistry said, it will affect all the monsters in all the fields and dungeons. Quote Link to comment Share on other sites More sharing options...
0 zaruramen Posted January 7, 2016 Group: Members Topic Count: 14 Topics Per Day: 0.00 Content Count: 41 Reputation: 0 Joined: 08/27/15 Last Seen: October 22, 2016 Author Share Posted January 7, 2016 I don't know how to use it and searching on forum. Quote Link to comment Share on other sites More sharing options...
0 joelolopez Posted January 7, 2016 Group: Members Topic Count: 154 Topics Per Day: 0.03 Content Count: 493 Reputation: 46 Joined: 01/24/12 Last Seen: August 25, 2022 Share Posted January 7, 2016 (edited) @benching its the nearest solution for her problem, if it doesnt seem ryt for you. then try to produce a better solution for her her title is "it is possible to set monster HP*2 in dungeon?" then i gave her the possible answer, if you have an ideas to make it work in a specified map well, come up with your solution, coz for me its not possible.. its only possible if theres a source mod Edited January 7, 2016 by joelolopez Quote Link to comment Share on other sites More sharing options...
0 zaruramen Posted January 8, 2016 Group: Members Topic Count: 14 Topics Per Day: 0.00 Content Count: 41 Reputation: 0 Joined: 08/27/15 Last Seen: October 22, 2016 Author Share Posted January 8, 2016 thank you Emistry maybe I need to set some dungeon that don't have a same mob on fields. Quote Link to comment Share on other sites More sharing options...
0 Azeroth Posted January 8, 2016 Group: Members Topic Count: 36 Topics Per Day: 0.01 Content Count: 383 Reputation: 121 Joined: 03/31/12 Last Seen: January 29, 2023 Share Posted January 8, 2016 Maybe he needs a little src edit that monster in a dungeon has 2* hp (custom dungeon?) than other dungeons or fields. Quote Link to comment Share on other sites More sharing options...
0 Scylla Posted January 9, 2016 Group: Members Topic Count: 47 Topics Per Day: 0.01 Content Count: 374 Reputation: 47 Joined: 03/27/13 Last Seen: April 15 Share Posted January 9, 2016 (edited) Maybe if ' dungeons ' have a specific term like GVG / PVP type maps. Edited January 9, 2016 by Scylla Quote Link to comment Share on other sites More sharing options...
0 benching Posted January 20, 2016 Group: Members Topic Count: 26 Topics Per Day: 0.01 Content Count: 350 Reputation: 43 Joined: 09/07/12 Last Seen: August 30, 2019 Share Posted January 20, 2016 (edited) I dont really like answering to this kind of rude things pointed to me, but i will, just this time. @benching its the nearest solution for her problem, if it doesnt seem ryt for you. then try to produce a better solution for her her title is "it is possible to set monster HP*2 in dungeon?" then i gave her the possible answer, if you have an ideas to make it work in a specified map well, come up with your solution, coz for me its not possible.. its only possible if theres a source mod In the title, there are this: "in dungeon".well , looks like you miss the information she gave about what she want specifically. This is what she want, hello I would like to set *2 or more EXP and HP of monster only in dungeon (or specify map) I found mapflag bexp but don't know how to do about HP please advise me. "only in dungeon (or specify map)"which she means, specific map. Edited January 20, 2016 by benching Quote Link to comment Share on other sites More sharing options...
0 joelolopez Posted January 20, 2016 Group: Members Topic Count: 154 Topics Per Day: 0.03 Content Count: 493 Reputation: 46 Joined: 01/24/12 Last Seen: August 25, 2022 Share Posted January 20, 2016 (edited) like what I've said before its the nearest solution to her problem, so don't question my solution for her coz u don't even have any solution to help lol, and this issue is very old, you've been online all this time,how took you so long to reply to my post? lol, you shouldn't even bother dude lol, you're questioning my solutions as if you're smarter than me ahahaha! yeah dude don't make me feel stupid and you're the smart guy here.. you don't even came up with a very small solution to help her. maybe Emistry can treat me like that, but the likes of you? I don't think so ahahah no offense Edited January 20, 2016 by joelolopez Quote Link to comment Share on other sites More sharing options...
0 Emistry Posted January 20, 2016 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2369 Joined: 10/28/11 Last Seen: 10 hours ago Share Posted January 20, 2016 maybe Emistry can treat me like that, but the likes of you? LOL, that's bias, honestly speaking, I am just nothing more than a fool sometime. Anyway, forum is for discussion. If you feel good about it then you join the discussion, if not then just ignore the post or leave the topic. If you have a better solution to share, then just share it if you want to. It's also true that it may not be feel good when you criticize other's work without showing your own works that has a better solution than others. although I alway do it ... xD Keep the environment peace. Quote Link to comment Share on other sites More sharing options...
0 joelolopez Posted January 20, 2016 Group: Members Topic Count: 154 Topics Per Day: 0.03 Content Count: 493 Reputation: 46 Joined: 01/24/12 Last Seen: August 25, 2022 Share Posted January 20, 2016 (edited) i thought that this issue was closed, but still i got some notification from this topic.. i dont even criticize the Basic solution that smart "benching" gave : the "Edit mob_db.txt" lol, i know that it will give the right results coz it will give x2 HP when you edit the mob_db.txt, but how about the same monster but spawn in diffent map, so "it STILL NOT " the right solution for her problem. thanks emistry for understanding.. it feels not quite good when they criticize your solution as if their smarter than you. for benching remember this line? Edited: thats new to me joelolopez at least i taught you some new stuff lol before you criticize my solution @benching do you think that what you've just said about me is not rude? are you sure about using that?as emistry said, it will affect all the monsters in all the fields and dungeons. man its also my credibility that is in danger here in this community dont make me feel stupid thats why i said those things to you, this wouldn't happen if you dont criticize my solution in the first place. think before speak dude.. Edited January 20, 2016 by joelolopez Quote Link to comment Share on other sites More sharing options...
0 benching Posted January 20, 2016 Group: Members Topic Count: 26 Topics Per Day: 0.01 Content Count: 350 Reputation: 43 Joined: 09/07/12 Last Seen: August 30, 2019 Share Posted January 20, 2016 (edited) I didn't question the solution you gave to her, I question her, asking her, if she was sure about using the setbattleflag is not a criticism.Just asking if she was sure,well, thats your point of view, lets leave it at that.@zaruramenCan we close this topic? Edited January 20, 2016 by benching Quote Link to comment Share on other sites More sharing options...
0 zaruramen Posted January 22, 2016 Group: Members Topic Count: 14 Topics Per Day: 0.00 Content Count: 41 Reputation: 0 Joined: 08/27/15 Last Seen: October 22, 2016 Author Share Posted January 22, 2016 hello I have already custom mob_db. So I think no script support this request yet then I closed this topic and thank you very much for all advise. luv you all Quote Link to comment Share on other sites More sharing options...
0 Lord Ganja Posted January 29, 2016 Group: Members Topic Count: 141 Topics Per Day: 0.03 Content Count: 444 Reputation: 22 Joined: 06/18/12 Last Seen: August 11, 2018 Share Posted January 29, 2016 Check this LINK Quote Link to comment Share on other sites More sharing options...
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zaruramen
hello I would like to set *2 or more EXP and HP of monster only in dungeon (or specify map) I found mapflag bexp but don't know how to do about HP please advise me.
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