goddameit

txtlogin

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This is a researching release, it could have something bad or you may have no idea how to use this.

 

Zw1OcHj.jpg

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Preview :

 

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Info :

You can make someone to log into server without using client.

So, basically, this is a BOT.

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Download :

txtlogin.7z

Edited by goddameit
  • Upvote 1
  • Like 1

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Ah wow. The scripts you create are amazing. May it be for the good and bad reasons.

I'm afraid we'll start seeing alot of servers with 1k+ players. Or maybe even 10k :o

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WTF, hahaha! nice script damm you really amazing scripter very unique idea.


This is a researching release, it could have something bad or you may have no idea how to use this.
 
Zw1OcHj.jpg

-

Preview :


 
-
 
Info :
You can make someone to log into server without using client.
So, basically, this is a BOT.

-
 
Download :
attachicon.giftxtlogin.7z

 

 

 

z78vMSp.png

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WOW amazing idea..

i've looking for something like this for so long

 

/no1

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Holy... Man! Do you know what did you do?

That... That... That's amazing man!

 

The infinity of things that can do with it...

One of them is what a user of world of warcraft emulator did, check out: https://forum.ragezone.com/f436/blizzlike-single-player-project-real-923381/

Another one is allow the player character to do something while the owner of the character is offline, like opening a store that allows other players to craft items using the Blacksmith or Alchemist skills.

 

Nice job indeed, nice job.

 

Edit:. Uh, I guess I'm dreaming too high, better I return to the ground.

Edited by nakano15

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Dude, I only know that with this, server owners are a few steps closer to making their own Ragnarok Online DS version.

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       CC      vending.c

vending.c: In function ‘fake_openvending’:
vending.c:864: error: ‘CHARSAVE_VENDING’ undeclared (first use in this function)
vending.c:864: error: (Each undeclared identifier is reported only once
vending.c:864: error: for each function it appears in.)
make[1]: *** [obj/vending.o] Error 1
make[1]: Leaving directory `/root/trunk/src/map'
make: *** [map] Error 2

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could you explain how to make it work  please?

 

 

coz im getting this error

 

: DB error - Column count doesn't match value count at row 1
[Debug]: at ..\src\map\script.c:16961 - INSERT INTO `cart_inventory` VALUES ('NULL', '2000002', '501', '3', '0', '1', '0', '0', '0', '0', '0', '0', '32754267', '0', '0' );
Edited by AngelaKiss

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Is this still working in the updated rathena?

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Can anyone fix this please? Or does anyone know a simpler way to login a character by using only a script & without using the client? I am trying to make a bot..

 

Quote

vending.cpp: In function ‘void vending_reopen(map_session_data*)’:
vending.cpp:557:59: error: invalid conversion from ‘int (*)(int, unsigned int, int, intptr_t) {aka int (*)(int, unsigned int, int, long int)}’ to ‘TimerFunc {aka int (*)(int, long int, int, long int)}’ [-fpermissive]
   add_timer(gettick() + 1, pc_txtlogin_timer, sd->bl.id, 0);
                                                           ^
In file included from vending.cpp:12:0:
../common/timer.hpp:54:5: note:   initializing argument 2 of ‘int add_timer(t_tick, TimerFunc, int, intptr_t)’
 int add_timer(t_tick tick, TimerFunc func, int id, intptr_t data);
     ^~~~~~~~~
vending.cpp: In function ‘void fake_openvending(map_session_data*, const char*)’:
vending.cpp:737:13: error: ‘struct mmo_charstatus’ has no member named ‘cart’
  sd->status.cart[0].nameid = 501;
             ^~~~
vending.cpp:738:13: error: ‘struct mmo_charstatus’ has no member named ‘cart’
  sd->status.cart[0].amount = 1;
             ^~~~
vending.cpp:739:13: error: ‘struct mmo_charstatus’ has no member named ‘cart’
  sd->status.cart[0].bound = 0;
             ^~~~
vending.cpp:740:13: error: ‘struct mmo_charstatus’ has no member named ‘cart’
  sd->status.cart[0].card[0] = 0;
             ^~~~
vending.cpp:741:13: error: ‘struct mmo_charstatus’ has no member named ‘cart’
  sd->status.cart[0].card[1] = 0;
             ^~~~
vending.cpp:742:13: error: ‘struct mmo_charstatus’ has no member named ‘cart’
  sd->status.cart[0].card[2] = 0;
             ^~~~
vending.cpp:743:13: error: ‘struct mmo_charstatus’ has no member named ‘cart’
  sd->status.cart[0].card[3] = 0;
             ^~~~
vending.cpp:744:13: error: ‘struct mmo_charstatus’ has no member named ‘cart’
  sd->status.cart[0].equip = 0;
             ^~~~
vending.cpp:745:13: error: ‘struct mmo_charstatus’ has no member named ‘cart’
  sd->status.cart[0].favorite = 0;
             ^~~~
vending.cpp:746:13: error: ‘struct mmo_charstatus’ has no member named ‘cart’
  sd->status.cart[0].id = 0;
             ^~~~
vending.cpp:747:13: error: ‘struct mmo_charstatus’ has no member named ‘cart’
  sd->status.cart[0].identify = 0;
             ^~~~
vending.cpp:748:13: error: ‘struct mmo_charstatus’ has no member named ‘cart’
  sd->status.cart[0].refine = 0;
             ^~~~
vending.cpp:749:13: error: ‘struct mmo_charstatus’ has no member named ‘cart’
  sd->status.cart[0].unique_id = 0;
             ^~~~
vending.cpp:761:13: error: ‘struct mmo_charstatus’ has no member named ‘cart’
  sd->status.cart[0].nameid = 0;
             ^~~~
vending.cpp:762:13: error: ‘struct mmo_charstatus’ has no member named ‘cart’
  sd->status.cart[0].amount = 0;
 

 

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