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abdol

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  1. abdol

    Help!

    After i edit max level and recompiled my server i cant login using old acc. if i create new acc it pushes thru but when i change job it forces close. how to fix this?
  2. it uses the command but still show the hg ? Any help on this
  3. abdol

    Help

    i mean i want to put allstats but the allstats doesnt count in the item
  4. abdol

    Help

    It seems to be that this only change the look but no all stats how to fix this? This is the script Baby Novice Ring of Transformation,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ changebase 4023; bonus bAllStats,2; },{},{ changebase Class; }
  5. Hi po paano po lagyan ng stats yang ganyang script?
  6. here is the script in my npc / quest / lighthalzen //===== rAthena Script ======================================= //= Lighthalzen Dungeon(Biolabs) Monster Spawn Script //===== By: ================================================== //= The Prometheus Project, rAthena Dev Team //===== Current Version: ===================================== //= 2.1 //===== Compatible With: ===================================== //= rAthena Project //===== Additional Comments: ================================= //= 08/24/05 : Added 1st version. [Muad_Dib] //= 1.1 Some corrections to level 1, 2 as pointed out by //= MasterofMuppets. [Skotlex] //= 1.3 Some fixes based on kRO's "RO Map" [Poki#3] //= I also made the place more Moby ^^ //= 1.4 Adjusted spawns according to own info from iRO [MasterOfMuppets] //= 1.5 More accurate spawn numbers and iRO names thanks to Tharis [Playtester] //= 1.6 Official X.3 spawns [Playtester] //= 1.7 Corrected MVP spawn function to be standard to iRO. [L0ne_W0lf] //= - A random 99 will now be spawned when the MVP spawns. //= - Spare spawn and MVP spawn now spawn in official locations. //= - Expandeded timer to allow for varying spawn times. //= 1.7a Added dummy event to keep from causnig warnings. [L0ne_W0lf] //= 1.8 Corrected MVP spawn variance (Labs2 MVP). [L0ne_W0lf] //= 1.9 Added Bio4 spawns. [Chilly] //= 2.0 Updated Bio4 spawns. //= 2.1 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== // lhz_dun01 - Somatology Laboratory //================================================== lhz_dun01,0,0 monster Remover 1682,101,5000 lhz_dun01,0,0 monster Anopheles 1627,70,5000 lhz_dun01,0,0 monster Metaling 1613,50,5000 lhz_dun01,0,0 monster Kavach Icarus 1656,13,5000 lhz_dun01,0,0 monster Errende Ebecee 1655,13,5000 lhz_dun01,0,0 monster Laurell Weinder 1657,11,5000 lhz_dun01,0,0 monster Wickebine Tres 1653,11,5000 lhz_dun01,0,0 monster Armeyer Dinze 1654,8,5000 lhz_dun01,0,0 monster Egnigem Cenia 1652,8,5000 lhz_dun01,0,0 monster Gemini-S58 1681,1,5000 //================================================== // lhz_dun02 - Somatology Laboratory //================================================== lhz_dun02,0,0 monster Laurell Weinder 1657,50,5000 lhz_dun02,0,0 monster Wickebine Tres 1653,50,5000 lhz_dun02,0,0 monster Kavach Icarus 1656,50,5000 lhz_dun02,0,0 monster Errende Ebecee 1655,50,5000 lhz_dun02,0,0 monster Egnigem Cenia 1652,50,5000 lhz_dun02,0,0 monster Armeyer Dinze 1654,50,5000 lhz_dun02,0,0 monster Remover 1682,20,5000 lhz_dun02,0,0 monster Gemini-S58 1681,10,5000 lhz_dun02,0,0 monster Eremes Guile 1635,1,5000 lhz_dun02,0,0,0,0 boss_monster Egnigem Cenia 1658,1,7200000,600000,1 //================================================== // lhz_dun03 - Somatology Laboratory //================================================== lhz_dun03,0,0 monster Cecil Damon 1638,81,5000 lhz_dun03,0,0 monster Kathryne Keyron 1639,57,5000 lhz_dun03,0,0 monster Margaretha Sorin 1637,42,5000 lhz_dun03,0,0 monster Howard Alt-Eisen 1636,42,5000 lhz_dun03,0,0 monster Eremes Guile 1635,42,5000 lhz_dun03,0,0 monster Seyren Windsor 1634,42,5000 lhz_dun03,139,158,20,11 monster Assassin Cross Eremes 1641,1,2580000,2340000 lhz_dun03,138,138,36,34 monster High Wizard Kathryne 1645,1,2580000,2460000 lhz_dun03,114,138,12,16 monster Lord Knight Seyren 1640,1,2700000,2400000 lhz_dun03,139,117,20,11 monster Sniper Cecil 1644,1,2700000,2500000 lhz_dun03,163,138,12,16 monster Whitesmith Howard 1642,1,3000000,2700000 lhz_dun03,138,138,36,34 monster High Priest Margaretha 1643,1,3300000,3000000 lhz_dun03,0,0,0 script mvp_lhz_dun03 -1,{ OnTimer6000000: // delay1 = 6000000 ms (100 min) stopnpctimer; sleep rand(0,30)*60000; // 0 to 30 minutes OnInit: // Select Coordinates to summon a random MVP on switch(rand(1,6)) { case 1: set .@x,140; set .@y,232; break; case 2: set .@x,75; set .@y,138; break; case 3: set .@x,140; set .@y,87; break; case 4: set .@x,205; set .@y,140; break; case 5: set .@x,123; set .@y,137; break; case 6: set .@x,175; set .@y,137; break; } set .@mob,rand(1646,1651); monster "lhz_dun03",.@x,.@y,strmobinfo(1,.@mob),.@mob,1,strnpcinfo(3)+"::OnMyMVPDead"; // Select Coordinates to summon a random 99 on switch(rand(1,6)) { case 1: set .@x2,183; set .@y2,97; break; case 2: set .@x2,97; set .@y2,96; break; case 3: set .@x2,47; set .@y2,139; break; case 4: set .@x2,231; set .@y2,140; break; case 5: set .@x2,139; set .@y2,211; break; case 6: set .@x2,139; set .@y2,259; break; } set .@mob2,rand(1640,1645); monster "lhz_dun03",.@x2,.@y2,strmobinfo(1,.@mob2),.@mob2,1,strnpcinfo(3)+"::OnMy99Dead"; end; OnMyMVPDead: killmonster "lhz_dun03",strnpcinfo(3)+"::OnMy99Dead"; initnpctimer; OnMy99Dead: end; } //======================================================================================== // lhz_dun04 - Bio-life Labs 4F //======================================================================================== lhz_dun04,0,0 monster Randel 2221,42,5000 lhz_dun04,0,0 monster Flamel 2222,42,5000 lhz_dun04,0,0 monster Celia 2223,81,5000 lhz_dun04,0,0 monster Chen 2224,42,5000 lhz_dun04,0,0 monster Gertie 2225,57,5000 lhz_dun04,0,0 monster Alphoccio 2226,42,5000 lhz_dun04,0,0 monster Trentini 2227,42,5000 lhz_dun04,0,0 monster Paladin Randel 2228,1,3300000,3000000 lhz_dun04,0,0 monster Creator Flamel 2229,1,3300000,3000000 lhz_dun04,0,0 monster Professor Celia 2230,1,3300000,3000000 lhz_dun04,0,0 monster Champion Chen 2231,1,3300000,3000000 lhz_dun04,0,0 monster Stalker Gertie 2232,1,3300000,3000000 lhz_dun04,0,0 monster Clown Alphoccio 2233,1,3300000,3000000 lhz_dun04,0,0 monster Gypsy Trentini 2234,1,3300000,3000000 lhz_dun04,0,0,0 script mvp_lhz_dun04 -1,{ OnTimer6000000: // delay1 = 6000000 ms (100 min) stopnpctimer; sleep rand(0,30)*60000; // 0 to 30 minutes OnInit: // Select Coordinates to summon a random MVP on switch(rand(1,7)) { case 1: set .@x,77; set .@y,251; break; case 2: set .@x,147; set .@y,224; break; case 3: set .@x,219; set .@y,219; break; case 4: set .@x,244; set .@y,120; break; case 5: set .@x,149; set .@y,41; break; case 6: set .@x,53; set .@y,109; break; case 7: set .@x,149; set .@y,151; break; } set .@mob,rand(2235,2241); monster "lhz_dun04",.@x,.@y,strmobinfo(1,.@mob),.@mob,1,strnpcinfo(3)+"::OnLhzMvPDead"; // Select Coordinates to summon a random 99 on switch(rand(1,7)) { case 1: set .@x2,77; set .@y2,251; break; case 2: set .@x2,147; set .@y2,224; break; case 3: set .@x2,219; set .@y2,219; break; case 4: set .@x2,244; set .@y2,120; break; case 5: set .@x2,149; set .@y2,41; break; case 6: set .@x2,53; set .@y2,109; break; case 7: set .@x2,149; set .@y2,151; break; } set .@mob2,rand(2228,2234); monster "lhz_dun04",.@x2,.@y2,strmobinfo(1,.@mob2),.@mob2,1,strnpcinfo(3)+"::OnMy99Dead"; end; OnLhzMvPDead: killmonster "lhz_dun04",strnpcinfo(3)+"::OnMy99Dead"; initnpctimer; OnMy99Dead: end; } nvm already fixed it thanks
  7. i already put the script in quest_lighthalzen and already put the mob_db of the mobs but when i reload script and reload mob db no mobs was spawning at lhz_dun04 any help? ?
  8. I Fixed it. and i just now want to add something like this only level 10 and below novice can enter and death penalty here is the new script prontera,145,158,5 script NFT Zone 757,{ waitingroom "NFT Area",0; mes "Would you like to go to to the NFT Zone?"; switch(select("Yes[^FF0000"+getmapusers("guild_vs5.gat")+"^000000]:No")) { case 1: if(class == 0 || class == 0 || class == 0) { warp "guild_vs5" ,50,50; } else { mes "I'm sorry but you need to be a Novice in order to enter this room."; close; } case 2: close; } OnInit: waitingroom "NFT Zone",0; end; } // Mob Spawn guild_vs5,0,0,0,0 monster Gcash Plant 1750,300,0,0,0 // Exit guild_vs5,49,49,5 script Exit#1 790,{ warp "prontera",155,181; end; OnInit: waitingroom "Prontera",0,0; end; }
  9. still doesnt add mobs after reloading script
  10. and i also want to add death penalty each time the player dies 50% of his farmed items will be deleted Here is the Script prontera,145,155,5 script NFT Zone 757,{ waitingroom "NFT Zone",0; mes "Would you like to go to to the NFT Zone?"; switch(select("Yes[^FF0000"+getmapusers("guild_vs5.gat")+"^000000]:No")) { case 1: if(class == 0 || class == 0 || class == 0) { warp "guild_vs5" ,50,50; } else { mes "I'm sorry but you need to be a Novice in order to enter this room."; close; } case 2: close; } OnInit: waitingroom "NFT Zone",0; end; } guild_vs5,25,26,3 script Exit 729,{ mes "[^ffaa7fNFT Zone^000000]"; mes "Would you like to leave?"; menu "Yes let me leave!",-,"No I want to stay!",L_Stay; mes "Goodbye!"; close2; sleep 500; warp "prontera",156,191; L_Stay: mes "Then stay in this room!"; close; } // Mob Spawn guild_vs5,0,0,0,0 monster Gcash Plant 1750,300,0,0,0 //mapflag guild_vs5 mapflag nowarp guild_vs5 mapflag nowarpto guild_vs5 mapflag noteleport
  11. Hi. im using this script and it doesnt delete the item ? warp "guild_vs3", 50, 50; end; OnPCDieEvent: if (strcharinfo(3) != "guild_vs3" || !countitem(.item) || killerrid == getcharid(3)) end; getmapxy .@map$, .@x, .@y; .@i = countitem(.item) / 50; if (!.@i) end; delitem .item, .@i; makeitem .item, .@i, .@map$, .@x, .@y; end; OnInit: .item = 671; // Gold end; } guild_vs3,0,0 monster Dokebi 1491,50,0
  12. i tried all the possible methods in google but still error in this can anyone help me
  13. it seems if you lose you don't lose the items also? so unlimited try until they win?
  14. up for this need also change zeny to item script thanks
  15. i want to change the items below on the shop and options then when i change it the npc is broken it cannot be clicked. i want to change all the items. can anyone help me Btw here is the script below mal_dun01.gat mapflag nosave SavePoint mal_dun01.gat mapflag nomemo mal_dun01.gat mapflag nobranch mal_dun01.gat mapflag noexp mal_dun01.gat mapflag nodrop mal_dun01.gat mapflag nochat mal_dun01.gat mapflag novending mal_dun01.gat mapflag nowarp mal_dun01.gat mapflag nowarpto mal_dun01.gat mapflag noteleport mal_dun01.gat mapflag noreturn prontera,164,149,3 script Monster Arena 1904,{ if(lifetime >= 1) goto LLT; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "What do you want to do?"; menu "Enter Monster Arena",-,"Exchange Arena Points",Lex,"Check Arena Points",Lcheck; next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "You can earn points by killing monster that are inside there, and the points you earn can be traded for cool stuffs."; next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "There are two kinds of Gate pass, the ^0000FFone-time ticket^000000 is for one entry which cost 50 Credits and there's a ^0000FFlife-time ticket^000000 that can give you access anytime which cost 200 Credits."; mes "What entry do you want to go to?"; menu "One-Time Ticket",-,"Life-Time Ticket",Llife; next; if(countitem(7227) < 50) goto Lnen; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Here you go! Come & Visit us again!"; mes "*Stamp Stamp*"; delitem 7227,50; close2; warp "mal_dun01",40,232; end; OnInit: waitingroom "Monster Arena",0; end; Llife: if(countitem(7227) < 2000) goto Lnen; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Wow! you must be rich! Here you go! Come & Visit us again!"; mes "*Stamp Stamp*"; delitem 7227,200; set lifetime,1; close2; warp "mal_dun01",40,232; Lnot: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Suit yourself!"; close; Lnen: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Not enough TCG!"; close; LLT: mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "What do you want to do?"; menu "Enter Monster Arena",-,"Exchange Points",Lex,"Check Arena Points",Lcheck; next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "I see you have a life-time pass.."; mes "Do you want to enter the Monster Arena?"; menu "Yes",-,"No",Lnot; next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Bye! Shazam !"; close2; warp "mal_dun01",40,232; end; Lnoep: mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Not Enough Points!"; close; Lcheck: next; mes strcharinfo(0)+"'s Arena Points : ^0000FF"+arenapoint+"^000000 Point(s)"; close; Lex: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Choose from the categories below :"; menu "Cards",-,"^0000ff3rd Job Costumes^000000",Leqp,"^FF00FFSupplies/Etc^000000",Lsupp; next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Choose from my card album.."; menu "Atroce - 30,000pts",-,"Toad - 50,000pts",Ltoad,"True Golden Thief Bug - 90,000pts",Ltgtb,"Lady Tanee v2(Not Available) - 35,000pts",Ltanee,"Ifrit - 180,000pts",Lifrit,"Fallen Bishop Hibram - 210,000pts",Lfbhc,"Gloom Under Night - 170,000pts",Lgloom,"Valkyrie Randris - 200,000pts",Lvalk,"Hard Rock Mammoth - 100,000pts",Lhardrock,"Creator Card - 1,000,000pts",Lmoon,"High Wizard Card - 300,000pts",Lhwc; next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "...."; menu "Yes",-,"Nevermind",Lnot; next; if(arenapoint < 30000) goto Lnoep; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Here you go!"; getitem 4425,1; set arenapoint,arenapoint-30000; close; Ltoad: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "...."; menu "Yes",-,"Nevermind",Lnot; next; if(arenapoint < 50000) goto Lnoep; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Here you go!"; getitem 4306,1; set arenapoint,arenapoint-50000; close; Ltgtb: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "...."; menu "Yes",-,"Nevermind",Lnot; next; if(arenapoint < 90000) goto Lnoep; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Here you go!"; getitem 20331,1; set arenapoint,arenapoint-90000; close; Ltanee: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "...."; menu "Yes",-,"Nevermind",Lnot; next; if(arenapoint < 55000) goto Lnoep; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Here you go!"; getitem 598,1; set arenapoint,arenapoint-55000; close; Lifrit: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "...."; menu "Yes",-,"Nevermind",Lnot; next; if(arenapoint < 180000) goto Lnoep; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Here you go!"; getitem 4430,1; set arenapoint,arenapoint-180000; close; Lfbhc: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "...."; menu "Yes",-,"Nevermind",Lnot; next; if(arenapoint < 210000) goto Lnoep; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Here you go!"; getitem 4441,1; set arenapoint,arenapoint-210000; close; Lgloom: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "...."; menu "Yes",-,"Nevermind",Lnot; next; if(arenapoint < 170000) goto Lnoep; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Here you go!"; getitem 4408,1; set arenapoint,arenapoint-170000; close; Lvalk: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "...."; menu "Yes",-,"Nevermind",Lnot; next; if(arenapoint < 200000) goto Lnoep; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Here you go!"; getitem 4407,1; set arenapoint,arenapoint-200000; close; Lhardrock: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "...."; menu "Yes",-,"Nevermind",Lnot; next; if(arenapoint < 100000) goto Lnoep; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Here you go!"; getitem 20216,1; set arenapoint,arenapoint-100000; close; Lmoon: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "...."; menu "Yes",-,"Nevermind",Lnot; next; if(arenapoint < 1000000) goto Lnoep; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Here you go!"; getitem 20600,1; set arenapoint,arenapoint-1000000; close; Lhwc: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "...."; menu "Yes",-,"Nevermind",Lnot; next; if(arenapoint < 300000) goto Lnoep; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Here you go!"; getitem 4365,1; set arenapoint,arenapoint-300000; close; Leqp: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Choose from the available equipments.."; menu "Sura - 100,000pts",-,"Rune Knight - 100,000pts",Lrg,"Royal Guard - 100,000pts",Lgx,"Guillotine Cross - 100,000pts",Lranger,"Ranger - 100,000pts",Lgen,"Genetic - 100,000pts",Lsorc,"Sorcerer - 100,000pts",Lwar,"Warlock - 100,000pts",Lsc,"Shadow Chaser - 100,000pts",Lac,"Arch Bishop - 100,000pts",Lmec,"Mechanic - 100,000pts",Lrobo; next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "...."; menu "Yes",-,"Nevermind",Lnot; next; if(arenapoint < 100000) goto Lnoep; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Here you go!"; getitem 20276,1; set arenapoint,arenapoint-100000; close; Lrg: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "...."; menu "Yes",-,"Nevermind",Lnot; next; if(arenapoint < 100000) goto Lnoep; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Here you go!"; getitem 20274,1; set arenapoint,arenapoint-100000; close; Lgx: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "...."; menu "Yes",-,"Nevermind",Lnot; next; if(arenapoint < 100000) goto Lnoep; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Here you go!"; getitem 20291,1; set arenapoint,arenapoint-100000; close; Lranger: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "...."; menu "Yes",-,"Nevermind",Lnot; next; if(arenapoint < 100000) goto Lnoep; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Here you go!"; getitem 20275,1; set arenapoint,arenapoint-100000; close; Lgen: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "...."; menu "Yes",-,"Nevermind",Lnot; next; if(arenapoint < 100000) goto Lnoep; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Here you go!"; getitem 20283,1; set arenapoint,arenapoint-100000; close; Lsorc: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "...."; menu "Yes",-,"Nevermind",Lnot; next; if(arenapoint < 100000) goto Lnoep; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Here you go!"; getitem 20278,1; set arenapoint,arenapoint-100000; close; Lwar: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "...."; menu "Yes",-,"Nevermind",Lnot; next; if(arenapoint < 100000) goto Lnoep; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Here you go!"; getitem 20285,1; set arenapoint,arenapoint-100000; close; Lsc: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "...."; menu "Yes",-,"Nevermind",Lnot; next; if(arenapoint < 100000) goto Lnoep; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Here you go!"; getitem 20279,1; set arenapoint,arenapoint-100000; close; Lac: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "...."; menu "Yes",-,"Nevermind",Lnot; next; if(arenapoint < 100000) goto Lnoep; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Here you go!"; getitem 20280,1; set arenapoint,arenapoint-100000; close; Lmec: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "...."; menu "Yes",-,"Nevermind",Lnot; next; if(arenapoint < 100000) goto Lnoep; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Here you go!"; getitem 20284,1; set arenapoint,arenapoint-100000; close; Lrobo: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "...."; menu "Yes",-,"Nevermind",Lnot; next; if(arenapoint < 100000) goto Lnoep; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Here you go!"; getitem 20292,1; set arenapoint,arenapoint-100000; close; Lsupp: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Choose from the available supplies."; menu "Guild Supply Box - 10,000pts",-,"Poring Coins/Tcg Box - 10,000pts",Lsupbox; next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "...."; menu "Yes",-,"Nevermind",Lnot; next; if(arenapoint < 10000) goto Lnoep; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Here you go!"; getitem 12476,1; set arenapoint,arenapoint-10000; close; Lsupbox: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "...."; menu "Yes",-,"Nevermind",Lnot; next; if(arenapoint < 10000) goto Lnoep; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Here you go!"; getitem 12474,1; set arenapoint,arenapoint-10000; close; } - script monsterarena -1,{ OnGodKill: set arenapoint,arenapoint+1; dispbottom "You earned 1 Arena Point"; end; OnGodKill1: set arenapoint,arenapoint+2; dispbottom "You earned 2 Arena Point"; end; OnGodKill2: set arenapoint,arenapoint+3; dispbottom "You earned 3 Arena Points"; end; OnGodKill3: set arenapoint,arenapoint+4; dispbottom "You earned 4 Arena Points"; end; OnGodKill4: set arenapoint,arenapoint+5; dispbottom "You earned 5 Arena Points"; end; OnGodKill5: set arenapoint,arenapoint+6; dispbottom "You earned 6 Arena Points"; end; OnGodKill6: set arenapoint,arenapoint+8; dispbottom "You earned 8 Arena Points"; end; OnGodKill8: set arenapoint,arenapoint+9; dispbottom "You earned 9 Arena Points"; end; OnGodKill9: set arenapoint,arenapoint+10; dispbottom "You earned 10 Arena Points"; end; OnGodKill10: set arenapoint,arenapoint+11; dispbottom "You earned 11 Arena Points"; end; OnGodKill11: set arenapoint,arenapoint+12; dispbottom "You earned 12 Arena Points"; end; OnGodKill12: set arenapoint,arenapoint+13; dispbottom "You earned 13 Arena Points"; end; OnGodKill13: set arenapoint,arenapoint+14; dispbottom "You earned 14 Arena Points"; end; OnGodKill14: set arenapoint,arenapoint+15; dispbottom "You earned 15 Arena Points"; end; } mal_dun01,0,0,0,0 monster Sky Guardian 1899,100,1,7200,monsterarena::OnGodKill mal_dun01,0,0,0,0 monster Sky Guardian 1899,80,1,7200,monsterarena::OnGodKill1 mal_dun01,0,0,0,0 monster Sky Guardian 1899,60,1,7200,monsterarena::OnGodKill2 mal_dun01,0,0,0,0 monster Sky Guardian 1899,55,5,7200,monsterarena::OnGodKill3 mal_dun01,0,0,0,0 monster Sky Guardian 1899,35,1,7200,monsterarena::OnGodKill4 mal_dun01,0,0,0,0 monster Sky Guardian 1899,30,1,7200,monsterarena::OnGodKill5 mal_dun01,0,0,0,0 monster Sky Guardian 1899,25,1,7200,monsterarena::OnGodKill6 mal_dun01,0,0,0,0 monster Sky Guardian 1899,20,5,3600,monsterarena::OnGodKill8 mal_dun01,0,0,0,0 monster Sky Guardian 1899,10,5,1800,monsterarena::OnGodKill9 mal_dun01,0,0,0,0 monster Sky Guardian 1899,2,5,900,monsterarena::OnGodKill10 mal_dun01,0,0,0,0 monster Sky Guardian 1899,2,5,900,monsterarena::OnGodKill11 mal_dun01,0,0,0,0 monster Sky Guardian 1899,2,5,900,monsterarena::OnGodKill12 mal_dun01,0,0,0,0 monster Sky Guardian 1899,2,5,900,monsterarena::OnGodKill13 mal_dun01,0,0,0,0 monster Sky Guardian 1899,2,5,900,monsterarena::OnGodKill14 // Duplicates //================================================= mal_dun01,119,136,4 duplicate(Monster Arena II) Monster Arena II#mal 909 ///////////
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