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Everything posted by abdol
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After i edit max level and recompiled my server i cant login using old acc. if i create new acc it pushes thru but when i change job it forces close. how to fix this?
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it uses the command but still show the hg ? Any help on this
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i mean i want to put allstats but the allstats doesnt count in the item
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It seems to be that this only change the look but no all stats how to fix this? This is the script Baby Novice Ring of Transformation,12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ changebase 4023; bonus bAllStats,2; },{},{ changebase Class; }
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Hi po paano po lagyan ng stats yang ganyang script?
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here is the script in my npc / quest / lighthalzen //===== rAthena Script ======================================= //= Lighthalzen Dungeon(Biolabs) Monster Spawn Script //===== By: ================================================== //= The Prometheus Project, rAthena Dev Team //===== Current Version: ===================================== //= 2.1 //===== Compatible With: ===================================== //= rAthena Project //===== Additional Comments: ================================= //= 08/24/05 : Added 1st version. [Muad_Dib] //= 1.1 Some corrections to level 1, 2 as pointed out by //= MasterofMuppets. [Skotlex] //= 1.3 Some fixes based on kRO's "RO Map" [Poki#3] //= I also made the place more Moby ^^ //= 1.4 Adjusted spawns according to own info from iRO [MasterOfMuppets] //= 1.5 More accurate spawn numbers and iRO names thanks to Tharis [Playtester] //= 1.6 Official X.3 spawns [Playtester] //= 1.7 Corrected MVP spawn function to be standard to iRO. [L0ne_W0lf] //= - A random 99 will now be spawned when the MVP spawns. //= - Spare spawn and MVP spawn now spawn in official locations. //= - Expandeded timer to allow for varying spawn times. //= 1.7a Added dummy event to keep from causnig warnings. [L0ne_W0lf] //= 1.8 Corrected MVP spawn variance (Labs2 MVP). [L0ne_W0lf] //= 1.9 Added Bio4 spawns. [Chilly] //= 2.0 Updated Bio4 spawns. //= 2.1 Correct Spawn by Navigation's mob data. [attackjom] //============================================================ //================================================== // lhz_dun01 - Somatology Laboratory //================================================== lhz_dun01,0,0 monster Remover 1682,101,5000 lhz_dun01,0,0 monster Anopheles 1627,70,5000 lhz_dun01,0,0 monster Metaling 1613,50,5000 lhz_dun01,0,0 monster Kavach Icarus 1656,13,5000 lhz_dun01,0,0 monster Errende Ebecee 1655,13,5000 lhz_dun01,0,0 monster Laurell Weinder 1657,11,5000 lhz_dun01,0,0 monster Wickebine Tres 1653,11,5000 lhz_dun01,0,0 monster Armeyer Dinze 1654,8,5000 lhz_dun01,0,0 monster Egnigem Cenia 1652,8,5000 lhz_dun01,0,0 monster Gemini-S58 1681,1,5000 //================================================== // lhz_dun02 - Somatology Laboratory //================================================== lhz_dun02,0,0 monster Laurell Weinder 1657,50,5000 lhz_dun02,0,0 monster Wickebine Tres 1653,50,5000 lhz_dun02,0,0 monster Kavach Icarus 1656,50,5000 lhz_dun02,0,0 monster Errende Ebecee 1655,50,5000 lhz_dun02,0,0 monster Egnigem Cenia 1652,50,5000 lhz_dun02,0,0 monster Armeyer Dinze 1654,50,5000 lhz_dun02,0,0 monster Remover 1682,20,5000 lhz_dun02,0,0 monster Gemini-S58 1681,10,5000 lhz_dun02,0,0 monster Eremes Guile 1635,1,5000 lhz_dun02,0,0,0,0 boss_monster Egnigem Cenia 1658,1,7200000,600000,1 //================================================== // lhz_dun03 - Somatology Laboratory //================================================== lhz_dun03,0,0 monster Cecil Damon 1638,81,5000 lhz_dun03,0,0 monster Kathryne Keyron 1639,57,5000 lhz_dun03,0,0 monster Margaretha Sorin 1637,42,5000 lhz_dun03,0,0 monster Howard Alt-Eisen 1636,42,5000 lhz_dun03,0,0 monster Eremes Guile 1635,42,5000 lhz_dun03,0,0 monster Seyren Windsor 1634,42,5000 lhz_dun03,139,158,20,11 monster Assassin Cross Eremes 1641,1,2580000,2340000 lhz_dun03,138,138,36,34 monster High Wizard Kathryne 1645,1,2580000,2460000 lhz_dun03,114,138,12,16 monster Lord Knight Seyren 1640,1,2700000,2400000 lhz_dun03,139,117,20,11 monster Sniper Cecil 1644,1,2700000,2500000 lhz_dun03,163,138,12,16 monster Whitesmith Howard 1642,1,3000000,2700000 lhz_dun03,138,138,36,34 monster High Priest Margaretha 1643,1,3300000,3000000 lhz_dun03,0,0,0 script mvp_lhz_dun03 -1,{ OnTimer6000000: // delay1 = 6000000 ms (100 min) stopnpctimer; sleep rand(0,30)*60000; // 0 to 30 minutes OnInit: // Select Coordinates to summon a random MVP on switch(rand(1,6)) { case 1: set .@x,140; set .@y,232; break; case 2: set .@x,75; set .@y,138; break; case 3: set .@x,140; set .@y,87; break; case 4: set .@x,205; set .@y,140; break; case 5: set .@x,123; set .@y,137; break; case 6: set .@x,175; set .@y,137; break; } set .@mob,rand(1646,1651); monster "lhz_dun03",.@x,.@y,strmobinfo(1,.@mob),.@mob,1,strnpcinfo(3)+"::OnMyMVPDead"; // Select Coordinates to summon a random 99 on switch(rand(1,6)) { case 1: set .@x2,183; set .@y2,97; break; case 2: set .@x2,97; set .@y2,96; break; case 3: set .@x2,47; set .@y2,139; break; case 4: set .@x2,231; set .@y2,140; break; case 5: set .@x2,139; set .@y2,211; break; case 6: set .@x2,139; set .@y2,259; break; } set .@mob2,rand(1640,1645); monster "lhz_dun03",.@x2,.@y2,strmobinfo(1,.@mob2),.@mob2,1,strnpcinfo(3)+"::OnMy99Dead"; end; OnMyMVPDead: killmonster "lhz_dun03",strnpcinfo(3)+"::OnMy99Dead"; initnpctimer; OnMy99Dead: end; } //======================================================================================== // lhz_dun04 - Bio-life Labs 4F //======================================================================================== lhz_dun04,0,0 monster Randel 2221,42,5000 lhz_dun04,0,0 monster Flamel 2222,42,5000 lhz_dun04,0,0 monster Celia 2223,81,5000 lhz_dun04,0,0 monster Chen 2224,42,5000 lhz_dun04,0,0 monster Gertie 2225,57,5000 lhz_dun04,0,0 monster Alphoccio 2226,42,5000 lhz_dun04,0,0 monster Trentini 2227,42,5000 lhz_dun04,0,0 monster Paladin Randel 2228,1,3300000,3000000 lhz_dun04,0,0 monster Creator Flamel 2229,1,3300000,3000000 lhz_dun04,0,0 monster Professor Celia 2230,1,3300000,3000000 lhz_dun04,0,0 monster Champion Chen 2231,1,3300000,3000000 lhz_dun04,0,0 monster Stalker Gertie 2232,1,3300000,3000000 lhz_dun04,0,0 monster Clown Alphoccio 2233,1,3300000,3000000 lhz_dun04,0,0 monster Gypsy Trentini 2234,1,3300000,3000000 lhz_dun04,0,0,0 script mvp_lhz_dun04 -1,{ OnTimer6000000: // delay1 = 6000000 ms (100 min) stopnpctimer; sleep rand(0,30)*60000; // 0 to 30 minutes OnInit: // Select Coordinates to summon a random MVP on switch(rand(1,7)) { case 1: set .@x,77; set .@y,251; break; case 2: set .@x,147; set .@y,224; break; case 3: set .@x,219; set .@y,219; break; case 4: set .@x,244; set .@y,120; break; case 5: set .@x,149; set .@y,41; break; case 6: set .@x,53; set .@y,109; break; case 7: set .@x,149; set .@y,151; break; } set .@mob,rand(2235,2241); monster "lhz_dun04",.@x,.@y,strmobinfo(1,.@mob),.@mob,1,strnpcinfo(3)+"::OnLhzMvPDead"; // Select Coordinates to summon a random 99 on switch(rand(1,7)) { case 1: set .@x2,77; set .@y2,251; break; case 2: set .@x2,147; set .@y2,224; break; case 3: set .@x2,219; set .@y2,219; break; case 4: set .@x2,244; set .@y2,120; break; case 5: set .@x2,149; set .@y2,41; break; case 6: set .@x2,53; set .@y2,109; break; case 7: set .@x2,149; set .@y2,151; break; } set .@mob2,rand(2228,2234); monster "lhz_dun04",.@x2,.@y2,strmobinfo(1,.@mob2),.@mob2,1,strnpcinfo(3)+"::OnMy99Dead"; end; OnLhzMvPDead: killmonster "lhz_dun04",strnpcinfo(3)+"::OnMy99Dead"; initnpctimer; OnMy99Dead: end; } nvm already fixed it thanks
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i already put the script in quest_lighthalzen and already put the mob_db of the mobs but when i reload script and reload mob db no mobs was spawning at lhz_dun04 any help? ?
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I Fixed it. and i just now want to add something like this only level 10 and below novice can enter and death penalty here is the new script prontera,145,158,5 script NFT Zone 757,{ waitingroom "NFT Area",0; mes "Would you like to go to to the NFT Zone?"; switch(select("Yes[^FF0000"+getmapusers("guild_vs5.gat")+"^000000]:No")) { case 1: if(class == 0 || class == 0 || class == 0) { warp "guild_vs5" ,50,50; } else { mes "I'm sorry but you need to be a Novice in order to enter this room."; close; } case 2: close; } OnInit: waitingroom "NFT Zone",0; end; } // Mob Spawn guild_vs5,0,0,0,0 monster Gcash Plant 1750,300,0,0,0 // Exit guild_vs5,49,49,5 script Exit#1 790,{ warp "prontera",155,181; end; OnInit: waitingroom "Prontera",0,0; end; }
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still doesnt add mobs after reloading script
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and i also want to add death penalty each time the player dies 50% of his farmed items will be deleted Here is the Script prontera,145,155,5 script NFT Zone 757,{ waitingroom "NFT Zone",0; mes "Would you like to go to to the NFT Zone?"; switch(select("Yes[^FF0000"+getmapusers("guild_vs5.gat")+"^000000]:No")) { case 1: if(class == 0 || class == 0 || class == 0) { warp "guild_vs5" ,50,50; } else { mes "I'm sorry but you need to be a Novice in order to enter this room."; close; } case 2: close; } OnInit: waitingroom "NFT Zone",0; end; } guild_vs5,25,26,3 script Exit 729,{ mes "[^ffaa7fNFT Zone^000000]"; mes "Would you like to leave?"; menu "Yes let me leave!",-,"No I want to stay!",L_Stay; mes "Goodbye!"; close2; sleep 500; warp "prontera",156,191; L_Stay: mes "Then stay in this room!"; close; } // Mob Spawn guild_vs5,0,0,0,0 monster Gcash Plant 1750,300,0,0,0 //mapflag guild_vs5 mapflag nowarp guild_vs5 mapflag nowarpto guild_vs5 mapflag noteleport
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R> Gold room when player die inside gold room 10% of gold loot will dropped
abdol replied to hadji22's question in Script Requests
Hi. im using this script and it doesnt delete the item ? warp "guild_vs3", 50, 50; end; OnPCDieEvent: if (strcharinfo(3) != "guild_vs3" || !countitem(.item) || killerrid == getcharid(3)) end; getmapxy .@map$, .@x, .@y; .@i = countitem(.item) / 50; if (!.@i) end; delitem .item, .@i; makeitem .item, .@i, .@map$, .@x, .@y; end; OnInit: .item = 671; // Gold end; } guild_vs3,0,0 monster Dokebi 1491,50,0 -
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it seems if you lose you don't lose the items also? so unlimited try until they win?
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up for this need also change zeny to item script thanks
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i want to change the items below on the shop and options then when i change it the npc is broken it cannot be clicked. i want to change all the items. can anyone help me Btw here is the script below mal_dun01.gat mapflag nosave SavePoint mal_dun01.gat mapflag nomemo mal_dun01.gat mapflag nobranch mal_dun01.gat mapflag noexp mal_dun01.gat mapflag nodrop mal_dun01.gat mapflag nochat mal_dun01.gat mapflag novending mal_dun01.gat mapflag nowarp mal_dun01.gat mapflag nowarpto mal_dun01.gat mapflag noteleport mal_dun01.gat mapflag noreturn prontera,164,149,3 script Monster Arena 1904,{ if(lifetime >= 1) goto LLT; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "What do you want to do?"; menu "Enter Monster Arena",-,"Exchange Arena Points",Lex,"Check Arena Points",Lcheck; next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "You can earn points by killing monster that are inside there, and the points you earn can be traded for cool stuffs."; next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "There are two kinds of Gate pass, the ^0000FFone-time ticket^000000 is for one entry which cost 50 Credits and there's a ^0000FFlife-time ticket^000000 that can give you access anytime which cost 200 Credits."; mes "What entry do you want to go to?"; menu "One-Time Ticket",-,"Life-Time Ticket",Llife; next; if(countitem(7227) < 50) goto Lnen; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Here you go! Come & Visit us again!"; mes "*Stamp Stamp*"; delitem 7227,50; close2; warp "mal_dun01",40,232; end; OnInit: waitingroom "Monster Arena",0; end; Llife: if(countitem(7227) < 2000) goto Lnen; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Wow! you must be rich! Here you go! Come & Visit us again!"; mes "*Stamp Stamp*"; delitem 7227,200; set lifetime,1; close2; warp "mal_dun01",40,232; Lnot: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Suit yourself!"; close; Lnen: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Not enough TCG!"; close; LLT: mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "What do you want to do?"; menu "Enter Monster Arena",-,"Exchange Points",Lex,"Check Arena Points",Lcheck; next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "I see you have a life-time pass.."; mes "Do you want to enter the Monster Arena?"; menu "Yes",-,"No",Lnot; next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Bye! Shazam !"; close2; warp "mal_dun01",40,232; end; Lnoep: mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Not Enough Points!"; close; Lcheck: next; mes strcharinfo(0)+"'s Arena Points : ^0000FF"+arenapoint+"^000000 Point(s)"; close; Lex: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Choose from the categories below :"; menu "Cards",-,"^0000ff3rd Job Costumes^000000",Leqp,"^FF00FFSupplies/Etc^000000",Lsupp; next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Choose from my card album.."; menu "Atroce - 30,000pts",-,"Toad - 50,000pts",Ltoad,"True Golden Thief Bug - 90,000pts",Ltgtb,"Lady Tanee v2(Not Available) - 35,000pts",Ltanee,"Ifrit - 180,000pts",Lifrit,"Fallen Bishop Hibram - 210,000pts",Lfbhc,"Gloom Under Night - 170,000pts",Lgloom,"Valkyrie Randris - 200,000pts",Lvalk,"Hard Rock Mammoth - 100,000pts",Lhardrock,"Creator Card - 1,000,000pts",Lmoon,"High Wizard Card - 300,000pts",Lhwc; next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "...."; menu "Yes",-,"Nevermind",Lnot; next; if(arenapoint < 30000) goto Lnoep; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Here you go!"; getitem 4425,1; set arenapoint,arenapoint-30000; close; Ltoad: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "...."; menu "Yes",-,"Nevermind",Lnot; next; if(arenapoint < 50000) goto Lnoep; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Here you go!"; getitem 4306,1; set arenapoint,arenapoint-50000; close; Ltgtb: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "...."; menu "Yes",-,"Nevermind",Lnot; next; if(arenapoint < 90000) goto Lnoep; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Here you go!"; getitem 20331,1; set arenapoint,arenapoint-90000; close; Ltanee: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "...."; menu "Yes",-,"Nevermind",Lnot; next; if(arenapoint < 55000) goto Lnoep; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Here you go!"; getitem 598,1; set arenapoint,arenapoint-55000; close; Lifrit: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "...."; menu "Yes",-,"Nevermind",Lnot; next; if(arenapoint < 180000) goto Lnoep; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Here you go!"; getitem 4430,1; set arenapoint,arenapoint-180000; close; Lfbhc: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "...."; menu "Yes",-,"Nevermind",Lnot; next; if(arenapoint < 210000) goto Lnoep; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Here you go!"; getitem 4441,1; set arenapoint,arenapoint-210000; close; Lgloom: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "...."; menu "Yes",-,"Nevermind",Lnot; next; if(arenapoint < 170000) goto Lnoep; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Here you go!"; getitem 4408,1; set arenapoint,arenapoint-170000; close; Lvalk: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "...."; menu "Yes",-,"Nevermind",Lnot; next; if(arenapoint < 200000) goto Lnoep; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Here you go!"; getitem 4407,1; set arenapoint,arenapoint-200000; close; Lhardrock: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "...."; menu "Yes",-,"Nevermind",Lnot; next; if(arenapoint < 100000) goto Lnoep; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Here you go!"; getitem 20216,1; set arenapoint,arenapoint-100000; close; Lmoon: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "...."; menu "Yes",-,"Nevermind",Lnot; next; if(arenapoint < 1000000) goto Lnoep; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Here you go!"; getitem 20600,1; set arenapoint,arenapoint-1000000; close; Lhwc: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "...."; menu "Yes",-,"Nevermind",Lnot; next; if(arenapoint < 300000) goto Lnoep; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Here you go!"; getitem 4365,1; set arenapoint,arenapoint-300000; close; Leqp: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Choose from the available equipments.."; menu "Sura - 100,000pts",-,"Rune Knight - 100,000pts",Lrg,"Royal Guard - 100,000pts",Lgx,"Guillotine Cross - 100,000pts",Lranger,"Ranger - 100,000pts",Lgen,"Genetic - 100,000pts",Lsorc,"Sorcerer - 100,000pts",Lwar,"Warlock - 100,000pts",Lsc,"Shadow Chaser - 100,000pts",Lac,"Arch Bishop - 100,000pts",Lmec,"Mechanic - 100,000pts",Lrobo; next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "...."; menu "Yes",-,"Nevermind",Lnot; next; if(arenapoint < 100000) goto Lnoep; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Here you go!"; getitem 20276,1; set arenapoint,arenapoint-100000; close; Lrg: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "...."; menu "Yes",-,"Nevermind",Lnot; next; if(arenapoint < 100000) goto Lnoep; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Here you go!"; getitem 20274,1; set arenapoint,arenapoint-100000; close; Lgx: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "...."; menu "Yes",-,"Nevermind",Lnot; next; if(arenapoint < 100000) goto Lnoep; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Here you go!"; getitem 20291,1; set arenapoint,arenapoint-100000; close; Lranger: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "...."; menu "Yes",-,"Nevermind",Lnot; next; if(arenapoint < 100000) goto Lnoep; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Here you go!"; getitem 20275,1; set arenapoint,arenapoint-100000; close; Lgen: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "...."; menu "Yes",-,"Nevermind",Lnot; next; if(arenapoint < 100000) goto Lnoep; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Here you go!"; getitem 20283,1; set arenapoint,arenapoint-100000; close; Lsorc: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "...."; menu "Yes",-,"Nevermind",Lnot; next; if(arenapoint < 100000) goto Lnoep; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Here you go!"; getitem 20278,1; set arenapoint,arenapoint-100000; close; Lwar: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "...."; menu "Yes",-,"Nevermind",Lnot; next; if(arenapoint < 100000) goto Lnoep; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Here you go!"; getitem 20285,1; set arenapoint,arenapoint-100000; close; Lsc: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "...."; menu "Yes",-,"Nevermind",Lnot; next; if(arenapoint < 100000) goto Lnoep; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Here you go!"; getitem 20279,1; set arenapoint,arenapoint-100000; close; Lac: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "...."; menu "Yes",-,"Nevermind",Lnot; next; if(arenapoint < 100000) goto Lnoep; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Here you go!"; getitem 20280,1; set arenapoint,arenapoint-100000; close; Lmec: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "...."; menu "Yes",-,"Nevermind",Lnot; next; if(arenapoint < 100000) goto Lnoep; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Here you go!"; getitem 20284,1; set arenapoint,arenapoint-100000; close; Lrobo: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "...."; menu "Yes",-,"Nevermind",Lnot; next; if(arenapoint < 100000) goto Lnoep; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Here you go!"; getitem 20292,1; set arenapoint,arenapoint-100000; close; Lsupp: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Choose from the available supplies."; menu "Guild Supply Box - 10,000pts",-,"Poring Coins/Tcg Box - 10,000pts",Lsupbox; next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "...."; menu "Yes",-,"Nevermind",Lnot; next; if(arenapoint < 10000) goto Lnoep; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Here you go!"; getitem 12476,1; set arenapoint,arenapoint-10000; close; Lsupbox: next; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "...."; menu "Yes",-,"Nevermind",Lnot; next; if(arenapoint < 10000) goto Lnoep; mes "[ ^00FF00 Gate Keeper ^000000 ]"; mes "Here you go!"; getitem 12474,1; set arenapoint,arenapoint-10000; close; } - script monsterarena -1,{ OnGodKill: set arenapoint,arenapoint+1; dispbottom "You earned 1 Arena Point"; end; OnGodKill1: set arenapoint,arenapoint+2; dispbottom "You earned 2 Arena Point"; end; OnGodKill2: set arenapoint,arenapoint+3; dispbottom "You earned 3 Arena Points"; end; OnGodKill3: set arenapoint,arenapoint+4; dispbottom "You earned 4 Arena Points"; end; OnGodKill4: set arenapoint,arenapoint+5; dispbottom "You earned 5 Arena Points"; end; OnGodKill5: set arenapoint,arenapoint+6; dispbottom "You earned 6 Arena Points"; end; OnGodKill6: set arenapoint,arenapoint+8; dispbottom "You earned 8 Arena Points"; end; OnGodKill8: set arenapoint,arenapoint+9; dispbottom "You earned 9 Arena Points"; end; OnGodKill9: set arenapoint,arenapoint+10; dispbottom "You earned 10 Arena Points"; end; OnGodKill10: set arenapoint,arenapoint+11; dispbottom "You earned 11 Arena Points"; end; OnGodKill11: set arenapoint,arenapoint+12; dispbottom "You earned 12 Arena Points"; end; OnGodKill12: set arenapoint,arenapoint+13; dispbottom "You earned 13 Arena Points"; end; OnGodKill13: set arenapoint,arenapoint+14; dispbottom "You earned 14 Arena Points"; end; OnGodKill14: set arenapoint,arenapoint+15; dispbottom "You earned 15 Arena Points"; end; } mal_dun01,0,0,0,0 monster Sky Guardian 1899,100,1,7200,monsterarena::OnGodKill mal_dun01,0,0,0,0 monster Sky Guardian 1899,80,1,7200,monsterarena::OnGodKill1 mal_dun01,0,0,0,0 monster Sky Guardian 1899,60,1,7200,monsterarena::OnGodKill2 mal_dun01,0,0,0,0 monster Sky Guardian 1899,55,5,7200,monsterarena::OnGodKill3 mal_dun01,0,0,0,0 monster Sky Guardian 1899,35,1,7200,monsterarena::OnGodKill4 mal_dun01,0,0,0,0 monster Sky Guardian 1899,30,1,7200,monsterarena::OnGodKill5 mal_dun01,0,0,0,0 monster Sky Guardian 1899,25,1,7200,monsterarena::OnGodKill6 mal_dun01,0,0,0,0 monster Sky Guardian 1899,20,5,3600,monsterarena::OnGodKill8 mal_dun01,0,0,0,0 monster Sky Guardian 1899,10,5,1800,monsterarena::OnGodKill9 mal_dun01,0,0,0,0 monster Sky Guardian 1899,2,5,900,monsterarena::OnGodKill10 mal_dun01,0,0,0,0 monster Sky Guardian 1899,2,5,900,monsterarena::OnGodKill11 mal_dun01,0,0,0,0 monster Sky Guardian 1899,2,5,900,monsterarena::OnGodKill12 mal_dun01,0,0,0,0 monster Sky Guardian 1899,2,5,900,monsterarena::OnGodKill13 mal_dun01,0,0,0,0 monster Sky Guardian 1899,2,5,900,monsterarena::OnGodKill14 // Duplicates //================================================= mal_dun01,119,136,4 duplicate(Monster Arena II) Monster Arena II#mal 909 ///////////