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Everything posted by miczster
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about Emistry's Emperium Breaker Room 2.1
miczster replied to miczster's question in Scripting Support
K., I'll try it...HOPE it works.. @Emistry same thing happened after I did what you suggested...may I ask what ragexe version you tried it? mine is 2010-06-16 -
about Emistry's Emperium Breaker Room 2.1
miczster replied to miczster's question in Scripting Support
didnt change anything in your script except the npc and txt name....all works fine except the emp cannot be attacked... here it is: prontera,155,181,5 script Emp Break Test 1288,{ // What Map will be used set .Map$,"job3_arch01"; // How many Top Breaker will be Recorded set .TopRank,5; // Message to Inform Players while inside the Room setarray .Instruction$[0], "Please Listen here carefully.", "This is Emperium Breaker Test Room , which is use to test your Breaking Time.", "Prepare youself...and do your best to Break it...", "Okay that's All i want to say , get Ready yourself and it will Start Soon."; while( 1 ){ mes "This is Emperium Breaker test Room. "; mes "You are able to calculate your Emperium Breaking Speed in this Room."; next; switch( select( ( getmapusers( .Map$ ) )?"^FF0000NOT Available":"^0000FFAvailable^000000", "Top ^FF0000"+.TopRank+"^000000 Breaker Ladder", ( getgmlevel() < 90 )?"":"^FF0000[GM]^000000 Reset Room", ( getgmlevel() < 90 )?"":"^FF0000[GM]^000000 Reset Ladder" )){ Case 1: if( getmapusers( .Map$ ) ){ mes "There is another player inside it now."; next; break; } warp .Map$,0,0; killmonster .Map$,"All"; // removemapflag .Map$,mf_noskill; donpcevent strnpcinfo(0)+"::OnReady"; end; Case 2: mes "^ED1ADCLatest Record^000000 : "+LatestRecord/1000+"."+LatestRecord%1000+" Seconds."; for( set .@i,0; .@i < .TopRank; set .@i,.@i + 1 ){ if( !$TopRankTime[.@i] ) break; mes "^FF0000Top "+( .@i + 1 )+" : ^0000FF"+$TopName$[.@i]+" "; mes "^FF0000Time Taken : ^ED1ADC[ "+$TopRankTime[.@i]/1000+"."+$TopRankTime[.@i]%1000+" Sec. ]^000000 "; } next; break; Case 3: mapannounce .Map$,"A GM has RESET the Breaker Test Room.",0,0x00FF00; killmonster .Map$,"All"; sleep2 3000; mapwarp .Map$,"prontera",155,171; mes "Done Reset. and Player who are inside are warped out."; next; break; Case 4: switch( select( "^0000FFAll Player^000000:^FF0000One Player^000000" ) ){ Case 1: deletearray $TopRankTime[0],getarraysize( $TopRankTime ); deletearray $TopName$[0],getarraysize( $TopName$ ); mes "RESETED WHOLE LADDER."; break; Case 2: mes "Please input the ^FF0000EXACT NAME^000000 of player you want to delete."; input .Name$; for( set .@i,0; .@i < .TopRank; set .@i,.@i + 1 ){ if( .Name$ == $TopName$[.@i] ){ deletearray $TopName$[.@i],1; deletearray $TopRankTime[.@i],1; mes "Removed ^FF0000"+.Name$+"^000000 from the List."; } } } next; break; } } OnReady: sleep2 3000; for( set .@i,0; .@i < getarraysize( .Instruction$ ); set .@i,.@i + 1 ){ mapannounce .Map$,.Instruction$[.@i],0,0x00FF00; sleep2 2500; } for( set .@i,5; .@i > 0; set .@i,.@i - 1 ){ mapannounce .Map$,"Count Down : "+.@i+" Seconds.",0,0x00FF00; sleep2 1000; } //mapannounce .Map$,"Hit the Emperium Now and Skills Disabled.",0,0x00FF00; setmapflag .Map$,mf_noskill; monster .Map$,29,27,"Breaker Test",1288,1,strnpcinfo(0)+"::OnBreaked"; set .Record,0; sleep2 500; initnpctimer; end; OnTimer600000: if( !mobcount( .Map$,strnpcinfo(0)+"::OnBreaked" ) ) end; mapannounce .Map$,"You spent too much time. i think you are AFK , so you are out.",0,0xED1ADC; sleep2 3000; mapwarp .Map$,"prontera",155,179; stopnpctimer; end; OnBreaked: set .Time,getnpctimer(0); copyarray .@tempName$[0],$TopName$[0],getarraysize( $TopName$ ); copyarray .@tempRecord[0],$TopRankTime[0],getarraysize( $TopRankTime[0] ); set LatestRecord,.Time; for( set .@i,0; .@i < .TopRank; set .@i,.@i + 1 ){ if( .Time < $TopRankTime[.@i] || !$TopRankTime[.@i] ){ set $TopRankTime[.@i],.Time; set $TopName$[.@i],strcharinfo(0); copyarray $TopRankTime[.@i + 1],.@tempRecord[0],getarraysize( .@tempRecord ); copyarray $TopName$[.@i + 1],.@tempName$[0],getarraysize( .@tempName$ ); announce "[ "+strcharinfo(0)+" ] Achieved Top "+( .@i + 1 )+" in Emperium Breaking with "+.Time/1000+"."+.Time%1000+" Seconds !!!",bc_all,0xED1ADC; break; } } stopnpctimer; announce "Current Time Taken : "+.Time/1000+"."+.Time%1000+" Seconds. ",bc_self,0xED1ADC; // removemapflag .Map$,mf_noskill; sleep2 5000; mapwarp .Map$,"prontera",155,179; end; } job3_arch01 mapflag nocommand 50 job3_arch01 mapflag gvg on job3_arch01 mapflag gvg_castle job3_arch01 mapflag monster_noteleport job3_arch01 mapflag nosave SavePoint -
Hi...I have a problem....I used the script and I warped to a map but when its already time to atk the emp..I kept clicking it but nothing happens(ddnt atk at all) btw my char was of char id 0=normal not gm....any ideas why?
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hmm I used the original name of the file as map name...so I guess it would not be that part that is the problem.... @Mootie, yeah ur right dude..my jester wings (clown) that I downloaded in the sprite repository doesnt work when I click it in my storage...the rest of the custom items worked right though
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anyone have the separate sprite versions of this wing....other full angel(white one) and other full demon(black one)... plz and THX n advance !!!!! I can place a link here for the original sprite if anyone with a kind heart wants to edit the wings for me...I'll be so thankful!!!
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sorry bout that... http://up.martint.ne..._1352301070.rar bump...anyone wanna test this pls???? http://up.martint.ne..._1352301070.rar bump...AnnieRuru any findings yet???
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Hi all...I just added a set to my server and I was wondering if I have to fill in the combo script in both the item_db2 and item_combo_db at the same time or I can just put it in the item_db2.... PLS enlighten me....THX n ADvance !!!!
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SOLVED
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thx everyone... I saw it in the accessoryid and accname: ACCESSORY_DEVI_HEADPHONE = 805, [ACCESSORY_IDs.ACCESSORY_DEVI_HEADPHONE] = "_µ¥ºñ·çÄ¡ÇìµåÆù", does anyone have its id number or is it present in the itemdb (pre or renewal)??
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try adding ( _ ) in this. [ACCESSORY_IDs.ACCESSORY_New_White_Fairy_Wings] = "New_White_Fairy_Wings", to [ACCESSORY_IDs.ACCESSORY_New_White_Fairy_Wings] = "_New_White_Fairy_Wings", HOPE it works !!!
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yeah me too...tried editing it and disabled renewal but no noticeable effect...anyone help plz???
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Hi everyone!! I opened my data folder files for my 2010 ragnaexe and I saw an item I havent encountered before...anyone know the name of this item??? I wanna use this on my server and its from the original files.... 데비루치헤드폰.bmp
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about the packet_db, I dont think its the problem because I used to run the server days ago with the same set up....I just don't know why I can't load NPCs and monsters anymore like they supposed to....zzzz but I'll try check it out again SOLVED...I didn't know how but i dragged the npc folder into another one...MY bad !!!! THX for all replies
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try checking ur sprite folder for male/female ...I think you lack that part because you were able to click your wing and equipped it but no display data/sprite/¾Ç¼¼»ç¸®/¿© & data/sprite/¾Ç¼¼»ç¸®/³² also put a sign before a sprites name corresponding to its folder ex. ¿©_New_Dark_Red_Fairy_Wings
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hey,,,I added a map following what jTynne said but when I warped to that map the game crashed///any ideas how to fix this?
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I already used it.....4121,2000,1159 still nope
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I ddn't edit anything there...I know I removed everything I tried adding b4 this error but I don't know why it still won't go....My scripts_main.conf is exactly like this though.....suggestion plz? // -------------------------------------------------------------- // - rAthena Pre-Renewal Primary Scripts File - // -------------------------------------------------------------- // The idea of this new system is to make scripts more organized // since the old system was rather messy with all the NPCs in one // file. Now scripts are organized in to files arraged by type. // Custom scripts are now in scripts_custom.conf, all other // scripts are deemed as 'official'. You should place your NPCs // in to scripts_custom.conf to follow the trend. // // Thanks, // Ancyker and the rest of the rAthena Team // // Note: "Comments" are all text on the right side of a double slash "//" // Whatever text is commented will not be parsed by the servers, and serves // only as information/reference. // // -------------------------------------------------------------- // ------------------ Global Scripts Functions ------------------ // Utilitarian functions used by many scripts. npc: npc/other/Global_Functions.txt // -------------------- Cash Shop Functions --------------------- // Used by cash shop items in the Item Database. npc: npc/other/CashShop_Functions.txt // ------------------- Common Script Files ---------------------- import: npc/scripts_athena.conf import: npc/scripts_guild.conf import: npc/scripts_jobs.conf import: npc/scripts_mapflags.conf import: npc/scripts_monsters.conf import: npc/scripts_warps.conf // ----------------- Pre-Renewal Script Files ------------------- import: npc/pre-re/scripts_athena.conf import: npc/pre-re/scripts_jobs.conf import: npc/pre-re/scripts_monsters.conf import: npc/pre-re/scripts_warps.conf // ------------------- Custom Script Files ---------------------- // - Your NPCs go in this file! import: npc/scripts_custom.conf
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I added a custom map and something went wrong...All maps got no more NPCs/monsters and I have this picture for the error which I think caused this. ANYONE who can help??? I can't continue on my server anymore because of this....
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for the item_ratio: it works only for MVPS right???? made my cards 100% in the drop rate and added phreeoni to this txt as 20% drop////it still drops 100% though...what did I miss???
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how about adding more quest items...what part do I need to edit/add and can I ask for an example??? not good yet in scripting
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@darristan I tried changing all cards to 100% but added phreeoni to be 20% using ur syntax...It ddnt work even if I restarted/recompiled the server??? any ideas???
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ok here it is.. https://www.4shared....l1/Hallow.html? @AnnieRuru...I hope you're right...zzzz
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that's the problem...idk what's wrong really.... yes I recompiled it before I ran the server again and again... this is what happens when I relogged a character which previously warped (@warp hallow) and got error/
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Hellow I added a map earlier and did the things I think I needed to do: mapcache.dat(used WeeMapCache), grf-files.txt, map_athena.conf, map_index.txt then added the files (rsw,gnd,gat) to my server.grf with bmp... The problem is in game I can warp there, loading screen goes 100% then error,,,I can't even relog the char coz of the error...Any ideas anyone??? THX n Advance !!!!
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hi Euphy ...I tried the script but i have a problem...I got errors when preview items...(ex. my Champion became Lord Knight no solar god helm then error after)/// any idea what's wrong????