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Everything posted by iraciz
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Client Do'nt Open after Card Update please Help
iraciz replied to iraciz's question in Database Support
is the language in the txt files, before the repack is ASCI, after the repack and patching to the grf it becomes UNICODE, and thie client is unable to open the exe, this happens only in windows 8 adn it really sucks. -
Use Mine, is better, and simplified you dont need to think a lot. add id range or set arrays. - script #mvp_drop -1,{ OnNPCKillEvent: if (getmonsterinfo(killedrid,22)) // if grant exp MOB_MVPEXP, is a MVP. if (rand(100) < 10) // 10% drop chace. getitem 7929,1; // Item ID and Ammount end; }
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HOW TO ADD CUSTOM SKILL ICONS I am going to use 3 Party skills as a model, to show you how to apply custom icons to custom, or existing skills. This guide is inspired to many of those people who wish to use some npc skills as proper with a customized icon, for example darkstrike, earthquake, etc. First of all you need the data files, those are: -Sprite and Act of your custom icon. -Item Bmp of your custom Icon. Steps: 1- Place your custom Icon Sprite and Act in data/sprite/¾ÆÀÌÅÛ Important: the icon need to be named exactly as the skill name displayed in the DB, if you don't know it, you have 2 choices, open skill_db.txt or login into your server and use the command @skillid "name" to confirm. RO data.grf brought 3 party icons as default, but the name was changed and I had to rename it according to the Skill Name in the skill_db.txt 2- Place the Custom Icon BMP in data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/item Important: As step #1, It need to be named exactly as the skill name, also need to be bmp size 24x24 Editing Lua Files Some Skills do not exist in the lua files, and the must be added because files are conected and they take each other names as reference to read information, for example if you only add the sprites and bmp, it does'nt guarantee that your skill will show the icon, just because you added files with the name. Open \luafiles514\lua files\skillinfoz -the files you need to edit in skillinfoz carpet are the Following: skillid.lub <-- In this txt you need to check if your current skill exist! if not, you need to add a new one according to the skill name, and skillid number. for example, party skills are not included in the skillid by default, if they don´t exist there, then there will not be taken as reference. in this picture, inside the red border you will notice that I added the three party skills. I challenge you to check your own file and see if you find those skills skilldescript.lub <-- In this txt IF your customized icon belong to a non-included skill in this file, you will have to add or include the new skill, because a name need to be taken as reference there. For Example: Party Skills are not included in the txt skilldescript.lub, in order to recognize the custom icon, the skill must be created or added into that file. You can do the same for other skills such as Darkstrike, Dragon Fear, etc, respecting the lime formats of the luafiles " ", skillinfolist.lub <--- This file include a list of every skill registered, of course if you use an icon for a new skill, you need to add the skill in this file. This file also display son information in the game skill window. As you can see the party skills are not included there, so they need to be created for example: Structure: This information do not affect the skill sctructure in game, but it is necessary because its used to display information when scrolling mouse over the skill icon, and casting ranged skills, if you cast a skill no included in this file, maybe the range will not be recognized and it will pop up a warning of cant get skill range. [sKID. "the exactly name of the skill must be added there, don't mess with that."] = { "ICON NAME"; SkillName = "This is the tex that the character will display when casting the skill", MaxLv = the max level of the skill existing in the skilldb.txt. SpAmount = { sp consumed by level according to the skilldb structure, this will be showed in the player skill window} bSeperateLv = true for seperated skill leves such as warmwind, teleport, gospel etc, false to fix the skill to the last level applied, AttackRange = {Range of the skill according to the skill level range of skills in the skill_db.txt} If you did it properly you will enjoy your new icon skill, and will see accurated information of the skill in your skill window!.
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Look this! It work like a charm! I think this function is even better than editing source and adding a new skill from 0. like the other party scrolls, assumptio, bless, or agi. I added some effects to the script as you can see, I have a last question, not priority, but can I make all the party members chat after using the item? something like using the skil, chat without names of course, just to simmulate behavior of them are using a skill, like "Wide Sight".
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I want make this dream true! a Real customized sprite for this bow! so I request if some of you guys, or girls, dare to make one of this kind, I Gave UP at my first try. this pic is "sort of" a model of frame #3! I stick a wind of verdure into the arbalest bow spr and changed some colors, but is a really hard job to do and the results arent good enough, converting the image into bmp 256 colors and then converting files into bmp to sprite changes everything, it looks like a rotten bow or worst, maybe you can add some effects into the battle animation.
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use GrfTool and extract them from your data.grf sprite folder, you can find the file name of the swordsman, paladin, and knight class mounted files, in the RMS Sprite Bibble.
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Like the box of sunlight, but a mood to affect all party members, can it be done?
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Client Do'nt Open after Card Update please Help
iraciz replied to iraciz's question in Database Support
neoncube -
Client Do'nt Open after Card Update please Help
iraciz replied to iraciz's question in Database Support
It don´t show any error! The client Just wont OPEn after the patch of any of the three card edit txt. num2cardillustnametable.txt cardpostfixnametable.txt cardprefixnametable.txt all files are well implemented, I need how to fix this. -
Hello I am using 2013-08-07, and theres a problem! My client wont OPEN after I update these 3 files! I wonder why? few months ago replaced my Pc, bought a new one and it changed from Windows 7 to Windows 8,but before of that I used to update most of this files with any issues. I noticed that now most of the characters are transtated into KOREAN, I wonder if that makes some difference at the patching step, but I cant find any way to add custom cards, or edit those 3 TXT because If I do that my client will never open. num2cardillustnametable.txt 4914#마신의정수카드1# 4915#마신의정수카드1# 4916#마신의정수카드2# 20007#Time_Holder_Card# 20008#Big_Ben_Card# 20009#Big_Bell_Card# 20010#Neo_Punk_Card# 20011#Arch_Elder_Card# 20012#Time_Keeper_Card# 20013#Owl_Viscount_Card# 20014#Owl_Marquees_Card# cardprefixnametable.txt 20007#of Sage# 20008#of Sound# 20009#of Vibration# 20010#of Invisible Horror# 20011#Dry# 20012#of Time Keeper# 20013#Swift# 20014#of Current# cardpostfixnametable.txt 20007# 20008# 20009# 20010# 20012# 20014# This is My Folder Can't Really use the rdata.grf in 1st priority due to the fact that I'm using custom grf and some items may lost its graphics, I tried to copy the rdata.grf card info, of the 3 txt, into my custom txt, but is useless because after that the client wont open!.
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OH MY GOSH! YOU ARE MY HERO. about the Rsu, I am extremely newbie at this, can't figure out how to deal with particular stuff. ym ssa si gnilkcit
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Hello, help me to figure how to make this script to this item. Transform your player into a Moonlight for 5 seconds, and add +100 crit inside that bonus for 5 seconds. 18742,C_MoonStar_Accessory,Moon and Stars,5,20,,0,,0,,0,0xFFFFFFFF,7,2,2048,,0,0,0,{ },{ sc_start SC_MOONSTAR,-1,0;},{ sc_end SC_MOONSTAR; } This effect is activated by hitting the target has some chance of success, in addition to being transformed you earn some bonus. I want some like thes gif! but in moonlight for 5 seconds and crit+100 for 5 seconds, effect berserk potion when activated. anyone could help? EDIT: GOT IT, in an unorthodox way but it works! SOLVED THANKS. 18742,C_MoonStar_Accessory,Moon and Stars,5,20,,0,,0,,0,0xFFFFFFFF,7,2,2048,,0,0,0,{ autobonus "{ bonus bCritical,100; }", 30, 5000, BF_WEAPON|BF_NORMAL,"{ specialeffect2 EF_POTION_BERSERK; disguise 1150; sleep2 5000; undisguise; }";},{ sc_start SC_MOONSTAR,-1,0; },{ sc_end SC_MOONSTAR; }
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Where are the 2014 may Jro new costumes? I check out the following luafiles commit in rathena accname and accessoryid. https://github.com/scriptord3/Ragnarok-Client-Scripts/tree/master/data/luafiles514/lua%20files/datainfo Newest seem to be implemented, but I can't find any sprite of those, any collection bmps, or any information about when are going to be released to the public. This is awesome! I downloaded JRO but updater is not working and then I noticed that in the link to download the real J-Ro Client, they Limit conections outside asia! Thats the reason why many servers from indonesia and else Have those costume, but not in america. Many Indonesia servers dare to share and promote many servers in other regions just to brag about what they got! I tried to get those sprites from this server https://www.facebook.com/AkiraRoReturn?fref=ts but it´s secured grf- Now I want this: They Sprites of the headgears that this rathena link released in those files: https://github.com/scriptord3/Ragnarok-Client-Scripts/blob/master/data/luafiles514/lua%20files/datainfo/accessoryid.lua
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This is awesome! I downloaded JRO but updater is not working and then I noticed that in the link to download the real J-Ro Client, they Limit conections outside asia! Thats the reason why many servers from indonesia and else Have those costume, but not in america. Many Indonesia servers dare to share and promote many servers in other regions just to brag about what they got! I tried to get those sprites from this server https://www.facebook.com/AkiraRoReturn?fref=ts but it´s secured grf- Now I want this:
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Yeah! unfortunately most of the phillipines-malassya servers secure ther GRF.
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It seems to be used as costume! Where can i get this Helm?
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thanks! working on it
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They Seem to be custom garments! Any download link or reference?
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Item delay usage, disconect the map server
iraciz replied to iraciz's question in Client-side Support
I din't touch such files! That issue Just disconnect my map server for no reason. msgstringtable, langtype and other client side stuff are ok! need more help please! -
Hola se quien sea! muchas gracias, tambien te quiero.
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Si, al parecer eamod de rathena no permite el uso del cashshop debido a algo en su cliff.c que choca con el vending cash de los merchants.
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Got this issue in 2013 clients, custom bow sprite don't show arrows! same issue with Rudaa Bow and Arbalest!
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After Skill Weapon Refine GetItem Tab is Missing
iraciz replied to iraciz's question in Client-side Support
Thanks in advance! I googled my issue but could'nt find it. -
Any item inside the item_delay.txt causes map server disconnection! for example yggdrasilberry! after use! [Error]: Server received crash signal! Attempting to save all online characters!
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After Using Weapon Refine in 2013-08-07 Exe, The getitem tab is not showing! This only happens when using the Whitesmith Skill Weapon Refine, and because of that issue! It don't let me know or watch the current refine level after a succeded refine!. The normal behaviour is to show the getitem tab with the current refine Just like this one! It Don't seem to work with the WS Weapon Refine Skill!