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Winz

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Everything posted by Winz

  1. on char_athena.conf: login_ip: 127.0.0.1 char_ip: your.wan.ip.address on map_athena.conf: char_ip: 127.0.0.1 map_ip: your.wan.ip.address it works on me. hmm, here on: char_athena.conf login_ip: 127.0.0.1 char_ip: your wan IP on: map_athena.conf: char_ip: 127.0.0.1 map_ip: your wan ip I don't play with subnet_athena.conf. it works for me. FYI, my subnet_athena.conf: subnet: 255.0.0.0:127.0.0.1:127.0.0.1 wow, sorry for the double post..
  2. I am still using data folder too. but when I distribute the client or make patches, I put all of them inside the GRF hah? data folder with password? what do you mean, naaaan?
  3. I'm not sure how to explain the differences. otherwise, I use Miruku (another same thing) and works fine. I guess, there is no significance difference between the both two. yes, both of them do. otherwise, you must provide the data first. it's the english data folder and english msgstringtable.txt
  4. it means it is reading the data folder now. delete the folder that carries custom dyes from the data folder and it should be fixed.
  5. maybe a map problem. or, NPC sprite or mob or maybe your custom item sprite
  6. in your server config file: aura_lv: and 1 other thing that I forgot..
  7. hmm, are you looking for a volunteer or a paid service?
  8. You are using your PC as your server? Athena char server file config login_ip = your.computer's.WAN.IP Char_ip =127.0.0.1 Change the value of address in clientinfo to your WAN IP Your WAN IP: www.whatismyip.com
  9. 2011-03-15 has oboro actually. otherwise, there seems to be some errors.
  10. you're welcome. glad I could help you.
  11. 2x click your schema, 4x click your `char` table. on the big panel, you can find the `rename` column. it should be there
  12. and translated data folder as well as translated texture items. all of them are available in this forum. you can search using google with a keyword: rathena: translated data folder
  13. if you open both files (you can use Notepad / Notepad++), you will notice that lub are a kind of encrypted files, while lua is like the source files. I suggest you not to play with lub files, unless you know what you are doing.
  14. 2012-04-10. all people here say that it is the most reliable and stable client. myself, I am still using 2011-03-15. it's stable and reliable too. but, it's outdated.
  15. oh, you lost a sprite from your GRF. or, you might had (accidentally) messed the resnametable.txt and things..
  16. Winz

    2012 Client

    then recompile it..
  17. hmm, never paid attention for that one in fact.
  18. Item Sprite error I guess.
  19. hmm, have you tried with Run as Administrator?
  20. http://kamishisteamwork.fr.nf/ find there.
  21. wow, it seems strange.. have you checked itemdesctable.txt and idnum2itemdesctable.txt (if I'm not mistaken)? don't forget with msgstringtable.txt~
  22. update your lua files. Obtain the new one, overwrite the old one.
  23. also packetver~ seems so.
  24. No problem, glad we could help you Oh snap!! I thought I had just seen the thanks..
  25. Are you making them Online (all people from all over the world can play there) or LAN? also is this the clientinfo.xml that PC0 and PC1 use? if so, change it to: -If your server is online (people from all over the world can play there), change to your WAN IP -If your server is a LAN-only server, then assign the LAN address to your both Computer and Router. then, change the 127.0.0.1 to your computer's LAN IP
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