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Winz

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Everything posted by Winz

  1. extract from the grf. the map is on data\. names: izlude.gat, .rsw, .extra, .gnd. the map is from "User Interface" folder <written in Korean>\map.
  2. Client: 2011-03-15 patched ragexere. Download Link Patcher: Jikari Cube. Download Link *Disclaimer: GOOGLE knows everything!
  3. oh. 2012 clients should deal with their lua files.
  4. If I'm not mistaken, it is still. If not, hmm Oh, I remembered, a file in lua files is used as the item description. Otherwise, I forgot which one it is. I am currently not using 2012 clients.
  5. Oh, I didn't get the question on post #1 hahahaa
  6. no I mean, change (replace) the skip packet obfuscation dll file with another one. try this maybe? http://www.mediafire.com/?5nyb3r372287pu1
  7. need to see the script. just PM if you want it to be private.
  8. yep. you must wait for a single 24 hours first to delete the char. After waiting for the single 24 hours, press the "del" button and you'll be prompted your e-mail. then, your char will be deleted.
  9. itemdesc and itemname is in the data/ folder, not lua folder. data/idnum2itemdesctable.txt data/num2itemdesctable.txt and friends.
  10. I guess so. I found no problem with drop item name.
  11. Where it says #define PACKETVER you must put PACKETVER 20111116, not 20111122. ah? question, sir! mine got this: #ifndef PACKETVER #define PACKETVER 20110315 //#define PACKETVER 20111116 #endif But, my server reads only the [PACKETVER 20110315] line. It ignores the [//#define PACKETVER 20111116] line.. Is it correct?
  12. do you have the [WDGSkipPacketHeaderObfuscation.dll] file modified from the plugins folder below the Shinn's Diff patcher? some says that it does the trick
  13. oh sure you can. try looking at this folder: data exture\유저인터페이스\illust the poring is named: 펫_포링. >>>>> Pet_Poring
  14. Oh, sorry, I didn't catch your question. I thought, you want to make the alt + e = Item, Cash, etc. hmm, I found it is translated on the basic_interface. did you diff the client with the [translate to English]? it seems that the client is having 2 char sets (take a look on the font of info, skill and Inventory, Item)
  15. I recommend that one too. I am using that
  16. yes, around there. it should be tab_itm_01 - 03 alt + e = Items, Equips, ETC, ... Storage = Item, Cash, Weapon, Armor, Ammo, Card, Misc. That's the standard.
  17. don't forget about the hamachi thing, port forwarding, and friends.
  18. hex the client. search for string: data.ini, ignore cases. when found, change it to something else. save the hexed .exe and rename the data.ini. works on me
  19. It may caused by the [setup.exe], [opensetup.exe], or even your GRF file. I got the same problem, and it was the GRF mistake.
  20. do it with paint XD. << like a PRO
  21. It can't be read. XD ¬Rù ö.@ì¦.0.0sj.)¿¤W .ÿ...2. ...ߤ@õ¦@ì¦öÕ0ö...@ì¦àW¤x...Jk.Ð*.V..ï-.....ö....x..0 ...@õ¦ß¤˜<.@ì¦ö.Ìõ...àW¤k?.‘±¤ö....hö.†L0.xåj.ö...ƒÇ(ø.0x.zC.Rx3x.R...
  22. there's 2 other folders: system and savedata. you should check them too.
  23. Judas,may I have it too. Thank you
  24. I guess it's the texture. try checking there too. seems you have a newer client (Navigations available)
  25. naah! i don't do that yet. because i always use ...data/lua files (influence?) i hope it will fix this case. i'll test it later (currently i've focused on official serv XD) Since you use 2012 clients, now you have to change with data/luafiles514/lua files. You may use either: http://svn6.assembla...Translated].rar << 2011-11-16 lua files (v 5.02) or http://svn6.assembla...Translated].rar << 2011-11-23 lua files (v 5.02)
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