If I'm not mistaken, it is still. If not, hmm
Oh, I remembered, a file in lua files is used as the item description. Otherwise, I forgot which one it is. I am currently not using 2012 clients.
yep. you must wait for a single 24 hours first to delete the char. After waiting for the single 24 hours, press the "del" button and you'll be prompted your e-mail. then, your char will be deleted.
Where it says #define PACKETVER you must put PACKETVER 20111116, not 20111122.
ah? question, sir!
mine got this:
#ifndef PACKETVER
#define PACKETVER 20110315
//#define PACKETVER 20111116
#endif
But, my server reads only the [PACKETVER 20110315] line. It ignores the [//#define PACKETVER 20111116] line..
Is it correct?
do you have the [WDGSkipPacketHeaderObfuscation.dll] file modified from the plugins folder below the Shinn's Diff patcher? some says that it does the trick
Oh, sorry, I didn't catch your question. I thought, you want to make the alt + e = Item, Cash, etc.
hmm, I found it is translated on the basic_interface.
did you diff the client with the [translate to English]? it seems that the client is having 2 char sets (take a look on the font of info, skill and Inventory, Item)
yes, around there. it should be tab_itm_01 - 03
alt + e = Items, Equips, ETC, ...
Storage = Item, Cash, Weapon, Armor, Ammo, Card, Misc.
That's the standard.
hex the client. search for string: data.ini, ignore cases. when found, change it to something else. save the hexed .exe and rename the data.ini.
works on me
It can't be read. XD
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naah! i don't do that yet. because i always use ...data/lua files (influence?)
i hope it will fix this case.
i'll test it later (currently i've focused on official serv XD)
Since you use 2012 clients, now you have to change with data/luafiles514/lua files.
You may use either:
http://svn6.assembla...Translated].rar << 2011-11-16 lua files (v 5.02)
or
http://svn6.assembla...Translated].rar << 2011-11-23 lua files (v 5.02)