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Winz

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Everything posted by Winz

  1. solved? add a [solved] in front of your thread's title and put a "solved" inside the tag box.
  2. I guess you must have an updated and compatible LUA file for your client. http://svn6.assembla.com/svn/ClientSide/Lua_Project/lua%20files/
  3. oh, you're the one from the previous thread that has an attachment with peoples as the wallpaper. okay, answers will be written there.
  4. Mitsukee, it might be your internet service provider is not allowing users to open any of the ports (either for security or any reason). If it is so, I am sorry to tell you that there is a small possibility to establish your server to the Network. you might use Hamachi for playing with 7/8 other people. but, it might be difficult.. *if you ask the ISP to open the port for you, well, I don't know. there's only 1 decision that can be made among: 1.) Okay, we will open it for you (15%) 2.) No, the port can't be opened (85%)
  5. is your Miruku / RO folder messy with 2011-**-**.gpf or others? if so, delete all of them and reopen the RSU updater. if no, well, I think you might need to get a fresh copy of Miruku Client. (or maybe the RSU is being honest).
  6. rsu is client right? 1@gl_k is your custom map? I couldn't find it in RMS. enable the map if it is your custom map. rebuild mapcache.dat and edit map_index, and also maps_athena
  7. If I'm not mistaken, you're the one who posted the problem with the Runes of Power, aren't you? why do you need to make duplicated thread? mostly it's texture error. either lua files, or texture bitmaps, or maybe itemdesctable or whatever they are. make sure you're inserting them correctly
  8. Be careful with the queue issue. too much OnPCLoadMapEvent will make them might not work. try combining with other OnPCLoadMapEvent. OnPCLoadMapEvent: mes "Welcome to prontera"; callfunc "botcheck";
  9. try 2010-07-07 B client (use B, some Antivir says A is virussy). or maybe 2009 clients? dunno, I have no prob with those skill tables.
  10. Winz

    LUB files

    svn6.assembla.com/svn/ClientSide/Lua_Project/lubs/ or svn6.assembla.com/svn/ClientSide/Lua_Project/lubs/
  11. noh. hits on the BGM folder, if you want to put it inside /data/wav, so you must convert it into wav, then trigger it using NPC script command and forget about the mp3nametable.txt. I suggest you keep using mp3. with mprnametable.txt mp3nametable is inside /data/ folder. if not found, try looking inside data.grf or any.grf that you are using. BTW, I am still confused, what do you mean by you searched high and low?
  12. latest supported stable client by an updated is 2012-04-10a (if I am updated). yes, the cause is that you use the client that has not been 100% supported. (*wrote on 2012-10-14)
  13. oh! how much max Headgear ViewID that u used? try using 2000. or, I suggest you use a newer client. 2012-04-10 is being used by people now. else, update your msgstringtable. but I guess you must be careful, 2010-07-07 has an older msgstringtable, which might not support the latest, 2012-04-10's
  14. ahh, maybe he is making a custom and he messed up with the accname. Missing coma at the end of lines? too much coma at the end of each lines? or maybe mistyped <TAB> with <SPACE>s
  15. or maybe unopened port? blocked by antivirus? I guess his problem is: he has not turned the MySQL server on when he got this error. it has been a month and seems he is not coming back to his own thread..
  16. try Visual Studio 2010 or 2012. I prefer 2010, since I've been used to use that
  17. get a new and compatible lua files. put them inside the GRF or data folder (depends on your diff)
  18. Solved? Put a tag Solved on the tags bar and in front of your thread's title
  19. well, I don't see any "Plugin" or "dll" here, remember, diff is different from plugin. the diff patcher you got has a problem in the plugin, which I suggest you to replace. So, I assume you haven't changed the dll fire here.. http://supportmii.com/ro1/Clients/Bypass_Clients/Waeyan/WDGSkipPacketHeaderObfuscation.dll
  20. Ahhh, sorry, my eyes slipped. otherwise, I still can't found it.. (is it my eyes which are slipped or what?) Please help me by fully quoting the post please, thank you
  21. edit mmo.h, recompile it. Sir Emistry, hkLM, not hkML.
  22. there's a 9th of September 2012 build around the board. If you are using the 2011 one, update it and blame no one if it's slow..
  23. ohh, i see. okay then, thanks, Emistry.
  24. open idnum2itemnametable or name2itemnametable.txt with notepad ++. switch the encoding to Korean, so the ASCII will be korean. open Google translate and translate them.. save it.
  25. someone did that trick and it worked. so, I guess it worked on you too. glad it works. don't forget to add the tag "Solved" in front of the title and on the tag bar.
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