what did you mean the latest one?
if it is posible, yes the lastest one.. i need to change all of my classnum x.x
i think you already have it and there is no much difference about what i have extracted from the original. and by the way i just wanna share to you what i have research about it.
--[[
Format:
[itemID] = {
unidentifiedDisplayName = "read the table name",
unidentifiedResourceName = "sprite/act/texture filename when unidentified",
unidentifiedDescriptionName = {
"read",
"the",
"table",
"name",
}
identifiedDisplayName = "read the table name",
identifiedResourceName = "sprite/act/texture filename when identified",
identifiedDescriptionName = {
"read",
"the",
"table",
"name",
}
slotCount = 0~4,
ClassNum = viewID if headgear/weapon/robes(garment) put 0 if not
for headgear's viewID see accessoryid.lua
for weapon's viewID see weapontable.lua
for garment's viewID see spriterobeid.lua
}
--]]
as you can see there are 3 different viewID that you may looked at.