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nanakiwurtz

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Everything posted by nanakiwurtz

  1. You can try changing your setup.exe into Blue Ghostring or Open Setup
  2. 'Rejected From Server' error message usually can be fixed by earthlingz' 'Skip Packet Header Obfuscation' diff
  3. Umm.. Where can I find it? I have searched both client and server folders with Windows' Search.
  4. In e_tower map and some other, the view angle and zoom is automatically set to a certain value and doesn't revert to default again even after I teleport to a town I wonder which file should I edit?
  5. At last... After 2 weeks of trial and error, this one has been solved, thanks
  6. I'm just asking for the other to post some screenshot of untranslated strings, but there's none so far
  7. Rejected from server can be fixed by 'Skip Packet Header Obfuscation' diff
  8. Hmm.. It seems that this thing turns out to be a single person project, not a community project...
  9. Please look into other similar topic on how to solve the problem, or you can use the search button located on top-right of this page.
  10. Use the search button on top-right of this page
  11. Update your packet_db.txt, edit your mmo.h, rediff your client, recompile your server
  12. Have you recompile your server after changing mmo.h?
  13. What you have to do are: Recheck your packet_db.txt, edit your mmo.h, rediff your client with 'Skip Packet Header Obfuscation' and recompile your server.
  14. Hmm why you use hideonnpc instead of disablenpc Emistry?
  15. Put your lua/lub in 'data\luafiles514\lua files' folder
  16. Another one. Location: Press Alt+G when not in a guild. Korean: ±æµå µµ¿ì¹Ì Hex: N/A (msgstringtable) Suggestion: Guild Info Korean: °¡ÀԵǾî ÀÖ´Â ±æµå°¡ ¾ø½À´Ï´Ù. Hex: N/A (msgstringtable) Suggestion: You are not in a guild yet. There are lots of untranslated strings in msgstringtable, but I wonder where's their location in the game.
  17. Diff your client with 'Skip Packet Header Obfuscation'
  18. You can have 100 groups, because it starts from normal group ID that is 0, to the maximum GM level (99)
  19. Hmm.. Why not just use the OnClock label on an invisible NPC script? I think it will make same effect.
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