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nanakiwurtz

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Everything posted by nanakiwurtz

  1. I think you have to use a translated LUA/LUB files for those, you can click my signature line for the link
  2. Hmm I think the '%s' & '%d' shouldn't be separated by a space
  3. It looks like that you have to make it by your own
  4. // JobID,Weight,HPFactor,HPMultiplicator,SPFactor,Unarmed,Dagger,1HSword,2HSword,1HSpear,2HSpear,1HAxe,2HAxe,1HMace,2HMace(unused),Rod,Bow,Knuckle,Instrument,Whip,Book,Katar,Revolver,Rifle,Gatling Gun,Shotgun,Grenade Launcher,Fuuma Shuriken,2HStaff,Shield // // Gunslinger 24, 28000,88 ,0 ,450 ,540 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,490 ,590 ,440 ,940 ,1040 ,2000 ,2000 ,600 // Ninja 25, 26000,80 ,0 ,515 ,440 ,470 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,2000 ,590 ,2000 ,500
  5. Edit your guild.conf // Melee damage adjustments (non skills) for WoE battles (Guild Vs Guild) (Note 2) gvg_short_attack_damage_rate: 100 // Ranged damage adjustments (non skills) for WoE battles (Guild Vs Guild) (Note 2) gvg_long_attack_damage_rate: 100 // Weapon skills damage adjustments for WoE battles (Guild Vs Guild) (Note 2) gvg_weapon_attack_damage_rate: 100 // Magic skills damage adjustments for WoE battles (Guild Vs Guild) (Note 2) gvg_magic_attack_damage_rate: 100 // Misc skills damage adjustments for WoE battles (Guild Vs Guild) (Note 2) gvg_misc_attack_damage_rate: 100
  6. Sorry for the delay, my internet connection was very bad and I can't connect for almost 2 days Thanks for pointing that out seventhief Here they are Location: Quest Window Korean: Äù½ºÆ®º¸±ââ Hex: N/A (msgstringtable) Suggestion: N/A Location: Battleground Window Korean: ¸íĪ Hex: N/A (msgstringtable) Suggestion: Map Location: Battleground Window Korean: ¸ñÇ¥ Hex: N/A (msgstringtable) Suggestion: Cond / Condition Location: Battleground Window Korean: ÀüÀåÀÇ Àοø ±¸¼º Hex: N/A (msgstringtable) Suggestion: Team / Players Location: Battleground Window Korean: Âü¿©Á¶°Ç Hex: N/A (msgstringtable) Suggestion: Level / Requirement Location: Battleground Window Korean: º¸»ó(½Â) Hex: N/A (msgstringtable) Suggestion: Prize (Win) / Win Location: Battleground Window Korean: º¸»ó(¹«) Hex: N/A (msgstringtable) Suggestion: Prize (Draw) / Draw Location: Battleground Window Korean: º¸»ó(ÆÐ) Hex: N/A (msgstringtable) Suggestion: Prize (Lose) / Lose Location: Battleground Window Korean: Base LV %d ÀÌ»ó Hex: N/A (msgstringtable) Suggestion: Base LV %d and up Location: Battleground Window Korean: Base LV %d ÀÌÇÏ Hex: N/A (msgstringtable) Suggestion: Base LV %d and below About those minimaps icon, I'm still trying to figure out how to show them on my minimap. Because currently, my minimap doesn't have those mini icons... Thanks TrueNoir for the translation, but I wonder how to reproduce those '±æ ã±â ½ÇÆÐ' string that gaga said.
  7. Wew... my net connection is so bad :(

  8. My rA tool already has MD5 hash checker too
  9. One day I had those icons, but now I don't. I have towninfo.lub in my system folder too.
  10. ryan, can you tell me how to show those icons in minimap?
  11. Are there any untranslated strings in your client?
  12. Maybe you have untranslated client --> http://rathena.org/board/topic/71122-project-2012-client-translation/
  13. Don't use "Read Data Folder First"
  14. @ Brynner / zhaosin: What's the purpose of this TeamViewer ? Is it like Windows' Remote Desktop? Have your checked your diff option? Make sure you don't use 'Read LUA before LUB' diff.
  15. Sadly i don't have it, besides my net connection isn't too fast. Post a screenshot of your directory tree in Windows Explorer
  16. Do you know how to work with a debugger and Low Level language such as assembly jysn? No offense, but it'll be hard to make our own diff without these skills
  17. have you checked your clientinfo.xml? Langtype 1
  18. Have you checked your diff options, and check your clientinfo.xml too <readfolder />
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