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Everything posted by Angeluz
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check in /conf/group.conf that you have the same Id for GM
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Here
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Y sobre eccohost?
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It also doesn't work with the requestguildinfo command
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Puedes colocar al salir del BG un npc que quite ese estado usando el siguiente código dentro de ese npc setpcblock(PCBLOCK_SKILL|PCBLOCK_USEITEM,false);
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Intenta con algo así - script poring_walk -1,{ end; OnInit: npcspeed 100; initnpctimer; end; OnTimer4000: getmapxy .@map$, .@x, .@y, BL_NPC; set .@curX, callfunc("rent_aliceXY",.@x,46,61); set .@curY, callfunc("rent_aliceXY",.@y,54,73); npcwalkto .@curX, .@curY; initnpctimer; end; } prontera,153,155,3 duplicate(poring_walk) Poring#gm 1002 function script rent_aliceXY { set .@CP, getarg(0); // Present position XoY set .@DST, rand(1,5); // Distance to cross if (rand(2)) // Direccion a tomar (izq der arr abj) set .@CP, .@CP + .@DST; else set .@CP, .@CP - .@DST; if (.@CP < getarg(1)) set .@CP, .@CP + .@DST; // If the new point is smaller, thats the minimum if (.@CP > getarg(2)) set .@CP, .@CP - .@DST; // If the new point is greater, thats the maximum return .@CP; }
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yep i have it ? InsertPetAutoFeeding(9107) InsertEvolutionRecipeLGU(9099, 9108, 23189, 3) InsertEvolutionRecipeLGU(9099, 9108, 7442, 300) InsertEvolutionRecipeLGU(9099, 9108, 724, 50) InsertEvolutionRecipeLGU(9099, 9108, 4340, 1) InsertPetAutoFeeding(9108) EDIT: I can add autofeed button, but no evolution ?
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hello, I have problems with the pet evolution UI, when I add the option to evolve to other pets with all the materials, in some pets the option does not appear to me, does anyone know what this could be? - Mob: PORING TameItem: Unripe_Apple EggItem: Poring_Egg EquipItem: Backpack FoodItem: Apple_Juice Fullness: 3 IntimacyFed: 50 CaptureRate: 2000 Script: > .@i = getpetinfo(PETINFO_INTIMATE); if( .@i >= PET_INTIMATE_LOYAL ){ bonus bLuk,2; bonus bCritical,1; } Evolution: - Target: MASTERING ItemRequirements: - Item: Leaf_Of_Yggdrasil Amount: 10 - Item: Unripe_Apple Amount: 3 - Mob: TEDDY_BEAR TameItem: Small_Needle_Kit EggItem: Teddy_Bear_Egg FoodItem: Cotton_Tufts Fullness: 3 IntimacyFed: 50 CaptureRate: 2000 Script: > .@i = getpetinfo(PETINFO_INTIMATE); if( .@i >= PET_INTIMATE_CORDIAL ){ bonus bMaxSP,150; } Evolution: - Target: XM_TEDDY_BEAR ItemRequirements: - Item: Small_Needle_Kit Amount: 3 - Item: Cursed_Seal Amount: 300 - Item: Cardinal_Jewel_ Amount: 50 - Item: Teddy_Bear_Card Amount: 1 Thank you sorry if this is the wrong section, please move it
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Hi, I have the following problem with the getguildname command, at the moment that no member has connected after a reload I get return parameter null mes "Guild name "+getguildname(22)+"."; set .@nb, query_sql("select name from guild where guild_id = 22 limit 1",.@guild_name$); if ( .@nb == 0 ) { mes "No existe."; Close; } mes "Guild Name "+.@guild_name$+"."; close; Image DB Image script
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WoE SE Mechanics (Stones / Guardians)
Angeluz replied to CenturyGothic's question in Scripting Support
just add this in npc of barricade or guardian if(strcharinfo(0) != getguildmaster(getcharid(2))) { mes "Call your Guild Leader"; close; } -
Para los días de la semana usa *gettime(<type>) This function will return specified information about the current system time. DT_SECOND - Seconds (of the current minute) DT_MINUTE - Minutes (of the current hour) DT_HOUR - Hour (of the current day) DT_DAYOFWEEK - Week day (constants for MONDAY to SUNDAY are available) DT_DAYOFMONTH - Day of the current month DT_MONTH - Month (constants for JANUARY to DECEMBER are available) DT_YEAR - Year DT_DAYOFYEAR - Day of the year DT_YYYYMMDD - current date in the form YYYYMMDD It will only return numbers. If another type is supplied -1 will be returned. if (gettime(DT_DAYOFWEEK) == SATURDAY) mes "It's a Saturday. I don't work on Saturdays.";
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can you share this for free?
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u can setup this in conf/battle/skill.conf search this // Should Dispel work on songs when the target is not in the song area? (Note 1) // On official servers, it's impossible to dispel songs. // Hint: Also affects the Rebellion skill "Vanishing Buster". dispel_song: yes
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Te falta agregar las tablas sql de los mob_db quizas