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hakuren

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Posts posted by hakuren

  1. Is there any update with this mod i really like this one

    this is what my the error on my console

    Quote

    Error    LNK2005    "struct s_item_vend * item_vend" (?item_vend@@3PAUs_item_vend@@A) already defined in achievement.obj    map-server    Desktop\rathena-master2\src\map\atcommand.obj    1    
    Error    LNK2005    "struct s_item_vend * item_vend" (?item_vend@@3PAUs_item_vend@@A) already defined in achievement.obj    map-server    Desktop\rathena-master2\src\map\battle.obj    1    
    Error    LNK2005    "struct s_item_vend * item_vend" (?item_vend@@3PAUs_item_vend@@A) already defined in achievement.obj    map-server    Desktop\rathena-master2\src\map\battleground.obj    1    
    Error    LNK2005    "struct s_item_vend * item_vend" (?item_vend@@3PAUs_item_vend@@A) already defined in achievement.obj    map-server    Desktop\rathena-master2\src\map\buyingstore.obj    1    
    Error    LNK2005    "struct s_item_vend * item_vend" (?item_vend@@3PAUs_item_vend@@A) already defined in achievement.obj    map-server    Desktop\rathena-master2\src\map\cashshop.obj    1    
    Error    LNK2005    "struct s_item_vend * item_vend" (?item_vend@@3PAUs_item_vend@@A) already defined in achievement.obj    map-server    Desktop\rathena-master2\src\map\channel.obj    1    
    Error    LNK2005    "struct s_item_vend * item_vend" (?item_vend@@3PAUs_item_vend@@A) already defined in achievement.obj    map-server    Desktop\rathena-master2\src\map\chat.obj    1    
    Error    LNK2005    "struct s_item_vend * item_vend" (?item_vend@@3PAUs_item_vend@@A) already defined in achievement.obj    map-server    Desktop\rathena-master2\src\map\chrif.obj    1    
    Error    LNK2005    "struct s_item_vend * item_vend" (?item_vend@@3PAUs_item_vend@@A) already defined in achievement.obj    map-server    Desktop\rathena-master2\src\map\clan.obj    1    
    Error    LNK2005    "struct s_item_vend * item_vend" (?item_vend@@3PAUs_item_vend@@A) already defined in achievement.obj    map-server    Desktop\rathena-master2\src\map\clif.obj    1    
    Error    LNK2005    "struct s_item_vend * item_vend" (?item_vend@@3PAUs_item_vend@@A) already defined in achievement.obj    map-server    Desktop\rathena-master2\src\map\duel.obj    1    
    Error    LNK2005    "struct s_item_vend * item_vend" (?item_vend@@3PAUs_item_vend@@A) already defined in achievement.obj    map-server    Desktop\rathena-master2\src\map\elemental.obj    1    
    Error    LNK2005    "struct s_item_vend * item_vend" (?item_vend@@3PAUs_item_vend@@A) already defined in achievement.obj    map-server    Desktop\rathena-master2\src\map\guild.obj    1    
    Error    LNK2005    "struct s_item_vend * item_vend" (?item_vend@@3PAUs_item_vend@@A) already defined in achievement.obj    map-server    Desktop\rathena-master2\src\map\homunculus.obj    1    
    Error    LNK2005    "struct s_item_vend * item_vend" (?item_vend@@3PAUs_item_vend@@A) already defined in achievement.obj    map-server    Desktop\rathena-master2\src\map\instance.obj    1    
    Error    LNK2005    "struct s_item_vend * item_vend" (?item_vend@@3PAUs_item_vend@@A) already defined in achievement.obj    map-server    Desktop\rathena-master2\src\map\intif.obj    1    
    Error    LNK2005    "struct s_item_vend * item_vend" (?item_vend@@3PAUs_item_vend@@A) already defined in achievement.obj    map-server    Desktop\rathena-master2\src\map\itemdb.obj    1    
    Error    LNK2005    "struct s_item_vend * item_vend" (?item_vend@@3PAUs_item_vend@@A) already defined in achievement.obj    map-server    Desktop\rathena-master2\src\map\log.obj    1    
    Error    LNK2005    "struct s_item_vend * item_vend" (?item_vend@@3PAUs_item_vend@@A) already defined in achievement.obj    map-server    Desktop\rathena-master2\src\map\mail.obj    1    
    Error    LNK2005    "struct s_item_vend * item_vend" (?item_vend@@3PAUs_item_vend@@A) already defined in achievement.obj    map-server    Desktop\rathena-master2\src\map\map.obj    1    
    Error    LNK2005    "struct s_item_vend * item_vend" (?item_vend@@3PAUs_item_vend@@A) already defined in achievement.obj    map-server    Desktop\rathena-master2\src\map\mercenary.obj    1    
    Error    LNK2005    "struct s_item_vend * item_vend" (?item_vend@@3PAUs_item_vend@@A) already defined in achievement.obj    map-server    Desktop\rathena-master2\src\map\mob.obj    1    
    Error    LNK2005    "struct s_item_vend * item_vend" (?item_vend@@3PAUs_item_vend@@A) already defined in achievement.obj    map-server    Desktop\rathena-master2\src\map\npc.obj    1    
    Error    LNK2005    "struct s_item_vend * item_vend" (?item_vend@@3PAUs_item_vend@@A) already defined in achievement.obj    map-server    Desktop\rathena-master2\src\map\npc_chat.obj    1    
    Error    LNK2005    "struct s_item_vend * item_vend" (?item_vend@@3PAUs_item_vend@@A) already defined in achievement.obj    map-server    Desktop\rathena-master2\src\map\party.obj    1    
    Error    LNK2005    "struct s_item_vend * item_vend" (?item_vend@@3PAUs_item_vend@@A) already defined in achievement.obj    map-server    Desktop\rathena-master2\src\map\pc.obj    1    
    Error    LNK2005    "struct s_item_vend * item_vend" (?item_vend@@3PAUs_item_vend@@A) already defined in achievement.obj    map-server    Desktop\rathena-master2\src\map\pc_groups.obj    1    
    Error    LNK2005    "struct s_item_vend * item_vend" (?item_vend@@3PAUs_item_vend@@A) already defined in achievement.obj    map-server    Desktop\rathena-master2\src\map\pet.obj    1    
    Error    LNK2005    "struct s_item_vend * item_vend" (?item_vend@@3PAUs_item_vend@@A) already defined in achievement.obj    map-server    Desktop\rathena-master2\src\map\quest.obj    1    
    Error    LNK2005    "struct s_item_vend * item_vend" (?item_vend@@3PAUs_item_vend@@A) already defined in achievement.obj    map-server    Desktop\rathena-master2\src\map\script.obj    1    
    Error    LNK2005    "struct s_item_vend * item_vend" (?item_vend@@3PAUs_item_vend@@A) already defined in achievement.obj    map-server    Desktop\rathena-master2\src\map\searchstore.obj    1    
    Error    LNK2005    "struct s_item_vend * item_vend" (?item_vend@@3PAUs_item_vend@@A) already defined in achievement.obj    map-server    Desktop\rathena-master2\src\map\skill.obj    1    
    Error    LNK2005    "struct s_item_vend * item_vend" (?item_vend@@3PAUs_item_vend@@A) already defined in achievement.obj    map-server    Desktop\rathena-master2\src\map\status.obj    1    
    Error    LNK2005    "struct s_item_vend * item_vend" (?item_vend@@3PAUs_item_vend@@A) already defined in achievement.obj    map-server    Desktop\rathena-master2\src\map\storage.obj    1    
    Error    LNK2005    "struct s_item_vend * item_vend" (?item_vend@@3PAUs_item_vend@@A) already defined in achievement.obj    map-server    Desktop\rathena-master2\src\map\trade.obj    1    
    Error    LNK2005    "struct s_item_vend * item_vend" (?item_vend@@3PAUs_item_vend@@A) already defined in achievement.obj    map-server    Desktop\rathena-master2\src\map\unit.obj    1    
    Error    LNK2005    "struct s_item_vend * item_vend" (?item_vend@@3PAUs_item_vend@@A) already defined in achievement.obj    map-server    Desktop\rathena-master2\src\map\vending.obj    1    

    im use the latest git rathena hope someone help me

  2. On 9/12/2017 at 2:27 PM, Emistry said:

    try this.

    
    
    -	script	Sample	-1,{
    	OnInit:
    		.sc_id = SC_BLESSING;
    		end;
    
    	OnPCLoginEvent:
    		if (#REMAINING_TIME_SC > 0) {
    			if (getstatus(.sc_id, 5))
    				sc_end .sc_id;
    			sc_start .sc_id, #REMAINING_TIME_SC, 10;
    			dispbottom "Buff Duration Left: "+(#REMAINING_TIME_SC / 1000)+" Second(s).";
    		}
    		end;
    		
    	OnPCLogoutEvent:
    		#REMAINING_TIME_SC = getstatus(.sc_id,5);
    		end;
    }

     

    EDIT: ops didnt realize its source support

    thankyou for the script @Emistry 

    but i need script inside the source but i really appreciate your script maybe if no body answer my question i will use your script instead :)

    EDIT : and thank you i didn't notice that script command "getstatus" now i need to apply that to my script :)

  3. Hi rAthena,

    Question : Can someone help me on how to store buff 'remaining timer' to 'setglobalreg'?

    I'm trying to make a global account buff

    Thank you in advance!! :)

    like :

    Quote

     

    if (type == SC_TESTBUFF)

    setglobalreg(sd, add_str("remainingbuff"), <remaining timer>)

     

     

  4. 18 hours ago, Najara said:

    The second row (Max, +10 MIL, etc) are a texture. Refer to your data.grf's texture directory in order to locate it, then replace it with another texture that matches the BG and put that in your personal grf so it ove-writes data.grf's.

    Not sure about the first row. But out of curiosity, why you want to delete that part? Doesn't it kill the entire purpose of the bank if you can't deposit or withdraw zeny?

    i use this for another purpose and for gathering information too

  5. Hi rA

    is there a way to remove or hide those in red marks content

    i try to hex it using hxd but i only got the graphics direction of those two and didn't hide it

    can someone help

    tab.jpg.98c2dd8c26f6377df984cc1739bb2520.jpg

    EDIT : sorry wrong section please move to client request im really really sorry :(

  6. Hi there all of the resources are in the /doc files

    heres what i do for that 

    create item type 11 and create script Inside the box item that calls a function

    Quote

    Item type 11 Usable with delayed consumption (intended for 'itemskill')
            Items using the 'itemskill' script command are consumed after
            selecting a target. Any other command will NOT consume the item.

    31173,Box,Box,11,50,,70,,,,,0xFFFFFFFF,63,2,,,,,,{ callfunc "test"; },{},{}
    31174,Key,Key,11,50,,70,,,,,0xFFFFFFFF,63,2,,,,,,{ },{},{}

    .../doc/item_db

    then create a function that checks the Key Item ID like this

    Quote

    function    script    test    {
    if(countitem(<keyid>) >= 1) {
        delitem <boxid>,1; // Box ID
        delitem <keyid>,<amount>; // Key ID
        getitem <reward>,<amount> // Reward ID
        end;
    } else {
        dispbottom "You need key to open it";
        end;
    }
    }

    .../doc/script_commands

    hope this will help you

    • Like 1
  7. so if i customize the hell judgement does that skill will show a casting circle while casting to each target?

    and i think the creator success a custom multi target casting skill to different monster from this one

    See pet Baphomet Jr. casting a thunder storm individually at the sametime with AoE casting Cirlce

    EDIT: i tried to manipulate it using unit_skilluse_id by disabling all check once skill at the time and skill_castend_id this is what i got

    the casting target is now multiple by its slash distance to the caster but it didnt create damage plus when you kill one of them it cancel that casting

     

     

    unit_skilluse_id.jpg

  8. 21 hours ago, FXFreitas said:

    you see the shortcut bar with active skills, they created these skills, and mixed the pet system with homunculus or mercenary system.

    yea but my point is it cast to different monster with a single skill and take note single target skill cast one 1 target at the time look at the video link that i share with you it casts' 3 nearby mobs with the skill Jupitel Thunder like that user uses 3 same skill at the sametime

    See the Jupitel Thunder and the Casting Circle during casting period

    i just want to know how did creator of this video do that?

  9. 6 hours ago, FXFreitas said:

    This is not frost diver, this is NPC_WIDEFREEZE, the same skill casted by Garm, Windstorm Knight, Alphoccio.

    But looks like the visual effect was changed because this skill use stormgust eff.

    yeah but how did they manage to cast single skill to multiple mobs?

    have you see the casting circle to each mobs that indicate that it casting to a single skill itself but they manage to cast it from different mobs

    and i think it is frost driver btw :) i tried to use NPC_WIDEFREEZE to my character the effect different to that video

    correct me if im wrong

  10. hi @Anacondaqq do you have any idea or clue how did they do multiple casting skill when pet isis cast Frost Diver to near area target enemy?

    sorry if i post here i already create topic about this in source support but no one got interest to it

     

     

    so i might - maybe take a chance who somehow knows how to do it thankyou in advance and sorry to bother you :)

  11. Quote

    prontera,150,192,5    script    Test    410,{
        clearitem();
        set BaseLevel, 1;
        set JobLevel, 1;
        set Zeny, 0;
            warp "turbo_room",100,109;

            end;

    OnInit:

        waitingroom "Test",0;

        end;

    }

    here ya go bro

    • Upvote 1
  12. Hi rAthena,

    Question : Can someone have an idea on how to make a skill that cast to different target at the same time.

    I'm trying to attempt this :

    Spoiler

     

    "I already tried it but failed only the first target only receive the casting skill but others not and i tried reconstructing the magnumbreak that casting firebolt in the slash 5x5 area but it not cast to the other monster it just create dmg to them"

    Quote

    Note: I'm not interested to the idea of having custom pet skill just i want to create custom skill on my custom jobs :D credit to the owner of this video

    thanks in advance... rAthena

  13. does the project creator has solution about it? i try to make one on my server but it really really create huge task to it, cuz'ing my server lag

    but.. great job @Vykimo i'd like your project hopefully someone can create a gif support for the client side

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