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Forshaken

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Posts posted by Forshaken

  1. On 3/16/2020 at 7:11 PM, Emistry said:

    with the updated rA emulator, you could actually achieve the same feature using this method

    
    -	script	Sample	-1,{
    	
    OnPCStatCalcEvent:
    	if (EXTRA_BONUS == 0) end;
    	else if (EXTRA_BONUS == 1) {
    		bonus bStr, 10;
    	} 
    	else if (EXTRA_BONUS == 2) {
    		bonus bStr, 20;
    	} 
    	else if (EXTRA_BONUS == 3) {
    		bonus bStr, 30;
    	}
    	end;
    }

     

    Thank you ❤️

    On 3/17/2020 at 6:18 AM, Kinkykids said:

    1 problem with the OnPCStatCalcEvent: is that npcs and/or items that use the sc_start script will conflict and clear out the passive bonuses given.

    issue: sc_start does not call for OnPCStatCalcEvent even tho sc_start actually recalculates a character's stats.

    it works on me and no prob with npc with sc bonuses

  2. Please let me share my 3 new versions of SC_ITEMSCRIPT. SC_ITEMSCRIPT source code is already embedded on the latest emulator so i will just share my source codes for the version 2 - 4 of SC_ITEMSCRIPT. This function is very usefull in different ways but for me i used it to get an effect from an item without having the actuall item on my storage,inventory or equipment and use it as a additional buff.

    SC_ITEMSCRIPT: Additional bonus effect/buff can be dispell by dispell skill and on death.
    SC_ITEMSCRIPT2: Additional bonus effect/buff can be dispell by dispell skill but not on death.
    SC_ITEMSCRIPT3: Additional bonus effect/buff can be dispell on dearth but not by dispell skill.
    SC_ITEMSCRIPT4: Additional bonus effect/buff cannot by dispell by dispell skill nor on death.

    I know it is an easy script but the idea is useful. ?

    -    script    samplebuff    -1,{
    OnPCLoginEvent:
    //sc_start sc_itemscript,<duration(- value for unlimited duration and + for limited duration)>,<itemid>;
    //use SC_ITEMSCRIPT for buff dispellable by death and dispell skill
    //use SC_ITEMSCRIPT2 for buff not dispellable by death but dispellable by dispell skill
    //use SC_ITEMSCRIPT3 for buff not dispellable by dispell skill but dispellable by death
    //use SC_ITEMSCRIPT4 for buff not dispellable by dispell skill and dispell skill
    //This script use gives 10% Fire resistance from Ring of Flame lord effect permanently (it cannot be dispell by dispell skill nor on death)
    SC_START SC_ITEMSCRIPT4,-1,2678;//additional effect(1000=1sec)
    end;
    }

    SC_ITEMSCRIPT Manual diff.txt

    • Upvote 1
  3. On 12/19/2019 at 9:19 PM, Zeiyan said:

    Yes. I am. 

    Can you post here your source codes?

    On 12/19/2019 at 9:19 PM, Zeiyan said:

    Yes. I am. 

    i got an error on this line
                                        sc_start(bl, sc_atk, 100, skill_lv, d);

  4. Please help me on GTB script  bonus bNoMagicDamage,n; the n value is not working. I tried to adjust it but the magic resistance is still on 100%. I also tried changing gtb_sc_immunity to 25 but stil it is not working

  5. On 9/2/2019 at 11:31 PM, sader1992 said:

    in my opinion , "ragnarok hosting services" is a scam ? (OFC IT'S ONLY MY OPINION)

    why don't you try to buy a normal vps with the system/ip/protection/specs you want and install rAthena in it using https://github.com/rathena/rathena/wiki ?

    it would take some work , but again (in my opinion) if you can't setup a server from 0 , don't open one , or look for a partner that can do it

    in the future you will find bugs/problems in the server , you can't fix it if you don't know the basic

     

    just use google and search for a vps with low ping , low price ,1gig ram or more if you want , 10gig storage or more if you want , 1core or more if you want

    i would suggest Debian 9 2gig ram 2core

    Sadder can u please give me a legit VPS company because NFO server is blocked here on our hotel apartment.

  6. On 7/29/2019 at 8:18 PM, rapalooza said:

    Put the file rapa_flag.gr2 in your data/model/3dmob/ folder...
    Than you modify jobname.lua/lub wich is located inside \data\luafiles514\lua files\datainfo\
    at this line [jobtbl.JT_GUILD_FLAG] = "rapa_fla
    g.gr2", <- the gr2 file would have the orignal flag name which I forgot but you got the point...

    Hope you get it ;]

    I already followed the steps that you gave to me but still the original flag sprite is showing , not the new one.

    On 7/29/2019 at 8:18 PM, rapalooza said:

    Put the file rapa_flag.gr2 in your data/model/3dmob/ folder...
    Than you modify jobname.lua/lub wich is located inside \data\luafiles514\lua files\datainfo\
    at this line [jobtbl.JT_GUILD_FLAG] = "rapa_fla
    g.gr2", <- the gr2 file would have the orignal flag name which I forgot but you got the point...

    Hope you get it ;]

    and also i tried to change the rapa_flag.gr2 into guildflag90_1.gr2 but this happens.

    image.thumb.png.2ebf9e84a2118717438770d1f89092d3.png

  7. On 5/2/2019 at 8:38 PM, rapalooza said:

    Custom Flag GR2


    Hello once again... ;]
    Here to bring you guys this GR2 edit of the old guild flag that i've made years ago.

    This release features a more high resolution mesh with a 2 sided flag, showing the emblem in both sides. It means that you can overlap 2 flags with 2 oposite directions to generate a  cool effect. You can do what you want.

    The instalation:
    - at jobname.lua/lub:
    -- [jobtbl.JT_GUILD_FLAG] = "rapa_flag.gr2",

    note that you cannot have the _1 at the end of de .gr2 filename since it brings the 3dmob_bones into action and we dont want that.

    some cons:
    - since it is a high res model it takes longer to load ( affects map loading time )
    - the positioning of a 3D gr2 mob is always very glichy, for example the final position after movement is diferent from deafault 8 directional.. so you can come up with some ideas to position it right. For example, doing a OnInit: walknpc... to make it walk to the direction you want it to face...

    Video: ( Was recording other stuff but the model appear on screen, don't mind what i'm doing... )

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    • Submitter
    • Submitted
      05/02/2019
    • Category
    • Video
       
    • Content Author
      raPalooza

     

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