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Forshaken

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Posts posted by Forshaken

  1. 20 hours ago, sader1992 said:

    the other post is in the wrong section

    you can't do this with a script , you need a src edit if there is no config for that , and i think there isn't

    but it is possible with source code editing right?

  2. I dont get what was the meaning of those directories.. I was doing manual source update.. how to embed these source scripts?

    On 6/15/2019 at 9:27 PM, DrKraken said:

    follow the instruction. but there's a error in the code 

    got it working now

    On 6/16/2019 at 9:55 PM, DrKraken said:

    how? can you teach me?

    just follow the instructions

    On 6/17/2019 at 3:18 PM, DrKraken said:

    can you help me to solve the problem?

    what error you got?

  3. Can anyone make a script for @lock command which locks the players ability to trade,dropitem,use skill,and open storage when you put your in game password and @unlock command for reverting everything using your password too. The password should be different with the pass of your account. Thanks in advance ?

  4. 7 minutes ago, Slammer said:

    have you tried patch nemo with:

    -Disable Packet encryption

    setting server:

    \src\config\packets.h

        #ifndef PACKET_OBFUSCATION
            //#define PACKET_OBFUSCATION

            // Define these insidesrc/custom/defines_pre.hpp or src/custom/defines_post.hpp
            //#define PACKET_OBFUSCATION_KEY1 <key1>
            //#define PACKET_OBFUSCATION_KEY2 <key2>
            //#define PACKET_OBFUSCATION_KEY3 <key3>

            /// Comment this to disable warnings for missing client side encryption
            //#define PACKET_OBFUSCATION_WARN

    to:

        #ifndef PACKET_OBFUSCATION
            #define PACKET_OBFUSCATION

            // Define these insidesrc/custom/defines_pre.hpp or src/custom/defines_post.hpp
            //#define PACKET_OBFUSCATION_KEY1 <key1>
            //#define PACKET_OBFUSCATION_KEY2 <key2>
            //#define PACKET_OBFUSCATION_KEY3 <key3>

            /// Comment this to disable warnings for missing client side encryption
            #define PACKET_OBFUSCATION_WARN

    yes i disabled packet enryption on my exe and on packet.h

  5. On 4/19/2019 at 12:46 PM, Slammer said:

    exe date?

    if you use 20180621

    edit: src\config\packets.h

    #ifndef PACKETVER
        /// Do NOT edit this line! To set your client version, please do this instead:
        /// In Windows: Add this line in your src\custom\defines_pre.hpp file: #define PACKETVER YYYYMMDD
        /// In Linux: The same as above or run the following command: ./configure --enable-packetver=YYYYMMDD
        #define PACKETVER 20180621
    #endif

    Already did but still it is to hard to get in. I can go inside the game but it is too hard to get in

    Seems like something is blocking my connection from server to my client that causes the inconsistency of the connections.

    20170614

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