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Euphy

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Everything posted by Euphy

  1. https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/db/re/skill_cast_db.txt
  2. @shadowseph: Afaik that really shouldn't make a difference.
  3. @Achhandrian: My script automatically checks for errors, but you still have to read your mapserver... [Debug]: script debug : 0 110013326 : Quest requirement #1 invalid (skipped). And looking at your script, you messed up here: ...7837,17831,1);
  4. If all your custom scripts were in /custom/, nothing should've changed. Unless you are really behind in updates... (in which case I'd completely restructured that folder, a few weeks ago).
  5. Also, http://rathena.org/board/topic/67991-eathena-up-and-other-developments/
  6. Euphy

    help

    https://rathena.svn..../re/job_db1.txt JobID,Weight,HPFactor,HPMultiplicator, ...
  7. I wrote an alternative a while ago: - script VotePointConvert -1,{ OnPCLoginEvent: query_sql("SELECT `points` FROM `cp_v4p_voters` WHERE account_id="+getcharid(3)+" LIMIT 1",.@points); if (!.@points) end; query_sql("UPDATE `cp_v4p_voters` SET points=(points-"+.@points+") WHERE account_id='"+getcharid(3)+"'"); set #VOTEPOINTS, #VOTEPOINTS+.@points; dispbottom "Vote Points updated! Total: "+#VOTEPOINTS; end; } Then use my quest shop with the variable as #VOTEPOINTS.
  8. You won't have any of the job's skills.
  9. if(select("Warp to quest location...:Close")==1) warp .map$,0,0; close; OnInit: set .map$,<map name>; monster .map$,0,0,"Golem",1040,<amount>,strnpcinfo(0)+"::OnGolem"; end; OnGolem: getitem 7227,1; monster .map$,0,0,"Golem",1040,1,strnpcinfo(0)+"::OnGolem"; end;
  10. Euphy

    guild2

    The only problem I see with that is managing timers (Manager, gard, and df all have them). Is it really worth setting up one gigantic NPC full of conditionals? (Remember, SE is far more complex than FE...)
  11. Third jobs mostly work, but Kagerou/Oboro are still in development and some bugs still exist (check the "Skills" section of the bug tracker). Everyone is working on different things, but in general we're just keeping up to date with kRO while stabilizing/optimizing what we've got. And yes, plenty of large servers already run on rAthena.
  12. The first line worked, the second line didn't.
  13. r16518 http://rathena.org/wiki/Favorite_tab http://rathena.org/b...m-in-inventory/
  14. The logo is... huge. You might want to work on the theme a little more, as the page isn't very pleasant to look at (ugly background image, web page is just black/grey boxes, the large white font doesn't fit, etc.).
  15. @Tribbiani: That's not related to what he's asking.
  16. I still can't find the easter egg. x_x

    1. DarkIrata

      DarkIrata

      a hint, its small, You need a good nose! ;D

    2. Euphy

      Euphy

      LOL. WOW. I spent 5 minutes clicking on the nose before I found it, I feel so stupid now... D:

      *cough*youshouldmakeitatyranitarinstead*cough*hyperbeam*cough*

    3. DarkIrata

      DarkIrata

      Thats was easyer to make xD and the file size is big enough xD i came to this idea after i saw a glitch video of one of it ;D so i became a champ and thought about a easteregg ^-^

  17. Euphy

    item script

    Nothing. All constants are defined in db\const.txt, and you'll notice that "RC_DemiHuman" is equivalent to "7": RC_DemiHuman 7
  18. @Kusoo: If you're only using cash, why not use a cashshop? <map,x,y,facing> cashshop <npc name> <sprite>,<item:cost>{,...}
  19. This is a character variable. You can't set it without having a player attached. I'd recommend setting a global variable based on gettimetick or gettimestr, then checking/setting the character variable accordingly.
  20. This is a feature of *aMod.
  21. ...well, it looks like you're using the old Izlude map, so update your kRO.
  22. Euphy

    item script

    https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/db/re/item_db.txt https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/db/item_db2.txt https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/sql-files/item_db.sql https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/sql-files/item_db2.sql
  23. MarkZD already provided a very clear explanation on how to add this modification. http://rathena.org/wiki/Diff
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