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Posts posted by crazyarashi
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You will need a japanese translation for NPC'S and japanese msg_conf server side. As for client you can mainly use the client files of jRO and convert the id's of the client item data from text -> to lua ( if you're going to use kRO Clients )
I do have my own private japanese translation project i have finish most basic NPC's, msg_conf and jRO's adventure academy. Basically you need to start from scratch if you want a japanese language server -
Autoloot Settings
A rather simple autoloot settings function that I made, It's made to store 10 autoloot ID, there can be more than 10 as long as you adjust it.
I made this function to store all ID in one variable rather than multiple ones.
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Submitter
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Submitted03/21/2019
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Video
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Content Authorcrazyarashi
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Try updating your GRF's msgstringtable to the latest one.
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Use Zackdreaver's translation and you should be fine :))
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Illusion Moonlight
Illusion Moonlight Story.
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Submitter
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Submitted03/20/2019
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Content Authorcrazyarashi
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prontera,148,196,4 script arvoredavida 14591,{ end; OnInit: OnTimer3000: initnpctimer; getmapxy(.@map$,.@x,.@y,BL_NPC,strnpcinfo(0)); areapercentheal .@map$,.@x-5,.@y-5,.@x+5,.@y+5,20,20; end; }
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I don't get what you're asking for "CASH ITEMS".... can you be more specific about this ^^
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Try to use this for your grf
https://github.com/zackdreaver/ROenglishRE -
Do you have your own grf to run with your client?
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I'm pretty sure the number of palettes can be set up in the conf of your server
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Its already implemented rAthena, if your rA is old you can update it or copy the commit manually :))
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It is possible the set up is the same except you need to create a specific sql account for your webserver to have an access to your main database.
Allowing Remote Connection- 1
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So what should we exactly should we do with the function you provided again?
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This is great, but that tree made me more curious ....
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Dynamic mob doesn't have to do anything with the idea you're looking for. dynamic mob is used for spawning monsters even though player is no players in the map.
if you restarted server it would likely restart all the monsters since this monsters are spawn via npc scripts.
Your idea will most likely work if you make a custom monster spawn and store its data. -
Check out my script collections ^^
Charleston Crisis NPC's -
1. Maybe this can help with your idea.
2. As for this you can get the current map of your character via strcharinfo(3) and for npc strnpcinfo(4)
3. The answer is above.
4. As for 4 I believe that is not rathena scripting you should use "useatcmd" script for that.
5. Simply use detachrid -
- script hourly_treasure -1,{ OnMinute00: OnStart: //= Add your announce here. for(.@i = 0; .@i < .spawn_count; .@i++){ monster .map_list$[rand(getarraysize(.map_list$)],0,0,"Treasure Chest",.treasure_mob_id,1,strnpcinfo(0)+"OnTreasureKill"; } end; OnTreasureKill: announce "[ System ] : " + strcharinfo(0) + " has found a Treasure Chest."; getitem .reward_id,.reward_amount; end; OnInit: .spawn_count = 5; .treasure_mob_id = 1001; .reward_id = 501; .reward_amount = 50; setarray .map_list$,"prontera","izlude","geffen"; end; }
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It's in the banquet of heroes quest. ^^
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The missing files is displayed already just copy it from the original RO Folder ^^
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Greetings, I would like to share some of my scripts here, so I decided to make a github repository for scripts. It's not much but I will gradually update/increase the size of my collection ^^
You can report bugs in my github and also make requests there, I will make it in my free times ( Depends on the request )
Note : I use a lot of personal functions(I like to make my script as short as possible - lazy) and I don't know if some parts of the scripts have the missing functions just bump me in github if it's missing.
Github Repository : Click Me
Rathena Requests/Others :
Dynamic MVP Points
Item Swap Function
Costume Drop
Autoloot Setting
Invasion Script
Instance @cooldown
Recycle NPC
Custom Illusion Moonlight
17.1 Illusion Custom
Latest Update : March 13, 2021- 2
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the sql files should be in the sql-files folder and make sure you always use the latest main.sql file.
SQL FILES DIRECTORY -
If you set it up your SQL/Conf properly this error shouldn't occur at all. Try retracing your steps :))
Quests, Games: Illusion Moonlight
in Game, Event, Quest Script Releases
Posted
Oh, I made this script sometime ago. so I havent updated it to the new getmapxy and using my personal pcblockall command. but using that diff should work since the pcblockall base came from that diff.