-
Posts
1245 -
Joined
-
Last visited
-
Days Won
24
Content Type
Profiles
Forums
Downloads
Jobs Available
Server Database
Third-Party Services
Top Guides
Store
Crowdfunding
Files posted by Syouji
-
[PvP] The Cell Games - Dragon Ball Z
By Syouji in Maps & 3D Resources
Designed by Syouji & Olrox, this PvP map follows the Dragon Ball Z theme of the Cell Games platform. The map provides substantial space for small to large based PvP fights.
This map utilizes the following custom content:
Background BGM
Terrain & Platform Textures
Corner Pillar Models
Package Release Info
cell_game.grf -> Contains all custom textures, models, map files & mini-map
cell_game.mp3 -> Background BGM for the map
Disclaimer
Once you download and use this package you agree to the following terms:
YOU cannot claim our work as yours
YOU are NOT permitted to use this work for commercial purposes
YOU can edit the maps as you wish but credit must always be due to the original creators (Syouji & Olrox)
After almost a month of planning, testing, and designing.. it's finally done. Enjoy the PvP map!
6764 downloads
Updated
-
Coca Cola Vending Machine FIX
By Syouji in NPC Sprites
Credits to the original creator who made this fix!
804 downloads
Submitted
-
Custom Vending Map
By Syouji in Maps & 3D Resources
A custom vending map for your vending needs. A vending script is not provided so you will need to make your own. Enjoy~
1676 downloads
Submitted
-
[Map Water Type] Shallow Water
A custom water texture for your maps. This water texture uses the water type #13.
Steps to Install
-- BrowEdit 620 --
Open your BrowEdit installation directory and navigate to data \ config \ rodesktop.json using notepad or wordpad.
Find the following code in the file:
{ "count" : 8, "directory" : "data/texture/¿öÅÍ/", "extension" : ".jpg" }
Change the value of count to 20 (Supports up to 20 different water types)
{ "count" : 20, "directory" : "data/texture/¿öÅÍ/", "extension" : ".jpg" }
Add the GRF you downloaded here to your list of GRFs BrowEdit reads. (You should know how to add a GRF by now)
Open a map and then go to Windows -> Water Property
Change the type to the number stated at the top of this upload description.
-- BrowEdit 586 --
Open your BrowEdit installation directory and navigate to data \ config \ .xml using notepad or wordpad. (the xml file to open is defined in your config.txt in the main BrowEdit directory)
Find the following code in the file:
<water> <directory>data\texture\¿öÅÍ\</directory> <extension>.jpg</extension> <count>8</count> </water>
Change the value of count to 20 (Supports up to 20 different water types)
<water> <directory>data\texture\¿öÅÍ\</directory> <extension>.jpg</extension> <count>20</count> </water>
Add the GRF you downloaded here to your list of GRFs BrowEdit reads. (You should know how to add a GRF by now)
Open a map and then go to Windows -> Water
Change the type to the number stated at the top of this upload description.
78 downloads
Updated
-
Atlantis Town
By Syouji in Maps & 3D Resources
The city of Atlantis. This town consists of the following areas and features:
1. Baron Square
For all of you LoL (League of Legends) players out there, I've imported the Christmas Version of Baron as the central piece of attraction in the square of Atlantis City. Baron is worshiped and governs the city.
2. Atlantis Palace
Atlantis comes equipped with a royal palace which houses the elite that controls the city such as the queen, king, and other royal members. It is located directly North of Atlantis positioned in the middle-top of the map.
3. Court Yard Flower Meadow
Directly South of Atlantis is a small courtyard containing several underwater plants and flowers to serve as a great place to socialize or house NPCs.
4. Houses
There are several buildings West of Atlantis. They are there to serve as a local inn, tool shop, weapon/armor shop, magic shop, etc.
5. Exit Points
Atlantis has several exit areas. The exit West of the City was originally designed to connect to an underwater field. You can use this for w/e you want. The exit located at the very bottom right of the map (South-East) shows a cave entrance. You can use this to connect to an underground pathway to some destination or w/e you want. Finally, there is an exit at the middle-right of the city. You will notice there is a nice flowery pathway leading towards it complete with statues and pillars. This can be used to connect to a sacred area or anything else you can come up with.
6. Waterfall Enclosure
The entire city is surrounded by waterfalls producing the idea that the water is being controlled, preventing it from drowning the city. Whats controlling the water are specific pillars at different corners around the map which have magic powers of some sort..
The package provided is already packed as a GRF and ready to be added to your server. You will notice that I attached the .EXTRA file to the GRF. With this file you will be able to have a mapper edit the map without losing the currently assigned lightmaps. Therefore, feel free to edit the map but credits are still owed to me.
1113 downloads
Updated
-
Water Texture & Caustics Generator
If you wish to create your own water texture sequence you can certainly do so with the program I've been using called "Caustics Generator". Make sure you when you export your water it must be 33 frames long therefore the number of animation frame configured in the software must be 33 since it starts at 1. Name your water output "waterXXXX" based on the water series you want. The exported images must be converted to .jpeg with a resolution of 128x128. If you wanted a water type to be 22 then you would label your output 33 frames "water2200" to "water2232".
Caustics Generator:
This tool allows you to generate a sequence of seamless tile water simulations. Caustics can be described as the light pattern you see at the bottom of a pool
on a sunny day. This tool will let you render such caustics patterns. The rendered images can be animated and used for realtime graphics and are tile-able in both space and time.
For information to use the tool see: http://www.dualheights.se/caustics/
Wassertextur
This tool also allows you to create water animations with specific frame sequences.
Features:
Various settings
Calm or wild
Still or flowing
Flow direction
Size of animation
Renders various results
Heightmaps
Normal Maps
Textures, with or without a reference
Storing the results as individual images
For more information see: http://www.holzchopf.ch/tools.xml
202 downloads
Updated
-
[Free] Matrix Dojo PvP
By Syouji in Maps & 3D Resources
Heya peeps. Long time! Sorta got inspired watching the Matrix one day lol so I made a quick and dirty map for everyone to enjoy.
Its designed as a PVP map but go crazy and change it up to whatever you want.
The spawn zone is just South of the map in the white space to pretend like its a loading program etc.
Have fun!
630 downloads
Submitted