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Yonko

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Everything posted by Yonko

  1. how to not reduce the speed of sage/professor if he/she intend to cast skill on a mob/player. I cant find the src code @_@
  2. wait lemme checked that @request thanks anyways
  3. hi can i request a command like this @? when a player type "@? Who Drops Jellopy " he/she will warped to the GM Map with a chatroom he type in the @? thanks!
  4. yung dispel case. pag dinispel ka is yung state ng character mo lang ang matatanggal meaning yung Berserk kase buffs yun eh ireremove lang nya yun di affected yung HP & SP (note) Dispel is Magic Skill
  5. hmm thanks it works by the way i can't understand this statement if(@kill >= rand(15,30)) goto Check; end;
  6. sir can i ask something is there possible to change case into a cuttin image instead of mes "#################^83F52C##^000000################"; mes "###############^83F52C####^000000################"; mes "#################^83F52C##^000000################"; mes "#################^83F52C##^000000################"; mes "#################^83F52C##^000000################"; mes "#################^83F52C##^000000################"; mes "###############^83F52C######^000000##############"; changing the 1 into a image with a number 1?
  7. how to set this in all maps? ////////////////////////////////////////// - script Anti Bot -1,{ OnNPCKillEvent: if(getgmlevel() > 0) end; set @kill,@kill+1; if(@kill >= rand(15,30)) goto Check; end; OnPCLoginEvent: Check: if(getgmlevel() > 0) end; getmapxy .@map$, .@x, .@y, 0; if (.@map$=="prontera" || .@map$=="morocc" || .@map$=="payon" || .@map$=="geffen" || .@map$=="izlude" || .@map$=="alberta" || .@map$=="aldebaran") end; if(checkcart() == 1) set @cart,1; if(checkfalcon() == 1) set @falcon,1; if(checkriding() == 1) set @riding,1; atcommand "@option 2 0 0"; atcommand "@battleignore"; setoption 0x2,1; sc_start sc_berserk, 1000000000, 1; mes "[Anti Bot]"; mes "Bot checking time"; mes "Please input the number you see"; next; switch( rand(1,9) ) { case 1: mes "#################^83F52C##^000000################"; mes "###############^83F52C####^000000################"; mes "#################^83F52C##^000000################"; mes "#################^83F52C##^000000################"; mes "#################^83F52C##^000000################"; mes "#################^83F52C##^000000################"; mes "###############^83F52C######^000000##############"; input @num; if(@num == 1) break; atcommand "@kick "+strcharinfo(0); end; case 2: mes "#############^83F52C#######^000000###############"; mes "############^83F52C##^000000#####^83F52C##^000000##############"; mes "###################^83F52C##^000000##############"; mes "#############^83F52C#######^000000###############"; mes "############^83F52C##^000000#####################"; mes "############^83F52C##^000000#####################"; mes "############^83F52C#########^000000##############"; input @num; if(@num == 2) break; atcommand "@kick "+strcharinfo(0); end; case 3: mes "#############^83F52C#######^000000###############"; mes "############^83F52C##^000000#####^83F52C##^000000##############"; mes "###################^83F52C##^000000##############"; mes "#############^83F52C#######^000000###############"; mes "###################^83F52C##^000000##############"; mes "############^83F52C##^000000#####^83F52C##^000000##############"; mes "#############^83F52C#######^000000###############"; input @num; if(@num == 3) break; atcommand "@kick "+strcharinfo(0); end; case 4: mes "############^83F52C##^000000#####################"; mes "############^83F52C##^000000####^83F52C##^000000###############"; mes "############^83F52C##^000000####^83F52C##^000000###############"; mes "############^83F52C##^000000####^83F52C##^000000###############"; mes "############^83F52C#########^000000##############"; mes "##################^83F52C##^000000###############"; mes "##################^83F52C##^000000###############"; input @num; if(@num == 4) break; atcommand "@kick "+strcharinfo(0); end; case 5: mes "############^83F52C########^000000###############"; mes "############^83F52C##^000000#####################"; mes "############^83F52C##^000000#####################"; mes "############^83F52C#######^000000################"; mes "##################^83F52C##^000000###############"; mes "############^83F52C##^000000####^83F52C##^000000###############"; mes "#############^83F52C######^000000################"; input @num; if(@num == 5) break; atcommand "@kick "+strcharinfo(0); end; case 6: mes "#############^83F52C#######^000000###############"; mes "############^83F52C##^000000#####^83F52C##^000000##############"; mes "############^83F52C##^000000#####################"; mes "############^83F52C########^000000###############"; mes "############^83F52C##^000000#####^83F52C##^000000##############"; mes "############^83F52C##^000000#####^83F52C##^000000##############"; mes "#############^83F52C######^000000################"; input @num; if(@num == 6) break; atcommand "@kick "+strcharinfo(0); end; case 7: mes "############^83F52C########^000000###############"; mes "############^83F52C##^000000####^83F52C##^000000###############"; mes "################^83F52C##^000000#################"; mes "###############^83F52C##^000000##################"; mes "###############^83F52C##^000000##################"; mes "###############^83F52C##^000000##################"; mes "###############^83F52C##^000000##################"; input @num; if(@num == 7) break; atcommand "@kick "+strcharinfo(0); end; case 8: mes "#############^83F52C#######^000000###############"; mes "############^83F52C##^000000#####^83F52C##^000000##############"; mes "############^83F52C##^000000#####^83F52C##^000000##############"; mes "#############^83F52C#######^000000###############"; mes "############^83F52C##^000000#####^83F52C##^000000##############"; mes "############^83F52C##^000000#####^83F52C##^000000##############"; mes "#############^83F52C#######^000000###############"; input @num; if(@num == 8) break; atcommand "@kick "+strcharinfo(0); end; case 9: mes "#############^83F52C#######^000000###############"; mes "############^83F52C##^000000#####^83F52C##^000000##############"; mes "############^83F52C##^000000#####^83F52C##^000000##############"; mes "#############^83F52C########^000000##############"; mes "###################^83F52C##^000000##############"; mes "############^83F52C##^000000#####^83F52C##^000000##############"; mes "#############^83F52C#######^000000###############"; input @num; if(@num == 9) break; atcommand "@kick "+strcharinfo(0); end; } next; mes "[Anti Bot]"; mes "Thank you for your patience, you can now move on."; atcommand "@option 0 0 0"; atcommand "@battleignore"; setoption 0x2,0; sc_end sc_berserk; percentheal 100,100; set @kill,0; if(@cart == 1) { setcart; set @cart,0; } if(@falcon == 1) { setfalcon; set @falcon,0; } if(@riding == 1) { setriding; set @riding,0; } close; }
  8. pano po yung script na yung monster pag nagspawn ay malaki mean naka @monsterbig? thanks!
  9. Yonko

    question?

    what is the script to make monster big like @monsterbig?
  10. thank you i just have one question regards that how can i change the size of the mobs like @monsterbig <mob> and so forth in the script?
  11. hi there, i want to request a custom invasion here's the script scenario every 7pm there's an invasion in a random town then it consist of 50 mobs and after killing 50 mobs 1 boss will spawn and after the boss killed the named of player killed will be announce thanks ! more power rathena
  12. not working sir.
  13. don't use Xray first it is dead next there's many strange issues using xray clients
  14. wrong lua files make sure that yung lua files/lub files niya is compatible with the client.
  15. if( sd->right_weapon.def_ratio_atk_ele & (1<<tstatus->def_ele) || sd->right_weapon.def_ratio_atk_race & (1<<tstatus->race) || sd->right_weapon.def_ratio_atk_race & (1<<(is_boss(target)?RC_BOSS:RC_NONBOSS)*2) ) flag.pdef = 1; if( sd->left_weapon.def_ratio_atk_ele & (1<<tstatus->def_ele) || sd->left_weapon.def_ratio_atk_race & (1<<tstatus->race) || sd->left_weapon.def_ratio_atk_race & (1<<(is_boss(target)?RC_BOSS:RC_NONBOSS)*2) what if i put *2 there? will the damage will be double?
  16. thanks for the reply but seem i can't find the src code for the bDefRatioAtkRace i been searchin for the appropriate formula 3 days from now.
  17. here is the scenario the knight use skill bowling bash of 8k on a paladin ( high def ) then the knight put a thanatos card on his weapon then he use the bowling bash again the first damage is 13k next bowling bash again is 18k. my question is how will i constantly the damage of thanatos card instead of random high damage like when you use bowling bash w/ thanatos card on paladin is 19k the rest bowling bash casted is 19k also. Hope you help me for this situation thanks!
  18. help if someone know .. thanks !
  19. go to sprite bible at RMS
  20. thanks lemme try
  21. is this normally ? i buy item via tcg and keeps displaying warning and error?
  22. my palettes sucks i tried all ways in different thread still got stinky palettes.. i use 2010-07-30 RE Client. can anyone help a working way to make palettes work thanks.
  23. in mob_db find the mob then comment it like this example //1000,poring,poring
  24. Yonko

    help ?

    ohh thank you ..
  25. Yonko

    help ?

    ohh i see.. i thought it is the item data on the particular account like example dagger--> account number #200000 like this.. so this thing is optional?
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