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Yonko

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Everything posted by Yonko

  1. http://i45.tinypic.com/2zipu6f.jpg http://i48.tinypic.com/2hi18gg.jpg
  2. how can i configure the voting sites i just paste the voteforpoints of jhaypee on my addons folder of my flux then when i click it error occurs like the paths of the error and lines.
  3. i see that desperado of gunslinger got problems. I point out that the desperado of the gunslingers can't even hit enemies only chances. Like this scenario i cast desperado 5 Times. 2 desperado damage was taken by the target the rest is nothing happens. how will i change this when i cast 1 desperado instantly hit? when i cast 10 desperado the target hit 10x thanks!
  4. i have problem about desperado here's the scenario : the gunslinger wearing 1 kiel card (high rate server 255) with bragi seems the desperado is quite buggy. the gunslinger was used desperado the target was hitted by the skill but the gunslinger spam the desperado but it takes the player about 1-2secs before he gets again the damage from the desperado. I was hoping that when the gunslinger spam the desperado it will spam also the damage.. and other problem is the cell covered by the desperado the skill said it is 7x7 but when i test the gunslinger was cornered by 7 people but it hits 2 targets only? Help bump?
  5. can i request that the desperado can be used while scholar lands a magnetic earth thanks!~ btw i used eathena emulator bump?
  6. Thank You for the appreciation of my request. I'm just starting to code it now but im a newbie i still studying different methods in scripting
  7. how to make ciceda unknockable when hit like on gvg ground. because on high rate ninja abused this skill thanks!
  8. it is possible that when 1 player become a zombie he will change the other player with a simple perfect(no miss) attack into a zombie?
  9. don't understand this one@GmOcean yes indeed, and the answer is OnPCUseSkillEvent i mean for that is when the participants enter the map they will have 2 mins to scatter to prepare because one of them will become the zombie
  10. the mechanics of script is like this. The NPC will appear at certain time and all players will warp on the specific map. Then the instruction is like Zombie Event. let's say there are 5 players after the tick of a clock one will transform to a zombie then the zombie player will attack the player when hitted it turns to zombie until all will get zombie but there's a 2 minute timer for the player to avoid of being a zombie thanks !
  11. it is possible to move the items in inventory to storage of a player at flux cp by an Admin account?
  12. because on my beta server some players notice that thanatos card won't work on Clashing Spiral when i read the Description it ignores the VIT and DEF. They suggesting that to remove ignore of DEF and VIT while casting on it on the target. They Set 2 Pole Axe one with Thana Card the other has non-thana spear. they spiral on a player 5k per strike when they worn the thana same damage. sir closed this i found a solution at skill_db i change the hex value into ignore flee rather than to def and vit ! . CLOSED
  13. on RMS i saw that Spiral Pierce ignores DEF and VIT. Help me on modifying that Spiral Pierce can't ignores DEF and VIT so thanatos card will work thanks!
  14. Warning: mysql_connect() [function.mysql-connect]: Access denied for user 'root'@'localhost' (using password: YES) in/home5/**********/public_html/**************/themes/designno2/gthemes/playerCap.phpon line 17 Access denied for user 'root'@'localhost' (using password: YES) why i get those? i set the theme -> designno2 by Gerome
  15. hi i request a source for stopping body relocation and back sliding when being cast by spider web and close confine! thanks!
  16. i set the skill in skill_cast_db into ,0,0,0 for zero delay while still can't spam interchaing bragi->amp->bragi? help!
  17. it is possible to have a script for the item let's say a blade when knight job worn this when he cast bowling bash to the player will be not knockback. All replies will be appreciated
  18. sir i encounter problem on your script. after one player breaks the emperium the next player will try to break cannot use skill(buffs)? unlike the first player that cast skill(buffs)
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