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Lord Turtle

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Everything posted by Lord Turtle

  1. "How to make autotrade/@afk characters can be recalled and not go Invisible" Hello i have made an src modification for @afk using autotrade function. it is for characters to be able to be AFK when they use the command without vending. but from what i have seen. when you recall the AFK character it becomes invisible. how to make it so that the characters will not be invisible upon recall
  2. Does custom mercenary AI still work? how to make aggressive mercenary?
  3. Copy item_package.txt from db/re folder then put it on db/pre-re
  4. vending.cpp(384): warning C4244: '-=': conversion from 'double' to 'int', possible loss of data Should i ignore this warning? Hello what exactly did you changed? can i see it ? Hello sir, using the latest revision of rathena [d17ddf4] i am experiencing a 2 different bugs which: 1. when there is an autotrade and i restart the server, the autotrade wont include on the restart 2. sometimes the autotrade vendors is included when i restart on the server but when i buy their items it wont consume anything. even if its specified that the currency is pods
  5. is autotrade compatible with this feature?
  6. Cause: When selling an item on vending with 1 billion price i get this error on console Note: there is no error ingame just error on console : DB error - Out of range value for column 'count1' at row 1 [Debug]: at c:\users\xxxx\desktop\rathena\src\char\int_achievement.c:136 - INS ERT INTO `achievement` (`char_id`, `id`, `completed`, `rewarded`, `count1`, `cou nt2`, `count3`, `count4`, `count5`, `count6`, `count7`, `count8`, `count9`, `cou nt10`) VALUES ('150003', '220013',FROM_UNIXTIME('1510038950'),NULL, '1000000000' , '0', '0', '0', '0', '0', '0', '0', '0', '0')
  7. Remove shield chain inside 'static int is_attack_piercing' lines
  8. Githash: e7e9cf6d7333345d0e11d9f0bf9f1badb6ff3cd9 06 nk (skill damage properties): // 0x01 - No damage skill // 0x02 - Has splash area // 0x04 - Damage should be split among targets // 0x08 - Skill ignores caster's % damage cards (misc type always ignores) // 0x10 - Skill ignores elemental adjustments // 0x20 - Skill ignores target's defense (misc type always ignores) // 0x40 - Skill ignores target's flee (magic type always ignores) // 0x80 - Skill ignores target's def cards Skills: Soul Destroyer Cart Termination Bulls Eye Throw Venom Knife Wall of Thorns Can be affected by turtle general card even if its set to nk = 0x08 on pre-renewal
  9. 1. that script works on all maps 2. just change the #CASHPOINTS to #PVPPOINTS (note: with the # it will be on all characters of the account) 3. add a 'OnPCDieEvent:' script but take not mob kills can reduce the pvp points too if you dont set a specific map for the script
  10. comment out ifdef renewal on itemdb.c line >>>> static void itemdb_read(void) like this on the picture then recompile
  11. Can i use Card Trader for Hercules? .. it does not accept my cards
  12. is this compatible in eAthena?
  13. Mang-Berto can i ask a question? .. my setup.exe keeps opening and opening .. what did you do to. open your client..
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