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Lilith

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Everything posted by Lilith

  1. No. Apply patch and file skill_damage.txt will be created in db folder.
  2. Updated to version 1.0 Now you can choose flag of part of skill ( see db/skill_damage.txt )
  3. http://rathena.org/board/topic/62238-manage-skill-damage-alfa/
  4. This small modification allow you to manage damage of skills. Request: this topic Ver.2.1: patch updated. You can change the skill damage in file db/skill_damage_db.txt (skill_damage.txt) Version 1.1: added more options for manage skills damage on specific mapflags ( QQfoolsorellina'sSuggestion ) Version 2.0: added map bitflag ( Lighta's Suggestion ) Version 2.1:(Updated 2.0) Skill_damage_v1.1.patch Manage_Skill_Damage_2.0.patch manage_skill_damage_v2.1_rAthena17121.patch
  5. If you want change damage of str based ASC_BREAKER skill with EDP only: battle.c -> search and change to maybe i'm wrong because not tested
  6. It's src modification.
  7. This code adds the 'item bonuses' to players without any items. The code have 3 settings if conf/player.conf I make '2' setting for faction-like systems. Just set the player variable EXTRA_BONUS to 1, and player will be received first line bonuses from db/extra_bonuses.txt You can add/change/delete bonuses in/from file db/extra_bonuses.txt Bonuses will be reloaded by @reloaditemdb command. enjoy. Extra_Bonuses.patch
  8. In file skill.c ARR_FIND(1, must be replaced to ARR_FIND(0, I think...
  9. Do you have item with ID 30001 in your item_db.txt ? Of course, i forgot make fix if file item_vending.txt is empty....
  10. - script OnNPCKillEvent -1,{ OnNPCKillEvent: getitem 673,1; end; }
  11. src/map/clif.c replace to recompile... But server load will very high!!
  12. example morocc mapflag loadevent - script restrict -1,{ OnPCLoadMapEvent: if(strcharinfo(3) == "morocc" && getlook(6) == 51 && /* Hcolor */ getlook(7) == 50) /* Ccolor */ atcommand "@killable"; end; } But if you warp out of morocc, @killable will be enabled...
  13. search and replace: instance_set_timeout 14400,300,.@instance; to instance_set_timeout 28800,300,.@instance; 14400 = 4 h, 28800 = 8 h
  14. Use compare(""+getarg(n) Ex: replace for(set .e,0; !compare(getarg(.e+1),"Zeny"); set .e,.e+2) {} to for(set .e,0; !compare(""+getarg(.e+1),"Zeny"); set .e,.e+2) {}
  15. clif_displaymessage(sd->fd, "Mail System is Disabled.");
  16. Thx, i'll fix it. Updated 3CeAM patch. Now it works! Updated to version 1.6! Version 1.6: Now you can turn on or turn off Extended Vending System ( see battle/items.conf ) Now, if your file item_vending.txt contains only 1 item the Select Window will be skipped conf/items.conf
  17. I don't want upload it to this forum. you can download this Expansion ( by Epoque ) from this forum . I adapted the code for rathena and corrected some mistakes...
  18. function<%TAB%>script<%TAB%>Gettime<%TAB%>{
  19. announce "MESSAGE",0;
  20. You can use this src: link but modify for yourself
  21. skill.c search //case SC_SIROMA_ICE_TEA: case SC_DROCERA_HERB_STEAMED: case SC_PUTTI_TAILS_NOODLES: add below case SC_ON_PUSH_CART:
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