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Everything posted by Technoken
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I'm having issues with 2013-12-23 client. The issue is posted here -> https://github.com/rathena/rathena/issues/1335 So i'm planning to use a newer client but I can't tell which one is most stable. Recommendations and feedbacks is highly appreciated! Thanks!
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kung madami kang mods na ilalagay much better kung manually mo nalang iapply yung patch.
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Are you sure there's only one player left inside the map? Maybe the gm account is still there. Try to do some checking and see if there's only 1 player left. OnPCLogoutEvent: if ( strcharinfo(3) != "quiz_01" )end; mapannounce "quiz_01",getmapusers("quiz_01")+" player left.",0; end; }
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nagrecompile ka after mo icomment yung renewal cast? na edit mo din yung nasa conf/battle/skill.conf? // At what dex does the cast time become zero (instacast)? castrate_dex_scale: 120
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Maybe when the player logged out the script "getmapusers("quiz_01") == 1" is read first before the character is logged out. Maybe try to add sleep? OnPCLogoutEvent: if ( strcharinfo(3) != "quiz_01" )end; sleep2 1000; if( getmapusers("quiz_01") == 1 ) { killmonsterall "quiz_01"; mapannounce "quiz_01","You have won, please approach to Prize NPC.",0; enablenpc "Prize"; set [email protected],0; stopnpctimer; end; } I didn't test the script.
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2013-12-23. Alright. So is it really a client problem? I just experienced this right after I updated to the latest git. I'll try to rediff my client and see if I still encounter it. EDIT: I can still encounter it even if I disable 1sak or 1rag1 parameter.
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Weapon Sprite Now Showing (Official & Custom)
Technoken replied to Igor's question in Client-side Support
Maybe because of the LUA files? or the folder location of your custom weapon sprites. -
I've experienced this too. No errors or warnings on client and server side. somehow related to my post here. I usually experience this when using atcommand using an admin account. But sometimes it also happens after logging in.
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' prefixed variable is instance-bound variable. Oh okay. I didn't know that there's already an instance variable. Thanks for the heads up!
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Try this replace 'BossID = monster([email protected]$,140,72,"--ja--",2530,1,instance_npcname("#jubileu")+"::OnBlackFace"); with monster([email protected]$,140,72,"--ja--",2530,1,instance_npcname("#jubileu")+"::OnBlackFace"); 'BossID = [email protected][0]; anyway just want to ask why are you using ' as the prefix of your variable? I've been inactive in rathena so i don't know if there's such update. But I think if you use 'BossID, it will be saved as character permanent variable. Please correct me if i'm wrong.
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Do you still have the backup? right click > tortoise git > stash save // this will save your modifications right click > tortoise git > pull // this will update your git to the latest revision right click > tortoise git > stash pop // this will apply the modifications your saved sometimes you will encounter conflicts after using stash pop because of the modifications but I used to fix them manually.
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which one crashes, the mapserver or the client?
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OnPCLoginEvent: if( BaseClass==Job_Archer ) dispbottom "Please Avoid using Dagger or attack without bow because it will cause error to you thanks"; end; EDIT: anyway, why does it give an error?
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Post your files
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Check this out -> https://rathena.org/board/topic/100726-new-prontera-client-crash/?p=279957
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Try to read this topic -> https://rathena.org/board/topic/101109-disconnecting-session-3-with-unknown-packet-version-p0x464dl19/