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Daredevil

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Everything posted by Daredevil

  1. maybe the mean of this topic is for 3Ce*M's Users CMIIW
  2. you need source modification to read item_displayname_db.txt and then make a new script command for getitemdisplayname ?(Right ?) you must convert idnum2itemdisplaynametable to item_displayname_db.txt ex : 501#Red_Potion# to 501,Red Potion (just remove # all with ctrl+h) i want to helps but i can't imagine it eehh edit ziu, the main of this thread is a scroll gives some items, then the scroll announce to all players, language for the name of the item based on idnum2itemdisplaynametable.txt, if english language just use script command "getitemname(item id)"
  3. + 1 i support you Edit : thanks emistry for remember me
  4. stop make a topic for 3CeAM support your at rAthena "Need help on editing something in RAthena's source code? Post it here!" just find with keyword skill_name at your source folder you'll never know if you haven't tried
  5. a little mistake 2419,0xde, , 0, 1,1000,enemy, 0x010 //WM_POEMOFNETHERWORLD change to 2419,0xde, , 0, 1,1000,friend 0x010 //WM_POEMOFNETHERWORLD
  6. oh i remember keep deep sleep lullaby at skill.c like this case NC_COLDSLOWER: case NC_ARMSCANNON: case RK_DRAGONBREATH: case WM_LULLABY_DEEPSLEEP: i = skill_get_splash(skillid,skilllv); map_foreachinarea(skill_area_sub,src->m,x-i,y-i,x+i,y+i,BL_CHAR, src,skillid,skilllv,tick,flag|BCT_ENEMY|1,skill_castend_damage_id); break; at skill_db 2422,7,6,2,0,0x3,5:6:7:8:9,5,1,yes,0,0,0,none,0, WM_LULLABY_DEEPSLEEP,Deep Sleep Lullaby change to 2422,7,6,2,0,0x3,5:6:7:8:9,5,1,yes,0,0x1200,0,none,0, WM_LULLABY_DEEPSLEEP,Deep Sleep Lullaby
  7. maybe need source modification to edit new cash shop packet
  8. try this case NC_COLDSLOWER: case NC_ARMSCANNON: case RK_DRAGONBREATH: case WM_LULLABY_DEEPSLEEP: i = skill_get_splash(skillid,skilllv); map_foreachinarea(skill_area_sub,src->m,x-i,y-i,x+i,y+i,BL_CHAR, src,skillid,skilllv,tick,flag|BCT_ENEMY|1,skill_castend_damage_id); if (skillid == WM_LULLABY_DEEPSLEEP) target = BCT_ALL; break;
  9. use Tortoise SVN to checkout
  10. case PR_SANCTUARY: hp = (skill_lv>6)?777:skill_lv*100; if (dstmd->class_ == MOBID_EMPERIUM) hp = 1; break;
  11. maybe Rytech sleepy while writing this skill, just kidding rate = 10000 = 100% rate = 100 = 1% you need to multiply the rate to 10x at skill.c [Pinpoint Attack] default: skill_break_equip(bl,(skilllv == 3) ? EQP_SHIELD : (skilllv == 4) ? EQP_ARMOR : EQP_WEAPON,rate,BCT_ENEMY); break; change to default: skill_break_equip(bl,(skilllv == 3) ? EQP_SHIELD : (skilllv == 4) ? EQP_ARMOR : EQP_WEAPON,rate*10,BCT_ENEMY); break;
  12. just use rAthena emulator
  13. at status.c [Manhole] just remove if( sc->data[sC__MANHOLE] || ((tsc = status_get_sc(target)) && tsc->data[sC__MANHOLE]) ) { switch(skill_num) { // Skills that can be used even under Man Hole effects. case SC_SHADOWFORM: case SC_STRIPACCESSARY: break; default: return 0; } } and then find if( skill_num == PR_LEXAETERNA && (tsc->data[sC_FREEZE] || (tsc->data[sC_STONE] && tsc->opt1 == OPT1_STONE)) ) return 0; add below if( (skill_num != SC_SHADOWFORM && skill_num != SC_STRIPACCESSARY) && tsc->data[sC__MANHOLE] ) return 0; at unit.c [Manhole] just remove if( tsc && tsc->data[sC__MANHOLE] ) return 0; compile it, enjoy
  14. at skill.c [Lullaby Deep Sleep] case NC_COLDSLOWER: case NC_ARMSCANNON: case RK_DRAGONBREATH: case WM_LULLABY_DEEPSLEEP: i = skill_get_splash(skillid,skilllv); map_foreachinarea(skill_area_sub,src->m,x-i,y-i,x+i,y+i,BL_CHAR, src,skillid,skilllv,tick,flag|BCT_ENEMY|1,skill_castend_damage_id); break; change to case NC_COLDSLOWER: case NC_ARMSCANNON: case RK_DRAGONBREATH: case WM_LULLABY_DEEPSLEEP: i = skill_get_splash(skillid,skilllv); map_foreachinarea(skill_area_sub,src->m,x-i,y-i,x+i,y+i,BL_CHAR, src,skillid,skilllv,tick,(skillid == WM_LULLABY_DEEPSLEEP)? flag|BCT_ALL|1 : flag|BCT_ENEMY|1,skill_castend_damage_id); break; at skill_unit_db.txt [Poem of Netherworld] 2419,0xde, , 0, 1,1000,enemy, 0x010 //WM_POEMOFNETHERWORLD change to 2419,0xde, , 0, 1,1000,all, 0x010 //WM_POEMOFNETHERWORLD please feedback if you found a error
  15. i'm agree with judas ai4rei is a good developer look her(?her or his??) updates in eAthena svn http://code.google.com/p/eathena-project/source/detail?r=15058
  16. NP # Stereo Love

  17. 1. Over Donation (like mvp card) 2. Custom Item (ugly headgear xD) 3. Many players use cheat (WPE MP,RPE Autohide,etc ) 4. Try to hack the server LOL
  18. happy new year at indonesia
  19. What's on your mind?xD

  20. http://pastebin.com/rcQtkN88 untested
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