

danizinx
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RagnaTimes
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Hi guys, i need a ranking KvM, i added kvm_death kvm_kills kvm_win kvm_lost in "char_bg" table and i need script to insert in kills, death win and lost KvM, van help ? sig in full table and script CREATE TABLE IF NOT EXISTS `char_bg` ( `char_id` int(11) NOT NULL, `top_damage` int(11) NOT NULL DEFAULT '0', `damage_done` int(11) NOT NULL DEFAULT '0', `damage_received` int(11) NOT NULL DEFAULT '0', `skulls` int(11) NOT NULL DEFAULT '0', `ti_wins` int(11) NOT NULL DEFAULT '0', `ti_lost` int(11) NOT NULL DEFAULT '0', `ti_tie` int(11) NOT NULL DEFAULT '0', `eos_flags` int(11) NOT NULL DEFAULT '0', `eos_bases` int(11) NOT NULL DEFAULT '0', `eos_wins` int(11) NOT NULL DEFAULT '0', `eos_lost` int(11) NOT NULL DEFAULT '0', `eos_tie` int(11) NOT NULL DEFAULT '0', `boss_killed` int(11) NOT NULL DEFAULT '0', `boss_damage` int(11) NOT NULL DEFAULT '0', `boss_flags` int(11) NOT NULL DEFAULT '0', `boss_wins` int(11) NOT NULL DEFAULT '0', `boss_lost` int(11) NOT NULL DEFAULT '0', `boss_tie` int(11) NOT NULL DEFAULT '0', `dom_bases` int(11) NOT NULL DEFAULT '0', `dom_off_kills` int(11) NOT NULL DEFAULT '0', `dom_def_kills` int(11) NOT NULL DEFAULT '0', `dom_wins` int(11) NOT NULL DEFAULT '0', `dom_lost` int(11) NOT NULL DEFAULT '0', `dom_tie` int(11) NOT NULL DEFAULT '0', `td_kills` int(11) NOT NULL DEFAULT '0', `td_deaths` int(11) NOT NULL DEFAULT '0', `td_wins` int(11) NOT NULL DEFAULT '0', `td_lost` int(11) NOT NULL DEFAULT '0', `td_tie` int(11) NOT NULL DEFAULT '0', `sc_stole` int(11) NOT NULL DEFAULT '0', `sc_captured` int(11) NOT NULL DEFAULT '0', `sc_droped` int(11) NOT NULL DEFAULT '0', `sc_wins` int(11) NOT NULL DEFAULT '0', `sc_lost` int(11) NOT NULL DEFAULT '0', `sc_tie` int(11) NOT NULL DEFAULT '0', `ctf_taken` int(11) NOT NULL DEFAULT '0', `ctf_captured` int(11) NOT NULL DEFAULT '0', `ctf_droped` int(11) NOT NULL DEFAULT '0', `ctf_wins` int(11) NOT NULL DEFAULT '0', `ctf_lost` int(11) NOT NULL DEFAULT '0', `ctf_tie` int(11) NOT NULL DEFAULT '0', `emperium_kill` int(11) NOT NULL DEFAULT '0', `barricade_kill` int(11) NOT NULL DEFAULT '0', `gstone_kill` int(11) NOT NULL DEFAULT '0', `cq_wins` int(11) NOT NULL DEFAULT '0', `cq_lost` int(11) NOT NULL DEFAULT '0', `kill_count` int(11) NOT NULL DEFAULT '0', `death_count` int(11) NOT NULL DEFAULT '0', `win` int(11) NOT NULL DEFAULT '0', `lost` int(11) NOT NULL DEFAULT '0', `tie` int(11) NOT NULL DEFAULT '0', `leader_win` int(11) NOT NULL DEFAULT '0', `leader_lost` int(11) NOT NULL DEFAULT '0', `leader_tie` int(11) NOT NULL DEFAULT '0', `deserter` int(11) NOT NULL DEFAULT '0', `score` int(11) NOT NULL DEFAULT '0', `points` int(11) NOT NULL DEFAULT '0', `sp_heal_potions` int(11) NOT NULL DEFAULT '0', `hp_heal_potions` int(11) NOT NULL DEFAULT '0', `yellow_gemstones` int(11) NOT NULL DEFAULT '0', `red_gemstones` int(11) NOT NULL DEFAULT '0', `blue_gemstones` int(11) NOT NULL DEFAULT '0', `poison_bottles` int(11) NOT NULL DEFAULT '0', `acid_demostration` int(11) NOT NULL DEFAULT '0', `acid_demostration_fail` int(11) NOT NULL DEFAULT '0', `support_skills_used` int(11) NOT NULL DEFAULT '0', `healing_done` int(11) NOT NULL DEFAULT '0', `wrong_support_skills_used` int(11) NOT NULL DEFAULT '0', `wrong_healing_done` int(11) NOT NULL DEFAULT '0', `sp_used` int(11) NOT NULL DEFAULT '0', `zeny_used` int(11) NOT NULL DEFAULT '0', `spiritb_used` int(11) NOT NULL DEFAULT '0', `ammo_used` int(11) NOT NULL DEFAULT '0', `rank_points` int(11) NOT NULL DEFAULT '0', `rank_games` int(11) NOT NULL DEFAULT '0', `ru_captures` int(11) NOT NULL DEFAULT '0', `ru_wins` int(11) NOT NULL DEFAULT '0', `ru_lost` int(11) NOT NULL DEFAULT '0', `kvm_death` int(11) unsigned NOT NULL, `kvm_kills` int(11) unsigned NOT NULL, `kvm_win` int(11) unsigned NOT NULL, `kvm_lost` int(11) unsigned NOT NULL, PRIMARY KEY (`char_id`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; // (c) 2008 - 2012 eAmod Project; Andres Garbanzo / Zephyrus // // - [email protected] // - MSN [email protected] // - Skype: Zephyrus_cr // - Site: http://dev.terra-gaming.com // // This file is NOT public - you are not allowed to distribute it. // Authorized Server List : http://dev.terra-gaming.com/index.php?/topic/72-authorized-eamod-servers/ // eAmod is a non Free, extended version of eAthena Ragnarok Private Server. // ============================================================================== // BattleGround System - KvM 80~99 // ============================================================================== // Registration NPC's // ********************************************************************* bat_room,158,158,4 script Registration::KvM01R_Guillaume 418,{ // KvM Guillaume end; OnInit: waitingroom "KvM 3vs3 Blue Team",4,"KvM01_BG::OnGuillaumeJoin",1; end; OnEnterBG: set $@KvM01BG_id1, waitingroom2bg("bat_c01",53,128,0,"KvM01_BG::OnGuillaumeQuit","KvM01_BG::OnGuillaumeDie"); end; } bat_room,158,141,0 script Registration::KvM01R_Croix 414,{ // KvM Croix end; OnInit: waitingroom "KvM 3vs3 Red Team",4,"KvM01_BG::OnCroixJoin",1; end; OnEnterBG: set $@KvM01BG_id2, waitingroom2bg("bat_c01",146,55,1,"KvM01_BG::OnCroixQuit","KvM01_BG::OnCroixDie"); end; } // Light Effects // ********************************************************************* bat_c01,54,123,0 script #bat_c01a 111,{ end; OnKvM01LightA: misceffect 54; end; OnKvM01LightB: misceffect 55; end; OnKvM01LightC: misceffect 56; end; } bat_c01,56,125,0 duplicate(#bat_c01a) #bat_c01b 111 bat_c01,58,127,0 duplicate(#bat_c01a) #bat_c01c 111 bat_c01,141,56,0 duplicate(#bat_c01a) #bat_c01d 111 bat_c01,143,58,0 duplicate(#bat_c01a) #bat_c01e 111 bat_c01,145,60,0 duplicate(#bat_c01a) #bat_c01f 111 // Battleground Engine // ********************************************************************* - script KvM01_BG -1,{ end; OnInit: setwall "bat_c01",54,122,6,7,0,"batc01wall_a"; setwall "bat_c01",55,122,5,7,0,"batc01wall_b"; setwall "bat_c01",140,56,6,7,0,"batc01wall_c"; setwall "bat_c01",140,57,5,7,0,"batc01wall_d"; disablenpc "TherapistKvM01a"; disablenpc "TherapistKvM01b"; disablenpc "VintenarKvM01a"; disablenpc "VintenarKvM01b"; end; OnGuillaumeJoin: if( $@KvM01BG == 1 && bg_get_data($@KvM01BG_id1, 0) < 3 ) waitingroom2bg_single $@KvM01BG_id1,"bat_c01",53,128,"KvM01R_Guillaume"; else donpcevent "KvM01_BG::OnReadyCheck"; end; OnGuillaumeQuit: setquest 8506; if( $@KvM01BG == 1 && bg_get_data($@KvM01BG_id1, 0) < 3 ) waitingroom2bg_single $@KvM01BG_id1,"bat_c01",53,128,"KvM01R_Guillaume"; OnGuillaumeDie: if( $@KvM01BG == 2 ) { getmapxy .@m$, .@x, .@y, 0; if( .@m$ != "bat_c01" || (.@x >= 50 && .@x <= 58 && .@y >= 123 && .@y <= 131) ) end; // Killed/Logout on Cementery or outside the map? set .Guillaume_Count, .Guillaume_Count - 1; set .Croix_Score, .Croix_Score + 1; bg_updatescore "bat_c01",.Guillaume_Score,.Croix_Score; if( .Guillaume_Count < 1 ) donpcevent "KvM01_BG::OnCroixWin"; } end; OnCroixJoin: if( $@KvM01BG == 1 && bg_get_data($@KvM01BG_id2, 0) < 3 ) waitingroom2bg_single $@KvM01BG_id2,"bat_c01",146,55,"KvM01R_Croix"; else donpcevent "KvM01_BG::OnReadyCheck"; end; OnCroixQuit: setquest 8506; if( $@KvM01BG == 1 && bg_get_data($@KvM01BG_id2, 0) < 3 ) waitingroom2bg_single $@KvM01BG_id2,"bat_c01",146,55,"KvM01R_Croix"; OnCroixDie: if( $@KvM01BG == 2 ) { getmapxy .@m$, .@x, .@y, 0; if( .@m$ != "bat_c01" || (.@x >= 141 && .@x <= 149 && .@y >= 52 && .@y <= 60) ) end; // Killed/Logout on Cementery or outside the map? set .Croix_Count, .Croix_Count - 1; set .Guillaume_Score, .Guillaume_Score + 1; bg_updatescore "bat_c01",.Guillaume_Score,.Croix_Score; if( .Croix_Count < 1 ) donpcevent "KvM01_BG::OnGuillaumeWin"; } end; OnReadyCheck: if( $@KvM01BG || $@Global_BG_Block ) end; set .@Guillaume, getwaitingroomstate(0,"KvM01R_Guillaume"); set .@Croix, getwaitingroomstate(0,"KvM01R_Croix"); if( .@Guillaume < 3 || .@Croix < 3 ) { if( .@Guillaume > 3 && .@Croix > 3 && !agitcheck() && $@KvM_Flood < gettimetick(2) ) { announce "Batalha Campal -- Kreiger Von Midgard 3vs3: " + .@Guillaume + "/3, C: " + .@Croix + "/3",0,0x00BFFF; set $@KvM_Flood, gettimetick(2) + 15; } else mapannounce "bat_room","Batalha Campal -- Kreiger Von Midgard 3vs3: " + .@Guillaume + "/3, C: " + .@Croix + "/3",1,0x00BFFF; end; } set $@KvM01BG, 1; // Starting donpcevent "KvM01R_Croix::OnEnterBG"; donpcevent "KvM01R_Guillaume::OnEnterBG"; donpcevent "KvM01_BG::OnStart"; end; OnStart: announce "Batalha Campal -- Kreiger Von Midgard 3vs3 começou!",0,0x800080; enablenpc "TherapistKvM01a"; enablenpc "TherapistKvM01b"; disablenpc "VintenarKvM01a"; disablenpc "VintenarKvM01b"; set $@KvM01BG_Victory, 0; sleep 2000; // Warp Teams bg_warp $@KvM01BG_id1,"bat_c01",53,128; bg_warp $@KvM01BG_id2,"bat_c01",146,55; // ScoreBoard set .Guillaume_Score, 0; set .Croix_Score, 0; initnpctimer; end; OnTimer5000: areapercentheal "bat_c01",50,123,58,131,100,100; areapercentheal "bat_c01",141,52,149,60,100,100; mapannounce "bat_c01","The Battle will start in 25 seconds!!",1,0x00BFFF; end; OnTimer26000: mapannounce "bat_c01","The Battle will start in 4 seconds!!",1,0x00BFFF; end; OnTimer27000: donpcevent "::OnKvM01LightA"; end; OnTimer28000: donpcevent "::OnKvM01LightB"; end; OnTimer29000: donpcevent "::OnKvM01LightC"; end; OnTimer30000: // Team Members set .Guillaume_Count, bg_get_data($@KvM01BG_id1, 0); set .Croix_Count, bg_get_data($@KvM01BG_id2, 0); if( .Guillaume_Count < 1 || .Croix_Count < 1 ) { set $@KvM01BG_Victory, 3; set $@KvM01BG, 3; mapannounce "bat_c01","There are not enough players to start the battle",1,0x00BFFF; stopnpctimer; sleep 2000; donpcevent "KvM01_BG::OnStop"; end; } set $@KvM01BG, 2; // Playing areapercentheal "bat_c01",50,123,58,131,100,100; bg_warp $@KvM01BG_id1,"bat_c01",62,119; areapercentheal "bat_c01",141,52,149,60,100,100; bg_warp $@KvM01BG_id2,"bat_c01",137,64; end; OnTimer32000: mapannounce "bat_c01","The Battle of Kreiger Von Midgard has begun!!",1,0x00BFFF; end; OnTimer300000: mapannounce "bat_c01","The Battle will ends in 30 seconds!!",1,0x00BFFF; end; OnTimer330000: if( .Croix_Count > .Guillaume_Count ) donpcevent "KvM01_BG::OnCroixWin"; else if( .Croix_Count < .Guillaume_Count ) donpcevent "KvM01_BG::OnGuillaumeWin"; else { // Draw Game set $@KvM01BG, 3; set $@KvM01BG_Victory, 3; stopnpctimer; sleep 2000; mapannounce "bat_c01","The time is out! This is a Tie...",1,0x00BFFF; donpcevent "KvM01_BG::OnStop"; } end; OnGuillaumeWin: set $@KvM01BG, 3; set $@KvM01BG_Victory, 1; stopnpctimer; sleep 2000; mapannounce "bat_c01","The Guillaume Army has won the Battle of Kreiger Von Midgard",1,0x0000FF; donpcevent "KvM01_BG::OnStop"; end; OnCroixWin: set $@KvM01BG, 3; set $@KvM01BG_Victory, 2; stopnpctimer; sleep 2000; mapannounce "bat_c01","The Croix Army has won the Battle of Kreiger Von Midgard",1,0xFF0000; donpcevent "KvM01_BG::OnStop"; end; OnStop: disablenpc "TherapistKvM01a"; disablenpc "TherapistKvM01b"; enablenpc "VintenarKvM01a"; enablenpc "VintenarKvM01b"; // Warp Teams bg_warp $@KvM01BG_id1,"bat_c01",53,128; bg_warp $@KvM01BG_id2,"bat_c01",146,55; donpcevent "KvM01_BG_Out::OnBegin"; end; OnReset: stopnpctimer; stopnpctimer "KvM01_BG_Out"; set .Croix_Count, 0; set .Guillaume_Count, 0; set .Croix_Score, 0; set .Guillaume_Score, 0; set $@KvM01BG_Victory, 0; if( $@KvM01BG_id1 ) { bg_destroy $@KvM01BG_id1; set $@KvM01BG_id1, 0; } if( $@KvM01BG_id2 ) { bg_destroy $@KvM01BG_id2; set $@KvM01BG_id2, 0; } disablenpc "TherapistKvM01a"; disablenpc "TherapistKvM01b"; disablenpc "VintenarKvM01a"; disablenpc "VintenarKvM01b"; sleep 1000; mapwarp "bat_c01","bat_room",155,150; sleep 2000; maprespawnguildid "bat_c01",0,3; // Just in case someone else bg_updatescore "bat_c01",0,0; sleep 2000; set $@KvM01BG, 0; donpcevent "KvM01_BG::OnReadyCheck"; // Maybe a game is ready to start end; } - script KvM01_BG_Out -1,{ end; OnBegin: initnpctimer; end; OnTimer3000: mapannounce "bat_c01","Battle of Kreiger Von Midgard will close in 1 minute!",1,0x00BFFF; end; OnTimer30000: mapannounce "bat_c01","Battle of Kreiger Von Midgard will close in 30 seconds!",1,0x00BFFF; end; OnTimer50000: mapannounce "bat_c01","Battle of Kreiger Von Midgard will close in 10 seconds!",1,0x00BFFF; end; OnTimer60000: donpcevent "KvM01_BG::OnReset"; end; // Battleground Therapist // ********************************************************************* bat_c01,51,130,5 script Therapist in battle::TherapistKvM01a 95,{ mes "[Therapist in battle]"; mes "Just close your eyes, and take a deep breathe."; mes "You can be free from pain."; specialeffect2 312; close; } bat_c01,148,53,1 script Therapist in battle::TherapistKvM01b 95,{ mes "[Therapist in battle]"; mes "Just close your eyes, and take a deep breathe."; mes "You can be free from pain."; specialeffect2 312; close; } // Battleground rewards // ********************************************************************* bat_c01,51,130,5 script Guillaume Vintenar::VintenarKvM01a 419,{ if( $@KvM01BG_Victory ) { if( $@KvM01BG_Victory == 3 ) { setquest 6025; bg_leave; warp "bat_room",155,150; end; } else if( $@KvM01BG_Victory == Bat_Team ) { // Victory set .@RewardGuerra, 40; set .@RewardValor, 25; set .@RewardBravura, 25; mes "[Swandery]"; mes "Blessed Guillaume!!"; mes "Let's enjoy our glorious victory!"; mes "" + strcharinfo(0) + ", its a sign reflecting victory"; close2; } else { // set .@RewardGuerra, 30; set .@RewardValor, 15; set .@RewardBravura, 15; mes "[Swandery]"; mes "You lost, but you're dedicated to this battle."; mes "This is a reward for your great dedication by Guillaume Marollo!"; mes "Just take this defeat a lesson, and later you would definitely learn."; close2; } setquest 6025; getitem 7773, .@RewardGuerra; getitem 7829, .@RewardValor; getitem 7828, .@RewardBravura; bg_leave; warp "bat_room",155,150; end; } end; } bat_c01,148,53,1 script Croix Vintenar::VintenarKvM01b 415,{ if( $@KvM01BG_Victory ) { if( $@KvM01BG_Victory == 3 ) { setquest 6025; bg_leave; warp "bat_room",155,150; end; } else if( $@KvM01BG_Victory == Bat_Team ) { // Victory set .@RewardGuerra, 40; set .@RewardValor, 25; set .@RewardBravura, 25; mes "[Swandery]"; mes "Blessed Croax!!"; mes "Let's enjoy our glorious victory!"; mes "" + strcharinfo(0) + ", its a sign reflecting victory"; close2; } else { // set .@RewardGuerra, 30; set .@RewardValor, 15; set .@RewardBravura, 15; mes "[Swandery]"; mes "Oh, " + strcharinfo(0) + ". Don't be sad."; mes "Even though we didn't win, we did our best."; mes "This is a Royal gift from Croix, and please don't forget this battle. We can win the next."; close2; } setquest 6025; getitem 7773, .@RewardGuerra; getitem 7829, .@RewardValor; getitem 7828, .@RewardBravura; bg_leave; warp "bat_room",155,150; end; } end; } // MapFlags // ********************************************************************* bat_c01 mapflag battleground 2 bat_c01 mapflag nomemo bat_c01 mapflag nosave SavePoint bat_c01 mapflag noteleport bat_c01 mapflag nowarp bat_c01 mapflag nowarpto bat_c01 mapflag noreturn bat_c01 mapflag nobranch bat_c01 mapflag nopenalty bat_c01 mapflag noemergencycall thx bg_kvm01.txt
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Guys I'm look for Adelays Shield? how buy ? site offline ?
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Functor, please
I had nothing to do with it, I did not know it was against the rules, the leandro did not work with ragnarok any longer, he just talked to you because I thought I could buy him, the server is mine, I beg your pardon for something, but I really need Gepard on my server, I'm not Leandro, I'm Daniel and All Stars is mine, I do not have to lie to anything, believe me
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Hi, i need a refine NPC, but refine only Headgears, low, mid and upper, +20. thx
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Fix Devotion for r17013. Reflect goes to atker not pally.
danizinx replied to Kiritoryu's question in Source Requests
upp, all user of rathena need pay 10 doalrs for fiz one bug ? LoLLLL -
[ERROR] disconnect packet version (p:0x70ee,1:19) unknown
danizinx replied to Heero12's question in General Support
whats solucion? help me -
Up, i have the same problem in my linux.. and not solved, I tried everything already https://github.com/rathena/rathena/issues/2127
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Hello, my emulator is not saving the NPC, when I turn on the emulator again any NPC appears, have to add all one by one, wanted to know if any configuration.
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Hello , do not know if this is the right area , but it's a request , I tried hard and not found it , wish I could limit the aspd of a certain class ( champion in this case) to 180 , and the rest 190
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oh my god, thank very much hauhaua, its work, thanks, can close Upped.
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Hello , I wanted to know a command or check to see if such a card ( in mvp case) is equipped on some equipment in the inventory when you go to pvp arena , my npc only checks that have equipped card and card in the inventory , but not checks cards equipped in inventory.