Hi guys,
I'm creating a MOBA event, but i need to do something that seems to be impossible... i want that a monster never get idle mod, it can allways be walking to a direction or point in a map.
Like, mob is summoned and he start walking to a pre sete point in map, he only stop if he see an enemie, after fighting if he beat the enemie he must continue going to that point of the map, never get idle mode.
How to do that?
My problem in this system is, when mobs fro different teams fights, after the fight they get idle mode and stop walking to the path i set...
Any help? I'm almos finishing this system, just need to solve this problem T_T
Thanks for the help guys!