Jump to content

THPO

Members
  • Posts

    45
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by THPO

  1. Hello and Good day guys, Just wanted to ask I'm going to try to use MariaDB instead of MySQL. but I am getting an error during compiling "make server" Hope you can help me
  2. what patcher did you use? Thor? have you deleted something inside your grf before? probably your GRF got corrupted.
  3. post the error return of the client.
  4. what client are you using? i think it's num2* files or iteminfo.lub not sure what 2012-04-10a uses try replace num2itemdesctable.txt num2itemdisplaynametable.txt get a translated data pack
  5. Few Questions: What client are you using? are you using Read Data Folder first?
  6. because of the timer.
  7. Because itemskill makes character cast this skill (MC_IDENTIFY) Still i can't imagine why this is a big deal, I would simply let it as it is~ Some of my players are so demanding I wouldn't mind it too.. I think this would do the trick lol thanks GmOcean
  8. I'm thinking the same but this will make my atcommandlog be clouded by magnifier's atcommand xD
  9. Have you tried this also?
  10. Hi Good Day Guys, been wondering about the Magnifying Glass lately because it's consuming 10 SP. Anyway to remove the -10 SP? Thanks in advance.
  11. i set mo lang sa npc/mapflag/nobranch.txt yung map na gusto mo i disable ang deadbranch like: prontera<tab>mapflag<tab>nobranch sa bwing and flywing nmn: pvpmap<tab>mapflag<tab>noteleport might as well gawa ka ng custom text file lahat ng mapflag mo dun mo nlng lagay. tapos add mo lang sa scripts_mapflags.conf
  12. The problem is here: //Check for 3 hours consecutive if(@consecutive_hour == 3) { set @consecutive_hour,0; set #CASHPOINTS, #CASHPOINTS + .point_amt; dispbottom "You receive "+.cpoint_amt+" Cash Points in playing for 12 consecutive hours"; should be: //Check for 3 hours consecutive if(@consecutive_hour == 3) { set @consecutive_hour,0; set #CASHPOINTS, #CASHPOINTS + .cpoint_amt; dispbottom "You receive "+.cpoint_amt+" Cash Points in playing for 12 consecutive hours";
  13. if ( Class == Job_Novice )
  14. yes as I'm not sure how to pull diff from GIT.. but that's better applying diff patch and much easier.
  15. you just need to add them on src folder and compile after are you going to do this on Windows? just open the mentioned file for example: as seen on the image above it points to battle.c you just need to open battle.c on a text editor preferably Notepad++ then find the mention line: 4014 //The following are applied on top of current damage and are stackable. now below the fixes you see + sign this means you need to add those lines (additional lines) below 4014 and 4015 line. after you add the line you need to remove + because this are not read by the compiler.. but if you know how to apply patch using .diff file then your good to go you pull diff on SVN Version but I'm not sure how to do that on GIT. HTH..
  16. do you know how can i replace the existing worldmap?
  17. any chance to find a classic World Map? with all the moc_fields in it.
  18. I need to read that , and here if I wanted do display all the items need: how should i make it should I add someting like .item[.@i+1] so all items needed will appear: You still need : 1x Red Potion 2x Orange Potion 3x Yellow Potion 4x White Potion etc.. mes "You still need "+.amount[.@i]+"x "+getitemname( .item[.@i] );
  19. Thanks for your moment Mr. Emistry for taking a look at my thread but can I ask what does this mean: for( .@i = 0; .@i < .item_size; .@i++ ) especially the .@i
  20. Hi guys wanted to learn how to use array since I'm always using variables and it would take me some time to list everything there. I wanted to use an array for my Quests and I wanted to use 2 set of array 1 for the Items needed and 1 for it's Quantity. as you can see below I wanted them to countitem first then if it's true they will be deleted. else end; example: setarray .@ItemReq[0], 501, 502, 503, 504; setarray .@ItemQty[0], 5, 10, 15, 20; if(countitem(.@ItemReq[0]) >= .@ItemQty[0] || (.@ItemReq[1]) >= .@ItemQty[1] || (.@ItemReq[2]) >= .@ItemQty[2] || (.@ItemReq[3]) >= .@ItemQty[3] ) { delitem .@ItemReq[0],.@ItemQty[0]; delitem .@ItemReq[1],.@ItemQty[1]; delitem .@ItemReq[2],.@ItemQty[2]; delitem .@ItemReq[3],.@ItemQty[3]; mes "Deleted all items ."; close; } else { end; } I'm really new to scripting and arrays. appreciate any help you would mention anyone can help me make it work and much easier?
×
×
  • Create New...