Jump to content

Alayne

Members
  • Posts

    342
  • Joined

  • Last visited

  • Days Won

    21

Everything posted by Alayne

  1. View File Captain - Battleground Addon Come to join a Battleground match where you'll have to defeat all Captains ennemies before going anymore further Captain is a battleground addon where players may fight until the end of the delay configured to earn as much points as possible. The highest points rate will be rewarded, others will too but in a lowest range. Each team will count 5 Captains at start, bringing 5 points when you kill one. When a Captain died, he'll raise again as a normal player, but killing him will only bring 1 point. Kill all Captains to get the full team back! Enables first player to configure the game duration at will (5, 10 or 15 minutes), and diffuse announce for players attraction. Configuration enabled: Price to enter, number of player to start the game, duration enabled Command: allowing use of @cboard, to get a score board for each player in game Credits: Do not claim my work as yours. Feel free to use it, even modify it, but leave the credit on file header Special Warning: This content was first designed on Hercules Emulator. While being tested, there must be some error or bugs. Feel free to report them so I can fix them. Submitter Alayne Submitted 09/20/2017 Category PvP, GvG, WoE, Battleground Video Content Author Alayne  
  2. View File DeathMatch - Battleground Addon Come to join a Battleground match where you'll have to defeat all ennemies to earn points Death Match is a battleground addon where players may fight until the end of the delay configured to earn as much points as possible. The highest points rate will be rewarded, others will too but in a lowest range. Each team will count 6 players at start, and killing them will bring points to the opposite team. Enables first player to configure the game duration at will (5, 10 or 15 minutes), and diffuse announce for players attraction. Configuration enabled: Price to enter, number of player to start the game, duration enabled Command: allowing use of @dmboard, to get a score board for each player in game Credits: Do not claim my work as yours. Feel free to use it, even modify it, but leave the credit on file header Special Warning: This content was first designed on Hercules Emulator. While being tested, there must be some error or bugs. Feel free to report them so I can fix them. Submitter Alayne Submitted 09/20/2017 Category PvP, GvG, WoE, Battleground Video Content Author Alayne  
  3. View File TouchDown - Battelground Addon A Battleground Addon based over S4 League TouchDown mode, where players may fight until the end of the delay configured to earn as much points as possible. You'll earn points by killing players, or by bringing the Poring Ball to the Goal of the opposite team. The highest points rate will be rewarded, others will too but in a lowest range. Enables first player to configure the game duration at will (5, 10 or 15 minutes), and diffuse announce for players attraction. Configuration enabled: Price to enter, number of player to start the game, duration enabled Command: allowing use of @tdboard, to get a score board for each player in game Special Warning: This content was first designed on Hercules Emulator. While being tested, there must be some error or bugs. Feel free to report them so I can fix them. Submitter Alayne Submitted 09/20/2017 Category PvP, GvG, WoE, Battleground Video Content Author Alayne  
  4. View File Folkvang - The Forgotten Plains Welcome on Folkvang, the Forgotten Plains. This is the Land Freyja rules, a plain where dead people are brought to prepare the Ragnarok. Fight here all those who falled on the battlefield, and that Freyja and the Valkyries recognized as valorous warriors. This is a custom dungeon with an evoluting content. The mobs, exception made of Freyja, are composed by Clones of all players dying around your server. The stronger they are, the toughest the dungeon will be. Everything's configurable, so you can set the minimum and maximum level to be cloned, the highest number of clones per players, or on the whole map, the reward for killed monsters....and so on. On the screens, the map used is 1@dth2. The script is therefor build for br_lb map, which is provided in the rar and was created by Loutch, thanks to him. Credits: Do not claim my work as yours. Feel free to use it, even modify it, but leave the credit on file header Special Warning: This content was first designed on Hercules Emulator. While being tested, there must be some error or bugs. Feel free to report them so I can fix them. Submitter Alayne Submitted 09/20/2017 Category Games, Events, Quests Video Content Author Alayne  
  5. Hey peoples, Someone bought me some times ago an instance, and I can't figure out why it doesn't work. When initalializing the instance(instance create), the map server crashes. I know it's not a script error nor db, as if I change the map, everything works. But the map itself doesn't have a problem either when warping to it. Any idea?
  6. Finally, as expected with the last comment, it was a matter of level error, while no error is raised. The mobs just don't pop the skill if it doesn't match the highest level cap. Problem solved. Well actually I found yesterday evening what's happening with the areamobuseskill ones. It's due to the lvl I used. Storm Gust is limited to lvl 5, while I wanted it to be buffed, and poped a lvl 10. While it didn't worked, it didn't poped an error message either...It made me lose a bunch of time, but now it's working well.
  7. Version 1.0.0

    221 downloads

    Welcome on Folkvang, the Forgotten Plains. This is the Land Freyja rules, a plain where dead people are brought to prepare the Ragnarok. Fight here all those who falled on the battlefield, and that Freyja and the Valkyries recognized as valorous warriors. This is a custom dungeon with an evoluting content. The mobs, exception made of Freyja, are composed by Clones of all players dying around your server. The stronger they are, the toughest the dungeon will be. Everything's configurable, so you can set the minimum and maximum level to be cloned, the highest number of clones per players, or on the whole map, the reward for killed monsters....and so on. On the screens, the map used is 1@dth2. The script is therefor build for br_lb map, which is provided in the rar and was created by Loutch, thanks to him. Credits: Do not claim my work as yours. Feel free to use it, even modify it, but leave the credit on file header Special Warning: This content was first designed on Hercules Emulator. While being tested, there must be some error or bugs. Feel free to report them so I can fix them.
    Free
  8. Version 1.0.0

    103 downloads

    A Battleground Addon based over S4 League TouchDown mode, where players may fight until the end of the delay configured to earn as much points as possible. You'll earn points by killing players, or by bringing the Poring Ball to the Goal of the opposite team. The highest points rate will be rewarded, others will too but in a lowest range. Enables first player to configure the game duration at will (5, 10 or 15 minutes), and diffuse announce for players attraction. Configuration enabled: Price to enter, number of player to start the game, duration enabled Command: allowing use of @tdboard, to get a score board for each player in game Special Warning: This content was first designed on Hercules Emulator. While being tested, there must be some error or bugs. Feel free to report them so I can fix them.
    Free
  9. Version 1.0.0

    234 downloads

    Come to join a Battleground match where you'll have to defeat all ennemies to earn points Death Match is a battleground addon where players may fight until the end of the delay configured to earn as much points as possible. The highest points rate will be rewarded, others will too but in a lowest range. Each team will count 6 players at start, and killing them will bring points to the opposite team. Enables first player to configure the game duration at will (5, 10 or 15 minutes), and diffuse announce for players attraction. Configuration enabled: Price to enter, number of player to start the game, duration enabled Command: allowing use of @dmboard, to get a score board for each player in game Credits: Do not claim my work as yours. Feel free to use it, even modify it, but leave the credit on file header Special Warning: This content was first designed on Hercules Emulator. While being tested, there must be some error or bugs. Feel free to report them so I can fix them.
    Free
  10. Version 1.0.0

    65 downloads

    Come to join a Battleground match where you'll have to defeat all Captains ennemies before going anymore further Captain is a battleground addon where players may fight until the end of the delay configured to earn as much points as possible. The highest points rate will be rewarded, others will too but in a lowest range. Each team will count 5 Captains at start, bringing 5 points when you kill one. When a Captain died, he'll raise again as a normal player, but killing him will only bring 1 point. Kill all Captains to get the full team back! Enables first player to configure the game duration at will (5, 10 or 15 minutes), and diffuse announce for players attraction. Configuration enabled: Price to enter, number of player to start the game, duration enabled Command: allowing use of @cboard, to get a score board for each player in game Credits: Do not claim my work as yours. Feel free to use it, even modify it, but leave the credit on file header Special Warning: This content was first designed on Hercules Emulator. While being tested, there must be some error or bugs. Feel free to report them so I can fix them.
    Free
  11. Version 1.0.0

    68 downloads

    Join the Vampire Bal and be the last Guest to survive A PvP Addon where players may fight until the end of the delay configured to earn as much points as possible. The highest points rate will be rewarded, others will too but in a lowest range.The only thing to notice is that dying will make you lose points, while killing others will steal them points, and ensure you a full healing! That's what it is to become a Vampire! Enables first player to configure the game duration at will (5, 10 or 15 minutes), and diffuse announce for players attraction. Configuration enabled: Price to enter, number of player to start the game, duration enabled Command: allowing use of @vbboard, to get a score board for each player in game Credits: Do not claim my work as yours. Feel free to use it, even modify it, but leave the credit on file header Special Warning: This content was first designed on Hercules Emulator. While being tested, there must be some error or bugs. Feel free to report them so I can fix them.
    Free
  12. Version 1.0.0

    80 downloads

    Come to join a pvp match where you'll have to defeat all players and survive to monsters attack to be the first. The highest points rate will be rewarded, others will too but in a lowest range. When all players will join, the fight will start and pop some bunch of monsters choosen randomly. The stronger they are, the more point they'll brought. On the other hand, killing a player will bring as much point as possible Enables first player to configure the game duration at will (5, 10 or 15 minutes), and diffuse announce for players attraction. Configuration enabled: Price to enter, number of player to start the game, duration enabled Command: allowing use of @pvpvmboard, to get a score board for each player in game Credits: Do not claim my work as yours. Feel free to use it, even modify it, but leave the credit on file header Special Warning: This content was first designed on Hercules Emulator. While being tested, there must be some error or bugs. Feel free to report them so I can fix them.
    Free
  13. Version 1.0.0

    67 downloads

    Come to join a pvp match where you'll have to defeat as much ennemies as possible before God decide you'll have to die The highest points rate will be rewarded, others will too but in a lowest range. At start, you'll have a random amount of time to earn as much points as possible. Cause a God may come back to Midgard to punish you. Kill him to earn an insane amount of point. But if he kills you, his wrath will consume your points! Enables first player to configure the game duration at will (5, 10 or 15 minutes), and diffuse announce for players attraction. Configuration enabled: Price to enter, number of player to start the game, duration enabled Command: allowing use of @deboard, to get a score board for each player in game Credits: Do not claim my work as yours. Feel free to use it, even modify it, but leave the credit on file header Special Warning: This content was first designed on Hercules Emulator. While being tested, there must be some error or bugs. Feel free to report them so I can fix them.
    Free
  14. Hello peoples, I'm stucked on this case for 3h in a row now...I've ran out of ideas, so if anyone got one...I took it! I'm currently working on a script that pops a monster, and I want this monster to pop a skill. But no matter what, it doesn't work... Here's the case I've tried: monster .wbMap$[.@spawnRand],123,150,.wBossName$[.lastRandId],.wBossIds[.lastRandId],1,strnpcinfo(3) + "::OnWorldBossDied",2; set .wBossId, $@mobId[0]; debugmes "pop skill " + .wBossId + " " + unitexists(.wBossId); unitskilluseid .wBossId, WZ_STORMGUST, 5; //or with skill id getunitdata(.wBossId, .@worldBossData); areamobuseskill $lastPopMap$, .@worldBossData[UMOB_X], .@worldBossData[UMOB_Y], 50, .wBossIds[.lastRandId], 653, 10, 3000,1,e_gg,3; //or with NPC_EARTHQUAKE It's a bit modified to make it easiest to post (the global script is 250 lines long), but globaly, that's the try I maked. According to the debugmes, the maps good, the ids too, the unit exists...But nothing poped out... Any idea why? Am I missing something?
  15. @Stolao, oh right. Didn't know about this issue on rathena, so basically, this could be the cause, you're right.
  16. Sorry I didn't saw your message... Nowhere in this script I added a stone curse status appliance. So it must be done in another script you're using somewhere :/
  17. That's allready the one I used, i pull the last version some days ago.
  18. Same error. I did try with others, but all failed more or less the same way. Now the error is s aid=2000000 has an incorect version=53 in clientinfo. Server compiled for 46
  19. Hi peoples! Being on this for the last two days, I give up. Here's my issue. I try to use a 2015+ client, but can't get it to work. I always end up on a "Character info size error. Character info size: 147" error. Server side error, when I try to connect, on char_server: s aid=2000000 has an incorect version=54 in clientinfo. Server compiled for 46 The issue is that I might have done everything to make it compile under 54, and not 46: on packet_db: packet_db_ver: 54 packet_keys_use: 54 with the matching //2015-10-29aRagexe packet_ver: 54 packet_keys: 0x45B945B9,0x45B945B9,0x45B945B9 // [renniw] [...] On clif.h: MAX_PACKET_VER = 55, On mmo.h: #define PACKETVER 20151029 I've tried disabling packet obfu, try everything I can try on all the topic here and there, but no way, I still end up on this f***** Server compiled for 46. Can anybody give me a clue on what I missed?
  20. View File Battle Royal Warning: This add-on was developped for Hercules. But it may totally work on rAthena. If needing some help, feel free to contact me A PvP Addon where players may fight until the end of the delay configured to earn as much points as possible. The highest points rate will be rewarded, others will too but in a lowest range. Enables first player to configure the game duration at will (5, 10 or 15 minutes), and diffuse announce for players attraction. Configuration enabled: Price to enter, number of player to start the game, duration enabled Command: allowing use of @brboard, to get a score board for each player in game Credits: Do not claim my work as yours. Feel free to use it, even modify it, but leave the credit on file header Submitter Alayne Submitted 06/30/2017 Category PvP, GvG, WoE, Battleground Content Author  
  21. Version 1.0.0

    328 downloads

    Warning: This add-on was developped for Hercules. But it may totally work on rAthena. If needing some help, feel free to contact me A PvP Addon where players may fight until the end of the delay configured to earn as much points as possible. The highest points rate will be rewarded, others will too but in a lowest range. Enables first player to configure the game duration at will (5, 10 or 15 minutes), and diffuse announce for players attraction. Configuration enabled: Price to enter, number of player to start the game, duration enabled Command: allowing use of @brboard, to get a score board for each player in game Credits: Do not claim my work as yours. Feel free to use it, even modify it, but leave the credit on file header
    Free
  22. Just to be ensured that I understand well what your asked, it should go through some class that doesn't exists in the base game? So it should include classes creation, with the according skills and skill tree?
  23. Yes, these values are saved in database. It won't reset after reloading.
  24. Hello, a politer post will make people answer you more easily. Create a specific group, and change their rights. You'll just have to add your desired player to the said group to prevent them from droping, trading...
  25. Unbelievable...I've c/p the working line: areamonster instance_mapname("aev_fild"),75,197,217,104,"Bomb Poring",1904,5 * $Level_pi,instance_npcname("ins_pi_2F")+"::OnBombKilled"; The event OnBombKilled work. If I change it for the other one (renamed OnMobKilled), it work too. But, if I change the mob id (simply that), to a poring (2002) or a drops (2113), the events doesn't work anymore... Can't believe it...
×
×
  • Create New...