Hi guys,
I've got a problem which drivin me mad.
I've made lots of custom instance (8 at this moment), and 1 of them is very particular.
Here's a simple script extract:
areamonster instance_mapname("aev_fild"),75,197,217,104,"Esclave",1096,5 * $Level_pi,instance_npcname("ins_pi_2F")+"::OnKilled";
areamonster instance_mapname("aev_fild"),75,197,217,104,"Poring",1002,10 * $Level_pi,instance_npcname("ins_pi_2F")+"::OnKilled";
areamonster instance_mapname("aev_fild"),75,197,217,104,"Esclave",1582,3 * $Level_pi,instance_npcname("ins_pi_2F")+"::OnKilled";
areamonster instance_mapname("aev_fild"),75,197,217,104,"Esclave",1388,5 * $Level_pi,instance_npcname("ins_pi_2F")+"::OnKilled";
areamonster instance_mapname("aev_fild"),75,197,217,104,"Esclave",1120,3 * $Level_pi,instance_npcname("ins_pi_2F")+"::OnKilled";
areamonster instance_mapname("aev_fild"),75,197,217,104,"Bomb Poring",1904,5 * $Level_pi,instance_npcname("ins_pi_2F")+"::OnBombKilled";
If the Bomb Poring killed event trigger correctly, the others simply wont.
I've tried to change event, change mob, change conditions...nothing.
There's simply no way to make this bloody event trigger...
An idea?